Player Matchup

King Arthur
King Arthur
Rehtodd
King Arthur
Level 137
God Stats
4W - 4L
1,376 SR
Queue Stats
51W - 63L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Sierae
Cthulhu
Level 129
God Stats
1W - 1L
1,337 SR
Queue Stats
91W - 88L
1,562 Elo+
Party 1
Chernobog
Chernobog
Thinweasel
Chernobog
Level 129
God Stats
36W - 22L
1,638 SR
Queue Stats
130W - 125L
1,573 Elo+
Party 1
Hades
Hades
Zaddy_Hendrix
Hades
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,529 Elo+
Solo
Hun Batz
Hun Batz
l Convulse l
Hun Batz
Level 153
God Stats
14W - 11L
1,600 SR
Queue Stats
346W - 355L
1,493 Elo+
Solo
Team Averages
Level 134
1,490 SR
1,526 Elo+

VS

Team Averages
Level 103
1,632 SR
1,555 Elo+
Bastet
Bastet
Biomechanicaltoy
Bastet
Level 128
God Stats
1W - 2L
1,831 SR
Queue Stats
38W - 32L
1,566 Elo+
Solo
Osiris
Osiris
Dannycarrey7
Osiris
Level 114
God Stats
2W - 2L
1,441 SR
Queue Stats
62W - 48L
1,594 Elo+
Party 2
Izanami
Izanami
DixieNormousxxx
Izanami
Level 57
God Stats
18W - 19L
1,579 SR
Queue Stats
103W - 121L
1,478 Elo+
Party 2
Artio
Artio
DudeDarth
Artio
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 114L
1,543 Elo+
Party 2
Agni
Agni
Shenethen
Agni
Level 142
God Stats
1W - 1L
1,810 SR
Queue Stats
48W - 40L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Rehtodd
King Arthur
15
1 / 2 / 6
8,568
779
8,218
13,203
11,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cthulhu
Sierae
Cthulhu
15
2 / 3 / 8
8,603
782
11,883
12,607
11,148
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Thinweasel
Chernobog
15
1 / 3 / 8
8,299
754
8,734
10,134
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 4 / 7
9,071
825
8,645
10,181
5,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hun Batz
l Convulse l
Hun Batz
17
4 / 0 / 6
9,604
873
6,484
7,338
3,492
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,000
727
5,511
6,390
2,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
15
5 / 3 / 4
8,479
771
10,728
11,862
12,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 2 / 6
7,771
706
6,857
11,637
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
DudeDarth
Artio
13
2 / 2 / 6
7,712
701
4,761
14,513
13,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
15
2 / 5 / 8
8,457
769
11,409
9,697
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
13
Kills
12
12
Deaths
13
35
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
L
Osiris
5
3
4
2.33
L
1
2
6
2
L
Artio
DudeDarth
Artio
2
2
6
2.5
W
King Arthur
Rehtodd
King Arthur
1
2
6
2
L
Agni
2
5
8
1.2
W
Cthulhu
Sierae
Cthulhu
2
3
8
2
W
Chernobog
Thinweasel
Chernobog
1
3
8
1.67
W
5
4
7
2.13
W
Hun Batz
l Convulse l
Hun Batz
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,964
Damage
39,266
53,463
Taken
54,099
35,846
Mitigated
36,077
12,582
Healing
10,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,511
1,358
0
1,268
6,390
2,234
0
1,968
4,318
0
19,549
L
Osiris
10,728
3,840
0
1,780
11,862
12,963
0
3,691
7,896
0
26,538
L
6,857
4,989
0
3,377
11,637
4,036
0
6,094
5,474
0
27,110
L
Artio
DudeDarth
Artio
4,761
1,004
790
2,408
14,513
13,330
0
4,647
9,643
10,330
0
W
King Arthur
Rehtodd
King Arthur
8,218
919
755
3,770
13,203
11,685
4
3,226
9,977
0
28,668
L
Agni
11,409
1,610
0
1,170
9,697
3,514
0
4,128
5,495
37,601
0
W
Cthulhu
Sierae
Cthulhu
11,883
789
164
2,943
12,607
11,148
328
3,967
8,640
26,996
0
W
Chernobog
Thinweasel
Chernobog
8,734
5,532
0
1,671
10,134
3,583
2,044
3,126
7,008
0
26,982
W
8,645
640
485
2,294
10,181
5,938
43
3,499
6,682
18,488
0
W
Hun Batz
l Convulse l
Hun Batz
6,484
1,332
0
500
7,338
3,492
648
2,352
4,986
0
42,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,145
Gold Earned
40,419
237
Minions Killed
173
0
Camps Cleared
0
1,199,742
Distance Traveled
1,100,375
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,000
727
31
3
0
192,885
4
L
Osiris
8,479
771
34
3
0
244,815
1
L
Izanami
7,771
706
41
4
0
215,489
0
L
Artio
7,712
701
8
1
0
236,200
2
W
King Arthur
8,568
779
61
6
0
234,639
7
L
Agni
8,457
769
59
5
0
210,986
0
W
Cthulhu
8,603
782
35
3
0
252,369
0
W
Chernobog
8,299
754
44
4
0
229,429
2
W
Hades
9,071
825
32
3
0
209,097
2
W
Hun Batz
9,604
873
65
6
0
274,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role