Player Matchup

Yemoja
Yemoja
Aixa182
Yemoja
Level 54
God Stats
28W - 31L
1,512 SR
Queue Stats
54W - 78L
1,377 Elo+
Solo
Da Ji
Da Ji
Daiganzo
Da Ji
Level 103
God Stats
19W - 19L
1,333 SR
Queue Stats
131W - 133L
1,395 Elo+
Party 1
Ra
Ra
DrivenTifon
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,709 Elo+
Party 2
Artemis
Artemis
HalfAZNSensation
Artemis
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 7L
1,318 Elo+
Party 1
Bellona
Bellona
SAMUS0107
Bellona
Level 110
God Stats
7W - 4L
1,288 SR
Queue Stats
155W - 152L
1,542 Elo+
Party 2
Team Averages
Level 69
1,426 SR
1,468 Elo+

VS

Team Averages
Level 125
1,484 SR
1,367 Elo+
Sol
Sol
Adrian6940
Sol
Level 39
God Stats
51W - 64L
1,451 SR
Queue Stats
280W - 374L
1,333 Elo+
Party 3
Ao Kuang
Ao Kuang
RBall
Ao Kuang
Level 122
God Stats
3W - 4L
1,785 SR
Queue Stats
81W - 95L
1,434 Elo+
Solo
Bacchus
Bacchus
WickedHarpie
Bacchus
Level 148
God Stats
7W - 8L
1,431 SR
Queue Stats
397W - 417L
1,373 Elo+
Solo
Danzaburou
Danzaburou
eltotolpqtp
Danzaburou
Level 159
God Stats
15W - 28L
1,253 SR
Queue Stats
1,171W - 1,219L
1,366 Elo+
Solo
Scylla
Scylla
obiyop
Scylla
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
276W - 367L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aixa182
Yemoja
12
0 / 1 / 4
7,319
457
3,330
8,933
3,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
Daiganzo
Da Ji
12
5 / 4 / 1
7,728
483
7,075
11,390
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 9 / 1
6,492
406
4,112
10,892
4,449
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 1
7,006
438
3,990
6,934
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
SAMUS0107
Bellona
11
1 / 3 / 2
7,063
441
5,003
13,994
10,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,652
416
1,477
5,164
1,308
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
RBall
Ao Kuang
13
4 / 3 / 2
8,146
509
7,602
11,585
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
WickedHarpie
Bacchus
12
4 / 2 / 3
7,702
481
5,859
8,486
8,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
eltotolpqtp
Danzaburou
15
2 / 1 / 2
8,682
543
6,346
7,766
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
obiyop
Scylla
15
9 / 0 / 4
9,494
593
11,133
7,674
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
19
19
Deaths
8
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
Yemoja
Aixa182
Yemoja
0
1
4
2
L
Da Ji
Daiganzo
Da Ji
5
4
1
1.38
L
0
9
1
0.06
L
2
2
1
1.25
W
Ao Kuang
RBall
Ao Kuang
4
3
2
1.67
L
Bellona
SAMUS0107
Bellona
1
3
2
0.67
W
Bacchus
WickedHarpie
Bacchus
4
2
3
2.75
W
Danzaburou
eltotolpqtp
Danzaburou
2
1
2
3
W
Scylla
obiyop
Scylla
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,510
Damage
32,417
52,143
Taken
40,675
24,404
Mitigated
19,291
13,621
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,477
443
0
542
5,164
1,308
577
90
5,074
28,058
0
L
Yemoja
Aixa182
Yemoja
3,330
466
1,327
2,568
8,933
3,999
0
4,982
3,841
25,941
0
L
Da Ji
Daiganzo
Da Ji
7,075
1,467
393
2,833
11,390
3,920
0
4,419
6,810
0
34,136
L
4,112
544
242
1,747
10,892
4,449
23
7,059
3,785
35,747
0
L
3,990
1,646
0
2,443
6,934
1,591
0
2,618
4,248
0
32,794
W
Ao Kuang
RBall
Ao Kuang
7,602
1,348
0
3,350
11,585
3,841
499
2,162
9,423
47,140
0
L
Bellona
SAMUS0107
Bellona
5,003
536
0
2,068
13,994
10,445
0
6,470
7,388
0
45,026
W
Bacchus
WickedHarpie
Bacchus
5,859
471
200
1,484
8,486
8,855
0
1,274
7,212
21,252
0
W
Danzaburou
eltotolpqtp
Danzaburou
6,346
1,776
0
3,339
7,766
2,778
0
1,060
6,706
0
64,104
W
Scylla
obiyop
Scylla
11,133
1,128
0
1,081
7,674
2,509
237
2,856
4,818
59,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,608
Gold Earned
40,676
331
Minions Killed
376
0
Camps Cleared
0
1,370,306
Distance Traveled
1,559,814
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,652
416
45
3
0
295,526
2
L
Yemoja
7,319
457
54
3
0
249,087
2
L
Da Ji
7,728
483
61
4
0
293,425
2
L
Ra
6,492
406
68
4
0
259,225
0
L
Artemis
7,006
438
71
4
0
265,274
2
W
Ao Kuang
8,146
509
71
4
0
326,560
4
L
Bellona
7,063
441
77
5
0
303,295
0
W
Bacchus
7,702
481
29
2
0
350,884
11
W
Danzaburou
8,682
543
124
8
0
276,422
4
W
Scylla
9,494
593
107
7
0
310,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role