Player Matchup

Hera
Hera
 
Hera
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
GIANTSKULL34
Pele
Level 142
God Stats
7W - 4L
1,500 SR
Queue Stats
170W - 183L
1,453 Elo+
Solo
Izanami
Izanami
Heliocup
Izanami
Level 86
God Stats
5W - 4L
1,482 SR
Queue Stats
135W - 125L
1,454 Elo+
Solo
Ao Kuang
Ao Kuang
Mzestical
Ao Kuang
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
352W - 364L
1,521 Elo+
Solo
Guan Yu
Guan Yu
ShamPOW96
Guan Yu
Level 123
God Stats
44W - 33L
1,604 SR
Queue Stats
147W - 144L
1,532 Elo+
Solo
Team Averages
Level 119
1,517 SR
1,492 Elo+

VS

Team Averages
Level 103
1,443 SR
1,468 Elo+
Agni
Agni
BulkyBeff
Agni
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
79W - 84L
1,572 Elo+
Solo
Ares
Ares
HorridGymnast31
Ares
Level 62
God Stats
7W - 3L
1,400 SR
Queue Stats
21W - 28L
1,365 Elo+
Solo
Scylla
Scylla
VantaBlkRxse
Scylla
Level 67
God Stats
21W - 32L
1,314 SR
Queue Stats
239W - 255L
1,322 Elo+
Solo
Charybdis
Charybdis
WetMyPickle
Charybdis
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,427 Elo+
Party 1
Da Ji
Da Ji
fuzzymanpeach09
Da Ji
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
0 / 6 / 8
9,720
972
12,036
11,217
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 6 / 2
10,629
1,063
9,278
15,180
4,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Heliocup
Izanami
15
1 / 8 / 5
9,876
988
7,994
14,390
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Mzestical
Ao Kuang
15
4 / 4 / 3
10,336
1,034
7,603
14,770
4,300
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
ShamPOW96
Guan Yu
16
0 / 2 / 7
10,264
1,026
4,529
11,813
13,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

160

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
8 / 4 / 13
11,724
1,172
18,225
8,174
2,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 3 / 14
11,161
1,116
8,286
13,807
11,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
16
2 / 0 / 11
10,049
1,005
6,912
2,552
818
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
WetMyPickle
Charybdis
17
7 / 2 / 10
11,005
1,101
15,010
9,701
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 0 / 9
11,383
1,138
11,899
10,253
3,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
9
Kills
26
26
Deaths
9
25
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
6
8
0.67
W
Agni
8
4
13
3.63
L
4
6
2
0.83
L
Izanami
Heliocup
Izanami
1
8
5
0.44
W
2
3
14
3
L
Ao Kuang
Mzestical
Ao Kuang
4
4
3
1.38
L
Guan Yu
ShamPOW96
Guan Yu
0
2
7
1.75
W
Scylla
2
0
11
7.5
W
Charybdis
WetMyPickle
Charybdis
7
2
10
6
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,440
Damage
60,332
67,370
Taken
44,487
29,256
Mitigated
21,433
14,740
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
12,036
1,846
0
430
11,217
2,954
0
7,330
3,887
23,503
0
W
Agni
18,225
382
0
0
8,174
2,154
0
4,166
4,008
36,472
0
L
9,278
2,122
0
3,351
15,180
4,228
0
6,321
8,859
0
32,236
L
Izanami
Heliocup
Izanami
7,994
5,708
0
722
14,390
3,776
0
4,769
9,621
0
38,368
W
8,286
665
271
2,846
13,807
11,816
0
5,873
7,934
13,477
0
L
Ao Kuang
Mzestical
Ao Kuang
7,603
2,562
0
1,651
14,770
4,300
0
7,828
6,942
20,287
0
L
Guan Yu
ShamPOW96
Guan Yu
4,529
116
3,397
5,189
11,813
13,998
0
7,175
4,638
0
13,585
W
Scylla
6,912
611
139
312
2,552
818
0
863
1,689
26,307
0
W
Charybdis
WetMyPickle
Charybdis
15,010
7,323
0
1,868
9,701
3,083
0
3,754
5,947
0
33,011
W
11,899
2,333
0
115
10,253
3,562
0
4,983
5,270
0
24,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,825
Gold Earned
55,322
177
Minions Killed
162
9
Camps Cleared
6
930,123
Distance Traveled
915,824
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,720
972
21
2
1
190,437
0
W
Agni
11,724
1,172
33
3
0
163,091
0
L
Pele
10,629
1,063
45
5
2
202,373
0
L
Izanami
9,876
988
80
8
2
151,720
3
W
Ares
11,161
1,116
16
2
1
183,117
0
L
Ao Kuang
10,336
1,034
19
2
4
187,698
1
L
Guan Yu
10,264
1,026
12
1
0
197,895
0
W
Scylla
10,049
1,005
46
5
0
193,877
0
W
Charybdis
11,005
1,101
37
4
1
168,943
0
W
Da Ji
11,383
1,138
30
3
4
206,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role