Player Matchup

Ares
Ares
Es Verdad
Ares
Level 125
God Stats
0W - 2L
1,602 SR
Queue Stats
37W - 39L
1,444 Elo+
Party 1
Ra
Ra
Revaki413
Ra
Level 108
God Stats
2W - 4L
1,458 SR
Queue Stats
270W - 281L
1,465 Elo+
Solo
Persephone
Persephone
jdqg
Persephone
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,444 Elo+
Party 1
He Bo
He Bo
mammagh
He Bo
Level 132
God Stats
9W - 14L
1,667 SR
Queue Stats
447W - 508L
1,424 Elo+
Solo
Rama
Rama
xRECT0R
Rama
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,344 Elo+
Solo
Team Averages
Level 105
1,545 SR
1,424 Elo+

VS

Team Averages
Level 108
1,357 SR
1,470 Elo+
Guan Yu
Guan Yu
JNDiaro
Guan Yu
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
680W - 703L
1,447 Elo+
Solo
Discordia
Discordia
OviIsTheGOAT
Discordia
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 85L
1,498 Elo+
Party 2
King Arthur
King Arthur
TacoLogan
King Arthur
Level 137
God Stats
3W - 8L
1,180 SR
Queue Stats
191W - 204L
1,505 Elo+
Party 2
Bacchus
Bacchus
monsbactria
Bacchus
Level 69
God Stats
1W - 4L
1,103 SR
Queue Stats
33W - 43L
1,427 Elo+
Party 2
The Morrigan
The Morrigan
vpifan13
The Morrigan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 114L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
4 / 7 / 14
12,252
766
12,310
23,715
33,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
5 / 4 / 8
11,722
733
12,465
12,977
9,601
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
jdqg
Persephone
19
5 / 7 / 12
12,366
773
19,996
18,298
8,464
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
mammagh
He Bo
19
7 / 11 / 7
12,325
770
8,575
16,873
7,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
xRECT0R
Rama
19
3 / 5 / 15
11,848
741
16,836
16,990
8,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JNDiaro
Guan Yu
17
6 / 7 / 19
11,693
731
11,294
23,361
21,154
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
OviIsTheGOAT
Discordia
20
5 / 3 / 21
13,683
855
28,868
13,914
6,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
TacoLogan
King Arthur
20
13 / 5 / 16
13,638
852
20,860
32,860
35,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
monsbactria
Bacchus
20
6 / 3 / 21
12,165
760
10,602
15,472
19,991
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
vpifan13
The Morrigan
19
4 / 6 / 21
12,503
781
10,381
10,059
4,924
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
132
24
Kills
34
34
Deaths
24
56
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Ares
4
7
14
1.57
W
Guan Yu
JNDiaro
Guan Yu
6
7
19
2.21
W
Discordia
OviIsTheGOAT
Discordia
5
3
21
5.17
L
5
4
8
2.25
W
King Arthur
TacoLogan
King Arthur
13
5
16
4.2
L
Persephone
jdqg
Persephone
5
7
12
1.57
L
He Bo
mammagh
He Bo
7
11
7
0.95
W
Bacchus
monsbactria
Bacchus
6
3
21
5.5
W
The Morrigan
vpifan13
The Morrigan
4
6
21
2.42
L
Rama
xRECT0R
Rama
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,182
Damage
82,005
88,853
Taken
95,666
67,249
Mitigated
88,073
23,696
Healing
35,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
12,310
827
197
1,733
23,715
33,322
107
12,250
10,977
17,960
0
W
Guan Yu
JNDiaro
Guan Yu
11,294
1,026
2,405
6,273
23,361
21,154
713
12,655
9,412
1,083
14,714
W
Discordia
OviIsTheGOAT
Discordia
28,868
888
2,394
3,452
13,914
6,259
1,650
10,691
3,167
62,340
0
L
12,465
1,725
7,674
3,520
12,977
9,601
480
8,674
4,214
34,934
0
W
King Arthur
TacoLogan
King Arthur
20,860
521
2,864
10,084
32,860
35,745
743
16,150
14,326
0
37,555
L
Persephone
jdqg
Persephone
19,996
2,060
1,062
3,367
18,298
8,464
504
9,588
8,464
48,896
0
L
He Bo
mammagh
He Bo
8,575
159
699
1,358
16,873
7,495
701
10,552
6,160
15,021
0
W
Bacchus
monsbactria
Bacchus
10,602
559
3,272
2,704
15,472
19,991
673
8,658
6,748
17,616
0
W
The Morrigan
vpifan13
The Morrigan
10,381
1,103
1,506
460
10,059
4,924
1,370
4,888
5,149
30,388
0
L
Rama
xRECT0R
Rama
16,836
12,146
719
3,367
16,990
8,367
1,554
9,233
7,447
0
32,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,513
Gold Earned
63,682
161
Minions Killed
172
0
Camps Cleared
0
1,259,903
Distance Traveled
1,526,449
1
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,252
766
3
0
0
276,673
0
W
Guan Yu
11,693
731
7
0
0
286,387
0
W
Discordia
13,683
855
76
5
0
322,669
5
L
Ra
11,722
733
55
3
0
248,514
0
W
King Arthur
13,638
852
40
3
0
301,227
6
L
Persephone
12,366
773
50
3
0
261,504
1
L
He Bo
12,325
770
10
1
0
214,442
0
W
Bacchus
12,165
760
7
0
0
336,551
5
W
The Morrigan
12,503
781
42
3
0
279,615
5
L
Rama
11,848
741
43
3
0
258,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role