Player Matchup

Mulan
Mulan
Firedrake123
Mulan
Level 160
God Stats
8W - 10L
1,762 SR
Queue Stats
762W - 817L
1,582 Elo+
Solo
Izanami
Izanami
MSG BigBaby
Izanami
Level 160
God Stats
413W - 335L
1,642 SR
Queue Stats
673W - 653L
1,585 Elo+
Solo
Geb
Geb
NeverSpeed
Geb
Level 57
God Stats
1W - 2L
1,359 SR
Queue Stats
134W - 107L
1,689 Elo+
Solo
He Bo
He Bo
RossTheBoss907
He Bo
Level 147
God Stats
3W - 4L
1,290 SR
Queue Stats
381W - 340L
1,626 Elo+
Party 2
Anubis
Anubis
SSTTAAHHLL
Anubis
Level 146
God Stats
4W - 1L
1,832 SR
Queue Stats
220W - 226L
1,615 Elo+
Party 2
Team Averages
Level 134
1,577 SR
1,619 Elo+

VS

Team Averages
Level 154
1,648 SR
1,605 Elo+
Bellona
Bellona
REDSTRIDER12
Bellona
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
150W - 169L
1,521 Elo+
Solo
Nox
Nox
SwitchUser
Nox
Level 160
God Stats
11W - 12L
1,827 SR
Queue Stats
357W - 289L
1,619 Elo+
Party 1
Hachiman
Hachiman
TheSavagePlebian
Hachiman
Level 160
God Stats
9W - 5L
1,784 SR
Queue Stats
176W - 132L
1,640 Elo+
Party 1
Amaterasu
Amaterasu
Yabais
Amaterasu
Level 160
God Stats
7W - 6L
1,630 SR
Queue Stats
242W - 183L
1,640 Elo+
Party 1
Baron Samedi
Baron Samedi
fourj123
Baron Samedi
Level 134
God Stats
5W - 1L
1,500 SR
Queue Stats
137W - 145L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,273
527
4,318
7,911
4,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MSG BigBaby
Izanami
9
1 / 3 / 0
5,250
525
3,566
6,378
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
0 / 4 / 1
4,678
468
2,185
9,778
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 5 / 0
5,223
522
3,157
6,669
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
SSTTAAHHLL
Anubis
9
1 / 5 / 0
5,220
522
3,406
6,718
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
REDSTRIDER12
Bellona
11
5 / 1 / 7
6,330
633
5,817
7,252
6,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 0 / 11
6,056
606
4,381
6,744
3,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
7 / 1 / 3
6,456
646
7,439
4,542
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Yabais
Amaterasu
10
3 / 1 / 4
5,965
597
4,366
7,946
7,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
fourj123
Baron Samedi
10
4 / 1 / 0
5,624
562
5,394
4,644
1,445
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
20
20
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Izanami
MSG BigBaby
Izanami
1
3
0
0.33
L
0
4
1
0.13
W
Bellona
REDSTRIDER12
Bellona
5
1
7
8.5
L
1
5
0
0.2
L
Anubis
SSTTAAHHLL
Anubis
1
5
0
0.2
W
1
0
11
6.5
W
7
1
3
8.5
W
Amaterasu
Yabais
Amaterasu
3
1
4
5
W
Baron Samedi
fourj123
Baron Samedi
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,632
Damage
27,397
37,454
Taken
31,128
13,933
Mitigated
20,269
9,464
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,318
1,263
0
2,735
7,911
4,233
0
864
6,957
0
23,590
L
Izanami
MSG BigBaby
Izanami
3,566
2,372
0
1,939
6,378
1,282
0
728
5,650
0
27,364
L
2,185
886
0
1,498
9,778
4,120
0
3,459
6,319
7,423
0
W
Bellona
REDSTRIDER12
Bellona
5,817
1,919
0
2,365
7,252
6,453
0
1,371
5,881
0
38,311
L
3,157
406
0
1,739
6,669
1,701
0
2,225
4,444
25,138
0
L
Anubis
SSTTAAHHLL
Anubis
3,406
147
0
1,553
6,718
2,597
0
2,499
4,219
24,200
0
W
4,381
1,728
1,048
2,038
6,744
3,820
0
2,207
4,537
14,249
0
W
7,439
3,942
0
2,266
4,542
1,092
72
1,041
3,501
0
38,885
W
Amaterasu
Yabais
Amaterasu
4,366
1,584
0
3,050
7,946
7,459
0
2,005
5,941
0
27,694
W
Baron Samedi
fourj123
Baron Samedi
5,394
703
534
2,212
4,644
1,445
0
2,124
2,520
26,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,644
Gold Earned
30,431
216
Minions Killed
248
0
Camps Cleared
0
898,802
Distance Traveled
957,196
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,273
527
40
4
0
185,594
1
L
Izanami
5,250
525
60
6
0
166,288
1
L
Geb
4,678
468
7
1
0
194,037
4
W
Bellona
6,330
633
69
7
0
210,993
0
L
He Bo
5,223
522
60
6
0
186,212
1
L
Anubis
5,220
522
49
5
0
166,671
2
W
Nox
6,056
606
11
1
0
173,263
1
W
Hachiman
6,456
646
68
7
0
178,286
0
W
Amaterasu
5,965
597
64
6
0
210,024
0
W
Baron Samedi
5,624
562
36
4
0
184,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role