Player Matchup

Pele
Pele
FrodoTbaggjns
Pele
Level 107
God Stats
3W - 6L
1,517 SR
Queue Stats
406W - 356L
1,500 Elo+
Party 1
Raijin
Raijin
My20inchMeat
Raijin
Level 65
God Stats
2W - 1L
1,686 SR
Queue Stats
372W - 329L
1,506 Elo+
Party 1
Chaac
Chaac
MystickFalcon
Chaac
Level 18
God Stats
12W - 10L
1,629 SR
Queue Stats
46W - 39L
1,436 Elo+
Party 1
Team Averages
Level 63
1,610 SR
1,481 Elo+

VS

Team Averages
Level 100
1,500 SR
1,500 Elo+
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Jeremiahcoolinn
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
7,025
703
6,359
9,543
3,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
9
0 / 6 / 2
6,252
625
4,247
8,386
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 5 / 1
7,968
797
5,155
10,934
7,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
10 / 2 / 3
8,778
878
12,618
9,688
4,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
 
Chang'e
13
5 / 1 / 8
8,335
834
7,560
5,991
2,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 11
7,403
740
3,644
7,236
3,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
16
16
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
2
3
5.75
W
Chang'e
 
Chang'e
5
1
8
9
L
1
5
5
0.7
W
1
3
11
2.17
L
Raijin
0
6
2
0.17
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,761
Damage
23,822
28,863
Taken
22,915
13,701
Mitigated
10,121
4,077
Healing
9,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,618
4,801
0
1,600
9,688
4,066
1,490
1,943
7,597
0
38,620
W
Chang'e
 
Chang'e
7,560
337
2,914
3,546
5,991
2,150
883
1,637
4,214
26,933
0
L
6,359
567
0
1,369
9,543
3,313
0
3,450
5,953
0
21,799
W
3,644
1,187
298
1,515
7,236
3,905
342
1,298
5,812
0
8,983
L
Raijin
4,247
256
0
1,223
8,386
2,876
0
1,182
6,777
17,049
0
L
5,155
972
0
1,485
10,934
7,512
0
3,051
7,750
0
10,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,245
Gold Earned
24,516
66
Minions Killed
109
1
Camps Cleared
8
476,935
Distance Traveled
491,753
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,778
878
65
7
4
150,244
1
W
Chang'e
8,335
834
38
4
3
183,033
2
L
Pele
7,025
703
30
3
1
181,820
4
W
Chaac
7,403
740
6
1
1
158,476
0
L
Raijin
6,252
625
27
3
0
142,765
1
L
Chaac
7,968
797
9
1
0
152,350
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role