Player Matchup

Ra
Ra
Booker74
Ra
Level 122
God Stats
9W - 0L
2,081 SR
Queue Stats
45W - 29L
1,615 Elo+
Solo
Ymir
Ymir
Fuan995
Ymir
Level 148
God Stats
1W - 0L
1,838 SR
Queue Stats
18W - 14L
1,412 Elo+
Solo
Thor
Thor
LokiDies
Thor
Level 106
God Stats
2W - 3L
1,454 SR
Queue Stats
81W - 84L
1,534 Elo+
Party 1
Apollo
Apollo
ThorsWammer
Apollo
Level 54
God Stats
6W - 5L
1,584 SR
Queue Stats
99W - 90L
1,564 Elo+
Solo
Chaac
Chaac
cinquay
Chaac
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 71L
1,549 Elo+
Party 1
Team Averages
Level 105
1,691 SR
1,535 Elo+

VS

Team Averages
Level 98
1,513 SR
1,535 Elo+
Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
HyperSword
Chernobog
Level 73
God Stats
2W - 5L
1,529 SR
Queue Stats
89W - 81L
1,547 Elo+
Party 2
Zhong Kui
Zhong Kui
NotQuiteNothing
Zhong Kui
Level 125
God Stats
29W - 25L
1,500 SR
Queue Stats
196W - 182L
1,472 Elo+
Solo
Athena
Athena
jay513
Athena
Level 79
God Stats
4W - 7L
1,508 SR
Queue Stats
129W - 115L
1,596 Elo+
Party 2
Guan Yu
Guan Yu
jeszilla
Guan Yu
Level 85
God Stats
10W - 16L
1,526 SR
Queue Stats
848W - 835L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 2
9,193
657
8,072
4,894
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Fuan995
Ymir
15
3 / 1 / 6
8,958
640
8,002
8,939
9,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
14
9 / 1 / 5
8,687
621
10,431
8,351
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
14
1 / 0 / 9
8,611
615
7,918
9,506
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
cinquay
Chaac
12
2 / 3 / 12
8,214
587
7,885
14,754
7,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
2 / 4 / 2
6,469
462
6,287
9,971
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chernobog
HyperSword
Chernobog
11
2 / 5 / 3
7,003
500
5,504
10,566
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
NotQuiteNothing
Zhong Kui
12
1 / 6 / 3
6,999
500
7,670
13,939
11,245
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
jay513
Athena
9
0 / 3 / 5
6,165
440
3,720
11,637
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
jeszilla
Guan Yu
12
2 / 4 / 0
7,061
504
6,027
13,203
9,507
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
22
Kills
7
7
Deaths
22
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
4
2
0.75
W
7
2
2
4
W
Ymir
Fuan995
Ymir
3
1
6
6
L
Chernobog
HyperSword
Chernobog
2
5
3
0.7
W
Thor
9
1
5
11.5
L
Zhong Kui
NotQuiteNothing
Zhong Kui
1
6
3
0.42
W
Apollo
1
0
9
5.5
W
Chaac
cinquay
Chaac
2
3
12
2.67
L
Athena
jay513
Athena
0
3
5
0.83
L
Guan Yu
jeszilla
Guan Yu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,308
Damage
29,208
46,444
Taken
59,316
24,265
Mitigated
34,700
20,724
Healing
15,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,287
1,370
547
2,632
9,971
4,443
0
1,789
8,093
0
36,881
W
8,072
713
1,817
1,316
4,894
1,720
440
1,746
3,148
64,574
0
W
Ymir
Fuan995
Ymir
8,002
1,585
0
2,261
8,939
9,013
436
241
8,698
51,213
0
L
Chernobog
HyperSword
Chernobog
5,504
3,737
0
2,436
10,566
3,096
28
1,210
9,356
0
37,820
W
Thor
10,431
3,368
0
2,810
8,351
2,561
0
2,693
4,908
0
45,169
L
Zhong Kui
NotQuiteNothing
Zhong Kui
7,670
1,199
0
3,386
13,939
11,245
0
4,080
9,859
48,676
0
W
Apollo
7,918
4,685
0
5,699
9,506
3,016
0
2,379
7,127
0
67,842
W
Chaac
cinquay
Chaac
7,885
1,003
1,698
5,123
14,754
7,955
0
4,331
10,095
0
32,194
L
Athena
jay513
Athena
3,720
986
0
1,667
11,637
6,409
0
2,251
8,938
19,176
0
L
Guan Yu
jeszilla
Guan Yu
6,027
910
701
3,780
13,203
9,507
0
6,066
6,584
0
34,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,663
Gold Earned
33,697
471
Minions Killed
338
0
Camps Cleared
0
1,368,668
Distance Traveled
1,380,632
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,469
462
66
5
0
287,681
6
W
Ra
9,193
657
122
9
0
268,338
6
W
Ymir
8,958
640
106
8
0
242,808
7
L
Chernobog
7,003
500
91
7
0
264,545
2
W
Thor
8,687
621
72
5
0
290,857
5
L
Zhong Kui
6,999
500
83
6
0
258,958
6
W
Apollo
8,611
615
119
9
0
284,534
3
W
Chaac
8,214
587
52
4
0
282,131
0
L
Athena
6,165
440
27
2
0
309,100
1
L
Guan Yu
7,061
504
71
5
0
260,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role