Player Matchup

Terra
Terra
Chickapow
Terra
Level 159
God Stats
15W - 10L
1,706 SR
Queue Stats
364W - 225L
1,685 Elo+
Party 1
Thor
Thor
JungleRick
Thor
Level 23
God Stats
5W - 0L
1,932 SR
Queue Stats
105W - 21L
1,845 Elo+
Party 1
Sol
Sol
VanguardDiablo
Sol
Level 25
God Stats
4W - 0L
1,755 SR
Queue Stats
84W - 23L
1,810 Elo+
Party 1
Team Averages
Level 69
1,798 SR
1,780 Elo+

VS

Team Averages
Level 63
1,538 SR
1,562 Elo+
Cerberus
Cerberus
 
Cerberus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Vanvike
Thoth
Level 83
God Stats
0W - 1L
1,348 SR
Queue Stats
162W - 147L
1,614 Elo+
Party 2
Hercules
Hercules
jackson716
Hercules
Level 29
God Stats
4W - 2L
1,766 SR
Queue Stats
55W - 52L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Chickapow
Terra
13
3 / 0 / 7
8,323
832
8,189
6,974
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
5 / 2 / 4
7,847
785
8,657
7,298
2,332
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 6
7,456
746
16,283
9,151
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 4 / 2
6,187
619
5,163
17,836
13,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Vanvike
Thoth
10
1 / 4 / 2
6,466
647
5,008
7,285
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
jackson716
Hercules
11
2 / 3 / 0
6,856
686
4,486
11,767
9,252
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
3
3
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
2
0.25
W
Terra
Chickapow
Terra
3
0
7
6.5
W
5
2
4
3.5
W
3
1
6
6
L
Thoth
Vanvike
Thoth
1
4
2
0.5
L
Hercules
jackson716
Hercules
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,129
Damage
14,657
23,423
Taken
36,888
10,188
Mitigated
24,596
10,086
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,163
435
0
4,327
17,836
13,161
0
11,198
6,638
13,132
0
W
Terra
Chickapow
Terra
8,189
878
1,015
3,628
6,974
4,903
0
2,209
4,765
18,067
0
W
8,657
1,772
0
1,196
7,298
2,332
0
3,467
3,831
0
24,358
W
16,283
6,486
0
4,247
9,151
2,953
456
4,944
4,207
36,867
4,586
L
Thoth
Vanvike
Thoth
5,008
192
0
560
7,285
2,183
0
3,305
3,980
26,433
0
L
Hercules
jackson716
Hercules
4,486
1,034
330
4,218
11,767
9,252
0
8,209
3,558
0
9,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,626
Gold Earned
19,509
118
Minions Killed
83
7
Camps Cleared
2
607,436
Distance Traveled
542,144
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,187
619
27
3
0
177,669
4
W
Terra
8,323
832
28
3
0
227,815
5
W
Thor
7,847
785
34
3
3
190,790
3
W
Sol
7,456
746
56
6
4
188,831
2
L
Thoth
6,466
647
50
5
2
168,750
0
L
Hercules
6,856
686
6
1
0
195,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role