Player Matchup

Baron Samedi
Baron Samedi
AHeckingMango
Baron Samedi
Level 103
God Stats
8W - 5L
1,500 SR
Queue Stats
301W - 265L
1,607 Elo+
Party 3
Da Ji
Da Ji
DaDanster
Da Ji
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Geb
Geb
RenegadeTie739
Geb
Level 140
God Stats
2W - 0L
1,750 SR
Queue Stats
161W - 145L
1,522 Elo+
Solo
King Arthur
King Arthur
VoidenIrritus
King Arthur
Level 120
God Stats
3W - 2L
1,735 SR
Queue Stats
232W - 205L
1,571 Elo+
Party 3
Medusa
Medusa
thev431
Medusa
Level 145
God Stats
1W - 0L
1,592 SR
Queue Stats
36W - 34L
1,566 Elo+
Party 1
Team Averages
Level 116
1,615 SR
1,553 Elo+

VS

Team Averages
Level 100
1,594 SR
1,579 Elo+
Hercules
Hercules
BroodSole
Hercules
Level 115
God Stats
13W - 15L
1,967 SR
Queue Stats
628W - 512L
1,621 Elo+
Party 2
Ra
Ra
BustemBalls
Ra
Level 88
God Stats
2W - 4L
1,379 SR
Queue Stats
29W - 36L
1,478 Elo+
Solo
Da Ji
Da Ji
Philz4life6
Da Ji
Level 124
God Stats
0W - 2L
1,256 SR
Queue Stats
338W - 294L
1,561 Elo+
Solo
Hou Yi
Hou Yi
StigBeppers
Hou Yi
Level 82
God Stats
24W - 21L
1,668 SR
Queue Stats
455W - 394L
1,610 Elo+
Party 2
Ymir
Ymir
cmh09
Ymir
Level 89
God Stats
14W - 10L
1,701 SR
Queue Stats
512W - 429L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AHeckingMango
Baron Samedi
16
4 / 2 / 14
8,842
884
13,618
7,381
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
DaDanster
Da Ji
15
5 / 3 / 9
8,297
830
7,721
8,459
3,577
14
2 / 1 / 14
8,158
816
3,658
10,195
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
VoidenIrritus
King Arthur
14
2 / 2 / 14
8,216
822
7,453
11,465
12,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
thev431
Medusa
17
10 / 1 / 7
10,053
1,005
15,427
8,811
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BroodSole
Hercules
14
2 / 4 / 5
7,666
767
5,420
14,093
11,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 3 / 4
7,648
765
8,333
7,454
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 6 / 7
7,662
766
8,407
9,836
4,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
13
2 / 5 / 1
7,016
702
6,457
8,991
3,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
cmh09
Ymir
12
1 / 5 / 5
7,135
714
3,862
13,058
10,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
31
23
Kills
9
9
Deaths
23
58
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AHeckingMango
Baron Samedi
4
2
14
5.5
L
Hercules
BroodSole
Hercules
2
4
5
1.13
L
2
3
4
1.33
W
Da Ji
DaDanster
Da Ji
5
3
9
3.17
L
2
6
7
0.92
W
2
1
14
9
L
Hou Yi
2
5
1
0.5
W
King Arthur
VoidenIrritus
King Arthur
2
2
14
4.5
L
Ymir
cmh09
Ymir
1
5
5
0.7
W
Medusa
thev431
Medusa
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,877
Damage
32,479
46,311
Taken
53,432
31,187
Mitigated
32,274
13,979
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AHeckingMango
Baron Samedi
13,618
162
2,988
2,735
7,381
2,988
776
1,286
5,983
35,579
0
L
Hercules
BroodSole
Hercules
5,420
1,242
0
3,371
14,093
11,957
0
4,717
9,111
0
13,492
L
8,333
471
962
1,865
7,454
2,597
0
3,642
3,720
24,821
0
W
Da Ji
DaDanster
Da Ji
7,721
1,879
0
0
8,459
3,577
963
2,030
6,365
0
20,170
L
8,407
1,197
0
425
9,836
4,392
0
1,035
8,761
0
23,849
W
3,658
332
0
3,610
10,195
8,304
245
3,347
6,624
8,668
0
L
Hou Yi
6,457
2,028
0
550
8,991
3,150
0
2,284
6,546
0
16,665
W
King Arthur
VoidenIrritus
King Arthur
7,453
421
0
3,154
11,465
12,205
141
2,532
8,777
0
13,468
L
Ymir
cmh09
Ymir
3,862
543
618
1,440
13,058
10,178
0
4,749
8,018
13,078
0
W
Medusa
thev431
Medusa
15,427
8,097
0
1,492
8,811
4,113
2,653
2,336
6,367
0
47,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,566
Gold Earned
37,127
180
Minions Killed
136
0
Camps Cleared
0
1,083,055
Distance Traveled
1,020,474
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,842
884
62
6
0
194,675
1
L
Hercules
7,666
767
22
2
0
214,036
2
L
Ra
7,648
765
40
4
0
215,244
0
W
Da Ji
8,297
830
32
3
0
220,170
0
L
Da Ji
7,662
766
36
4
0
204,108
1
W
Geb
8,158
816
8
1
0
230,143
0
L
Hou Yi
7,016
702
23
2
0
197,161
0
W
King Arthur
8,216
822
2
0
0
240,246
2
L
Ymir
7,135
714
15
2
0
189,925
0
W
Medusa
10,053
1,005
76
8
0
197,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role