Player Matchup

Chang'e
Chang'e
Gabι
Chang'e
Level 126
God Stats
4W - 8L
1,276 SR
Queue Stats
79W - 80L
1,466 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Juvιa
Ah Muzen Cab
Level 157
God Stats
5W - 1L
1,718 SR
Queue Stats
63W - 49L
1,560 Elo+
Party 2
Baron Samedi
Baron Samedi
KingTurttle
Baron Samedi
Level 120
God Stats
2W - 1L
1,792 SR
Queue Stats
73W - 90L
1,461 Elo+
Solo
Erlang Shen
Erlang Shen
LfdcMaster
Erlang Shen
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 38L
1,561 Elo+
Party 2
Bellona
Bellona
Patolino_S2_
Bellona
Level 160
God Stats
2W - 0L
1,749 SR
Queue Stats
23W - 23L
1,511 Elo+
Solo
Team Averages
Level 138
1,607 SR
1,512 Elo+

VS

Team Averages
Level 111
1,553 SR
1,522 Elo+
Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
NReginaldo01
Cerberus
Level 41
God Stats
5W - 2L
1,842 SR
Queue Stats
110W - 75L
1,551 Elo+
Party 3
Jing Wei
Jing Wei
RoDrIgO RTYU
Jing Wei
Level 146
God Stats
5W - 5L
1,425 SR
Queue Stats
123W - 85L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gabι
Chang'e
11
0 / 0 / 1
5,969
597
2,533
4,979
1,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Juvιa
Ah Muzen Cab
11
7 / 1 / 1
6,740
674
7,342
6,145
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
KingTurttle
Baron Samedi
11
5 / 1 / 2
6,238
624
5,759
2,799
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
LfdcMaster
Erlang Shen
10
1 / 0 / 11
6,191
619
4,832
7,453
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
Patolino_S2_
Bellona
10
4 / 0 / 3
6,015
602
5,294
6,751
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 1 / 0
5,487
549
2,556
6,830
3,468
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
 
Tiamat
9
1 / 3 / 0
5,126
513
1,729
5,725
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
 
Susano
8
0 / 4 / 2
4,920
492
4,344
6,998
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
NReginaldo01
Cerberus
5
0 / 6 / 0
4,058
406
1,567
9,156
3,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
RoDrIgO RTYU
Jing Wei
9
1 / 3 / 0
5,291
529
3,249
6,903
983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
2
2
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
L
Tiamat
 
Tiamat
1
3
0
0.33
L
Susano
 
Susano
0
4
2
0.25
W
Chang'e
Gabι
Chang'e
0
0
1
0.5
W
Ah Muzen Cab
Juvιa
Ah Muzen Cab
7
1
1
7.5
W
Baron Samedi
KingTurttle
Baron Samedi
5
1
2
6
W
Erlang Shen
LfdcMaster
Erlang Shen
1
0
11
6.5
L
Cerberus
NReginaldo01
Cerberus
0
6
0
0
W
Bellona
Patolino_S2_
Bellona
4
0
3
5.5
L
Jing Wei
RoDrIgO RTYU
Jing Wei
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,760
Damage
13,445
28,127
Taken
35,612
12,763
Mitigated
12,376
12,721
Healing
9,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,556
323
0
2,350
6,830
3,468
0
2,592
4,238
0
33,096
L
Tiamat
 
Tiamat
1,729
200
0
1,162
5,725
2,844
0
2,884
2,841
24,067
0
L
Susano
 
Susano
4,344
1,190
0
1,865
6,998
1,875
0
873
6,125
0
21,337
W
Chang'e
Gabι
Chang'e
2,533
336
0
3,123
4,979
1,919
642
0
4,979
32,204
0
W
Ah Muzen Cab
Juvιa
Ah Muzen Cab
7,342
3,308
0
3,020
6,145
1,711
635
802
5,343
0
36,552
W
Baron Samedi
KingTurttle
Baron Samedi
5,759
991
212
796
2,799
906
159
651
2,066
34,243
0
W
Erlang Shen
LfdcMaster
Erlang Shen
4,832
2,308
238
2,951
7,453
4,810
103
692
6,527
0
14,393
L
Cerberus
NReginaldo01
Cerberus
1,567
275
0
1,842
9,156
3,206
0
1,943
7,213
5,231
0
W
Bellona
Patolino_S2_
Bellona
5,294
1,327
0
2,381
6,751
3,417
0
925
4,982
0
34,199
L
Jing Wei
RoDrIgO RTYU
Jing Wei
3,249
2,503
0
2,755
6,903
983
0
0
6,903
0
29,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,153
Gold Earned
24,882
296
Minions Killed
263
0
Camps Cleared
0
1,008,377
Distance Traveled
939,892
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,487
549
64
6
0
201,958
3
L
Tiamat
5,126
513
56
6
0
187,621
1
L
Susano
4,920
492
52
5
0
200,743
3
W
Chang'e
5,969
597
70
7
0
165,406
3
W
Ah Muzen Cab
6,740
674
72
7
0
179,056
0
W
Baron Samedi
6,238
624
68
7
0
201,561
0
W
Erlang Shen
6,191
619
21
2
0
224,557
5
L
Cerberus
4,058
406
26
3
0
172,965
2
W
Bellona
6,015
602
65
7
0
237,797
2
L
Jing Wei
5,291
529
65
7
0
176,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role