Player Matchup

Nu Wa
Nu Wa
Acezurg
Nu Wa
Level 67
God Stats
7W - 16L
1,222 SR
Queue Stats
60W - 135L
1,124 Elo+
Party 2
Izanami
Izanami
Caitzurg
Izanami
Level 27
God Stats
6W - 25L
1,221 SR
Queue Stats
32W - 97L
1,060 Elo+
Party 2
Cabrakan
Cabrakan
DIRtyD_FROmdA91O
Cabrakan
Level 59
God Stats
15W - 8L
1,500 SR
Queue Stats
204W - 253L
1,334 Elo+
Party 3
Osiris
Osiris
KusH902
Osiris
Level 48
God Stats
3W - 6L
1,081 SR
Queue Stats
103W - 162L
1,368 Elo+
Party 3
Ra
Ra
Millsb214
Ra
Level 109
God Stats
1W - 3L
1,552 SR
Queue Stats
134W - 141L
1,534 Elo+
Solo
Team Averages
Level 62
1,315 SR
1,284 Elo+

VS

Team Averages
Level 104
1,538 SR
1,387 Elo+
Ullr
Ullr
 
Ullr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BigBulge33
Kukulkan
Level 108
God Stats
5W - 1L
1,594 SR
Queue Stats
51W - 37L
1,414 Elo+
Party 1
Jormungandr
Jormungandr
PBandShellie
Jormungandr
Level 106
God Stats
14W - 12L
1,487 SR
Queue Stats
69W - 83L
1,305 Elo+
Party 1
Nu Wa
Nu Wa
RemBert
Nu Wa
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,395 Elo+
Solo
Chaac
Chaac
Streunami
Chaac
Level 98
God Stats
2W - 0L
1,609 SR
Queue Stats
69W - 85L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Acezurg
Nu Wa
16
2 / 8 / 4
10,869
988
13,281
16,060
5,276
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Caitzurg
Izanami
17
0 / 13 / 6
10,896
991
3,149
23,722
15,737
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 12 / 6
10,400
945
11,925
25,678
14,480
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
KusH902
Osiris
16
1 / 7 / 2
9,900
900
6,167
23,103
19,043
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 2
12,043
1,095
17,676
10,325
3,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
7 / 0 / 23
12,622
1,147
15,481
9,419
3,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
BigBulge33
Kukulkan
20
11 / 0 / 17
13,059
1,187
25,865
4,205
1,416
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
PBandShellie
Jormungandr
19
9 / 3 / 23
13,147
1,195
20,184
18,111
16,885
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
RemBert
Nu Wa
18
1 / 3 / 19
11,073
1,007
10,199
7,304
2,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Streunami
Chaac
19
14 / 1 / 20
13,854
1,259
21,465
18,710
17,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
144
7
Kills
42
42
Deaths
7
20
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
0
23
18.5
L
Nu Wa
Acezurg
Nu Wa
2
8
4
0.5
W
Kukulkan
BigBulge33
Kukulkan
11
0
17
19.5
L
Izanami
Caitzurg
Izanami
0
13
6
0.23
L
0
12
6
0.25
L
Osiris
KusH902
Osiris
1
7
2
0.29
L
4
2
2
2.5
W
Jormungandr
PBandShellie
Jormungandr
9
3
23
6.83
W
Nu Wa
RemBert
Nu Wa
1
3
19
3.5
W
Chaac
Streunami
Chaac
14
1
20
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,198
Damage
93,194
98,888
Taken
57,749
57,855
Mitigated
41,770
11,287
Healing
13,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
15,481
3,818
0
2,876
9,419
3,492
0
5,850
3,569
0
35,183
L
Nu Wa
Acezurg
Nu Wa
13,281
3,808
309
2,276
16,060
5,276
0
6,935
8,901
32,343
0
W
Kukulkan
BigBulge33
Kukulkan
25,865
2,263
0
112
4,205
1,416
0
3,577
628
65,451
0
L
Izanami
Caitzurg
Izanami
3,149
1,657
664
3,711
23,722
15,737
0
14,528
8,847
0
43,178
L
11,925
509
247
1,216
25,678
14,480
0
16,402
9,177
27,856
0
L
Osiris
KusH902
Osiris
6,167
3,381
0
0
23,103
19,043
0
11,497
11,264
0
11,292
L
17,676
599
1,916
948
10,325
3,319
0
6,886
3,331
48,764
0
W
Jormungandr
PBandShellie
Jormungandr
20,184
5,770
436
780
18,111
16,885
0
14,150
3,961
45,421
0
W
Nu Wa
RemBert
Nu Wa
10,199
2,894
0
0
7,304
2,475
0
5,544
1,760
24,497
0
W
Chaac
Streunami
Chaac
21,465
6,000
0
8,854
18,710
17,502
0
13,761
4,949
0
39,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,108
Gold Earned
63,755
234
Minions Killed
265
4
Camps Cleared
10
865,989
Distance Traveled
1,044,276
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,622
1,147
33
3
8
237,077
0
L
Nu Wa
10,869
988
40
4
1
162,498
0
W
Kukulkan
13,059
1,187
113
10
1
221,064
0
L
Izanami
10,896
991
75
7
0
143,534
4
L
Cabrakan
10,400
945
29
3
0
165,626
0
L
Osiris
9,900
900
6
1
1
166,834
0
L
Ra
12,043
1,095
84
8
2
227,497
0
W
Jormungandr
13,147
1,195
40
4
0
200,318
0
W
Nu Wa
11,073
1,007
29
3
0
159,882
0
W
Chaac
13,854
1,259
50
5
1
225,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role