Player Matchup

Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
AcidSweetT
Serqet
Level 82
God Stats
2W - 1L
1,333 SR
Queue Stats
83W - 70L
1,522 Elo+
Solo
Cerberus
Cerberus
BigSmokeHarold
Cerberus
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 129L
1,574 Elo+
Solo
Janus
Janus
UnsweetenedTea
Janus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,601 Elo+
Party 1
Olorun
Olorun
XiJinnPooh
Olorun
Level 129
God Stats
4W - 8L
1,362 SR
Queue Stats
215W - 191L
1,538 Elo+
Solo
Team Averages
Level 103
1,439 SR
1,547 Elo+

VS

Team Averages
Level 47
1,677 SR
1,686 Elo+
Eset
Eset
PickleToucher
Eset
Level 28
God Stats
20W - 10L
1,759 SR
Queue Stats
66W - 21L
1,784 Elo+
Party 2
Hercules
Hercules
SadieTouchMe
Hercules
Level 18
God Stats
1W - 1L
1,722 SR
Queue Stats
40W - 14L
1,773 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Yeto3706
Kumbhakarna
Level 156
God Stats
4W - 3L
1,594 SR
Queue Stats
48W - 32L
1,593 Elo+
Party 3
Aphrodite
Aphrodite
el mascatesta
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Apollo
Apollo
kereduan
Apollo
Level 17
God Stats
2W - 1L
1,811 SR
Queue Stats
43W - 15L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 1 / 9
9,423
857
14,336
8,793
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
AcidSweetT
Serqet
15
3 / 3 / 8
8,919
811
4,919
9,325
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
15
1 / 0 / 16
8,966
815
8,162
10,337
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
6 / 1 / 12
9,603
873
12,812
9,020
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
XiJinnPooh
Olorun
17
5 / 1 / 13
9,525
866
13,167
9,709
3,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
7,600
691
6,043
10,471
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SadieTouchMe
Hercules
14
2 / 4 / 3
7,767
706
7,060
15,609
15,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
Yeto3706
Kumbhakarna
13
0 / 5 / 0
7,579
689
4,869
15,708
11,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
el mascatesta
Aphrodite
13
0 / 4 / 4
7,293
663
5,002
10,777
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
kereduan
Apollo
16
3 / 1 / 1
8,816
801
10,707
10,161
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
21
Kills
6
6
Deaths
21
58
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
9
10.5
W
Serqet
AcidSweetT
Serqet
3
3
8
2.33
W
Cerberus
1
0
16
9
L
1
7
1
0.21
L
Hercules
SadieTouchMe
Hercules
2
4
3
0.88
W
6
1
12
12
W
Olorun
XiJinnPooh
Olorun
5
1
13
11.5
L
Kumbhakarna
Yeto3706
Kumbhakarna
0
5
0
0
L
Aphrodite
el mascatesta
Aphrodite
0
4
4
0.5
L
Apollo
kereduan
Apollo
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,396
Damage
33,681
47,184
Taken
62,726
19,663
Mitigated
40,230
16,634
Healing
17,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,336
7,117
0
2,174
8,793
2,788
3,834
3,409
5,156
0
36,281
W
Serqet
AcidSweetT
Serqet
4,919
745
0
1,044
9,325
2,727
442
2,647
6,600
0
16,745
W
Cerberus
8,162
381
199
5,019
10,337
7,979
113
3,598
6,431
20,204
0
L
6,043
115
1,003
544
10,471
3,582
0
7,084
3,387
24,276
0
L
Hercules
SadieTouchMe
Hercules
7,060
1,756
0
2,514
15,609
15,377
0
9,401
6,208
0
17,148
W
12,812
668
51
3,364
9,020
2,641
1,230
2,231
6,513
37,606
0
W
Olorun
XiJinnPooh
Olorun
13,167
7,521
1,398
3,385
9,709
3,528
2,489
3,507
5,977
46,744
0
L
Kumbhakarna
Yeto3706
Kumbhakarna
4,869
110
303
2,498
15,708
11,814
0
7,425
8,283
20,020
0
L
Aphrodite
el mascatesta
Aphrodite
5,002
445
3,302
4,525
10,777
5,289
0
6,627
3,955
15,271
0
L
Apollo
kereduan
Apollo
10,707
6,058
0
3,126
10,161
4,168
1,730
3,604
6,367
0
52,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,436
Gold Earned
39,055
246
Minions Killed
206
0
Camps Cleared
0
1,177,452
Distance Traveled
1,013,700
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,423
857
51
5
0
215,272
4
W
Serqet
8,919
811
29
3
0
255,670
5
W
Cerberus
8,966
815
46
4
0
238,993
0
L
Eset
7,600
691
43
4
0
183,624
0
L
Hercules
7,767
706
18
2
0
212,507
0
W
Janus
9,603
873
58
5
0
235,816
0
W
Olorun
9,525
866
62
6
0
231,701
1
L
Kumbhakarna
7,579
689
31
3
0
209,119
1
L
Aphrodite
7,293
663
27
2
0
186,904
1
L
Apollo
8,816
801
87
8
0
221,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role