Player Matchup

Geb
Geb
Silver II
CTLstrike
Geb
Silver II
Level 83
God Stats
14W - 13L
1,784 SR
Queue Stats
63W - 67L
1,544 MMR
Party 1
Guan Yu
Guan Yu
Gold II
Charwood
Guan Yu
Gold II
Level 121
God Stats
6W - 4L
1,659 SR
Queue Stats
502W - 528L
1,513 MMR
Solo
Merlin
Merlin
Silver II
TalisQ
Merlin
Silver II
Level 108
God Stats
9W - 8L
1,500 SR
Queue Stats
159W - 138L
1,544 MMR
Party 1
Apollo
Apollo
Silver III
TtvZcApollo
Apollo
Silver III
Level 127
God Stats
2W - 1L
1,846 SR
Queue Stats
51W - 34L
1,500 MMR
Solo
Mercury
Mercury
Silver II
srdawkaB
Mercury
Silver II
Level 128
God Stats
2W - 1L
1,730 SR
Queue Stats
6W - 5L
1,501 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,704 SR
1,520 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 139
1,627 SR
1,521 MMR
Izanami
Izanami
Silver II
AVBGaming
Izanami
Silver II
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 55L
1,490 MMR
Party 2
Hun Batz
Hun Batz
Gold II
Iandavichi
Hun Batz
Gold II
Level 154
God Stats
1W - 2L
1,569 SR
Queue Stats
110W - 119L
1,539 MMR
Solo
Scylla
Scylla
Bronze III
Phoebe
Scylla
Bronze III
Level 128
God Stats
0W - 1L
1,848 SR
Queue Stats
5W - 3L
1,534 MMR
Solo
Serqet
Serqet
Silver II
ScorchedBalls
Serqet
Silver II
Level 127
God Stats
0W - 4L
1,715 SR
Queue Stats
38W - 31L
1,539 MMR
Party 2
Achilles
Achilles
Bronze III
antony147
Achilles
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 11
12,557
523
6,305
14,991
16,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
Charwood
Guan Yu
20
4 / 1 / 8
13,853
577
17,256
23,282
33,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
TalisQ
Merlin
20
2 / 1 / 8
14,255
594
21,107
13,033
6,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
20
3 / 2 / 4
13,780
574
8,092
15,146
4,951
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
srdawkaB
Mercury
20
12 / 4 / 4
15,150
631
21,611
16,637
7,296
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
CliodhnaBastetUllr

VS

Bans
ShivaThothPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AVBGaming
Izanami
20
2 / 4 / 2
12,434
518
13,552
18,002
8,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
Iandavichi
Hun Batz
20
3 / 4 / 2
12,733
531
13,066
19,943
9,431
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Phoebe
Scylla
15
0 / 5 / 1
9,886
412
8,962
12,486
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 4
9,578
399
3,629
20,434
24,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
antony147
Achilles
18
2 / 5 / 3
11,294
471
7,641
23,440
27,888
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
21
Kills
8
8
Deaths
21
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
AVBGaming
Izanami
2
4
2
0.75
W
0
0
11
5.5
W
Guan Yu
Charwood
Guan Yu
4
1
8
8
L
Hun Batz
Iandavichi
Hun Batz
3
4
2
1
L
Scylla
Phoebe
Scylla
0
5
1
0.1
L
1
3
4
1
W
Merlin
TalisQ
Merlin
2
1
8
6
W
Apollo
3
2
4
2.5
L
Achilles
antony147
Achilles
2
5
3
0.7
W
Mercury
srdawkaB
Mercury
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,371
Damage
46,850
83,089
Taken
94,305
68,691
Mitigated
75,244
26,120
Healing
20,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AVBGaming
Izanami
13,552
7,359
0
4,940
18,002
8,222
0
3,498
14,504
0
121,848
W
6,305
616
0
2,909
14,991
16,917
418
2,005
12,986
26,897
0
W
Guan Yu
Charwood
Guan Yu
17,256
3,554
1,966
5,973
23,282
33,178
766
3,455
19,424
0
84,280
L
Hun Batz
Iandavichi
Hun Batz
13,066
3,172
0
6,685
19,943
9,431
0
4,088
15,855
0
129,689
L
Scylla
Phoebe
Scylla
8,962
337
0
750
12,486
4,764
0
5,479
7,007
72,260
0
L
3,629
296
0
2,121
20,434
24,939
0
9,697
10,737
0
17,354
W
Merlin
TalisQ
Merlin
21,107
2,048
292
4,139
13,033
6,349
1,900
2,925
9,958
128,955
0
W
Apollo
8,092
5,966
0
8,623
15,146
4,951
5,973
771
14,273
0
135,275
L
Achilles
antony147
Achilles
7,641
2,572
144
5,868
23,440
27,888
366
4,650
18,790
0
65,501
W
Mercury
srdawkaB
Mercury
21,611
12,069
0
2,218
16,637
7,296
3,741
918
15,559
0
145,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,595
Gold Earned
55,925
778
Minions Killed
692
0
Camps Cleared
0
2,560,029
Distance Traveled
2,334,894
34
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,434
518
209
9
0
437,298
6
W
Geb
12,557
523
25
1
0
527,986
11
W
Guan Yu
13,853
577
153
6
0
521,563
7
L
Hun Batz
12,733
531
189
8
0
511,820
7
L
Scylla
9,886
412
157
7
0
444,830
15
L
Serqet
9,578
399
15
1
0
490,638
10
W
Merlin
14,255
594
227
9
0
467,375
3
W
Apollo
13,780
574
209
9
0
444,739
3
L
Achilles
11,294
471
122
5
0
450,308
6
W
Mercury
15,150
631
164
7
0
598,366
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role