Player Matchup

Hera
Hera
FatherIdiot
Hera
Level 98
God Stats
0W - 1L
1,751 SR
Queue Stats
6W - 5L
1,529 Elo+
Solo
Chaac
Chaac
Otto Von Doom
Chaac
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 86L
1,371 Elo+
Party 2
Charybdis
Charybdis
TimMe87
Charybdis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,356 Elo+
Party 2
Guan Yu
Guan Yu
billmelater
Guan Yu
Level 159
God Stats
5W - 5L
1,225 SR
Queue Stats
420W - 427L
1,378 Elo+
Solo
Cabrakan
Cabrakan
wonderzxz
Cabrakan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,521 Elo+
Solo
Team Averages
Level 98
1,495 SR
1,431 Elo+

VS

Team Averages
Level 79
1,524 SR
1,375 Elo+
Freya
Freya
DiehardOne96
Freya
Level 68
God Stats
3W - 3L
1,489 SR
Queue Stats
300W - 292L
1,399 Elo+
Solo
Ao Kuang
Ao Kuang
FreshOffDaStoop
Ao Kuang
Level 85
God Stats
5W - 1L
1,633 SR
Queue Stats
65W - 88L
1,335 Elo+
Party 3
Terra
Terra
KSymp007
Terra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 63L
1,405 Elo+
Party 1
Achilles
Achilles
RockinRobo
Achilles
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 42L
1,398 Elo+
Party 1
Hercules
Hercules
TangerineHaze_
Hercules
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 82L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 9
12,316
821
28,812
13,274
5,545
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
4 / 5 / 11
11,567
771
26,228
30,313
19,166
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
TimMe87
Charybdis
17
4 / 7 / 9
11,002
733
8,446
15,001
6,798
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
billmelater
Guan Yu
17
3 / 8 / 10
10,265
684
8,408
23,027
24,003
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
wonderzxz
Cabrakan
16
2 / 7 / 12
10,532
702
10,789
18,396
21,137
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 15
12,664
844
33,842
27,715
10,486
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
20
10 / 5 / 10
12,332
822
17,135
21,816
8,314
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Terra
KSymp007
Terra
20
2 / 3 / 20
12,030
802
7,478
19,252
25,320
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
RockinRobo
Achilles
18
5 / 6 / 12
11,012
734
9,401
18,366
17,409
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
16
4 / 3 / 12
10,350
690
10,062
15,487
18,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
102
21
Kills
33
33
Deaths
21
51
Assists
69
Player
Kills
Deaths
Assists
KDA
W
12
4
15
4.88
L
8
6
9
2.08
W
Ao Kuang
10
5
10
3
W
Terra
KSymp007
Terra
2
3
20
4
L
4
5
11
1.9
W
Achilles
RockinRobo
Achilles
5
6
12
1.83
W
Hercules
4
3
12
3.33
L
Charybdis
TimMe87
Charybdis
4
7
9
1.21
L
Guan Yu
billmelater
Guan Yu
3
8
10
1
L
Cabrakan
wonderzxz
Cabrakan
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,683
Damage
77,918
100,011
Taken
102,636
76,649
Mitigated
79,690
33,994
Healing
56,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,842
13,327
3,307
16,708
27,715
10,486
973
7,724
19,991
53,420
0
L
28,812
8,664
560
2,518
13,274
5,545
2,659
9,619
3,615
56,332
0
W
Ao Kuang
17,135
5,563
2,121
9,779
21,816
8,314
2,611
7,145
14,671
27,051
0
W
Terra
KSymp007
Terra
7,478
1,319
6,732
7,116
19,252
25,320
795
8,093
11,159
18,097
0
L
26,228
4,644
1,873
12,859
30,313
19,166
23
19,218
10,740
0
43,524
W
Achilles
RockinRobo
Achilles
9,401
2,943
582
2,708
18,366
17,409
614
8,640
9,726
0
27,247
W
Hercules
10,062
2,409
888
6,963
15,487
18,161
273
7,999
7,488
0
18,722
L
Charybdis
TimMe87
Charybdis
8,446
3,765
195
2,725
15,001
6,798
550
7,178
7,693
0
14,654
L
Guan Yu
billmelater
Guan Yu
8,408
1,061
3,260
5,606
23,027
24,003
445
12,282
10,612
0
16,930
L
Cabrakan
wonderzxz
Cabrakan
10,789
1,519
959
3,439
18,396
21,137
780
10,158
7,964
18,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,682
Gold Earned
58,388
139
Minions Killed
134
0
Camps Cleared
0
1,178,612
Distance Traveled
1,306,998
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,664
844
41
3
0
259,397
1
L
Hera
12,316
821
68
5
0
245,247
0
W
Ao Kuang
12,332
822
18
1
0
268,822
0
W
Terra
12,030
802
30
2
0
290,340
0
L
Chaac
11,567
771
33
2
0
267,319
0
W
Achilles
11,012
734
26
2
0
252,828
0
W
Hercules
10,350
690
19
1
0
235,611
0
L
Charybdis
11,002
733
12
1
0
181,979
0
L
Guan Yu
10,265
684
14
1
0
268,161
0
L
Cabrakan
10,532
702
12
1
0
215,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role