Player Matchup

Xing Tian
Xing Tian
Chicken Bucker1
Xing Tian
Level 109
God Stats
11W - 12L
1,485 SR
Queue Stats
386W - 333L
1,662 Elo+
Party 1
Chaac
Chaac
FroJedi
Chaac
Level 82
God Stats
14W - 8L
1,677 SR
Queue Stats
14W - 9L
1,603 Elo+
Party 1
Sylvanus
Sylvanus
KilloWhisp
Sylvanus
Level 89
God Stats
4W - 5L
1,334 SR
Queue Stats
576W - 492L
1,607 Elo+
Party 1
Team Averages
Level 93
1,499 SR
1,624 Elo+

VS

Team Averages
Level 144
1,514 SR
1,578 Elo+
Zhong Kui
Zhong Kui
RaNpAg3
Zhong Kui
Level 150
God Stats
0W - 1L
1,720 SR
Queue Stats
98W - 100L
1,541 Elo+
Party 2
Sylvanus
Sylvanus
ThaTrashMan
Sylvanus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,649 Elo+
Party 2
Ganesha
Ganesha
TrowaBarton
Ganesha
Level 160
God Stats
1W - 4L
1,322 SR
Queue Stats
143W - 158L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chicken Bucker1
Xing Tian
19
10 / 1 / 12
14,256
750
18,452
25,048
33,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
FroJedi
Chaac
19
6 / 6 / 14
13,694
721
16,134
26,537
29,849
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
KilloWhisp
Sylvanus
20
7 / 3 / 16
14,168
746
22,888
20,139
22,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
RaNpAg3
Zhong Kui
15
6 / 10 / 2
12,946
681
14,942
21,834
17,356
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
ThaTrashMan
Sylvanus
16
3 / 8 / 4
12,335
649
19,423
23,666
16,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ganesha
TrowaBarton
Ganesha
18
1 / 5 / 7
12,356
650
13,427
18,254
11,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
23
Kills
10
10
Deaths
23
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Chicken Bucker1
Xing Tian
10
1
12
16
W
Chaac
FroJedi
Chaac
6
6
14
2.17
W
Sylvanus
KilloWhisp
Sylvanus
7
3
16
5
L
Zhong Kui
RaNpAg3
Zhong Kui
6
10
2
0.7
L
Sylvanus
ThaTrashMan
Sylvanus
3
8
4
0.63
L
Ganesha
TrowaBarton
Ganesha
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,474
Damage
47,792
71,724
Taken
63,754
85,916
Mitigated
45,251
32,259
Healing
15,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Chicken Bucker1
Xing Tian
18,452
2,033
628
4,673
25,048
33,294
565
13,795
11,253
48,885
0
W
Chaac
FroJedi
Chaac
16,134
2,529
1,300
6,145
26,537
29,849
172
16,204
10,333
0
57,741
W
Sylvanus
KilloWhisp
Sylvanus
22,888
8,423
9,852
9,661
20,139
22,773
1,470
14,861
5,278
61,786
9,579
L
Zhong Kui
RaNpAg3
Zhong Kui
14,942
1,429
0
2,872
21,834
17,356
0
14,023
7,811
40,127
0
L
Sylvanus
ThaTrashMan
Sylvanus
19,423
6,421
1,685
6,855
23,666
16,063
0
15,211
8,455
35,268
6,507
L
Ganesha
TrowaBarton
Ganesha
13,427
1,457
673
2,948
18,254
11,832
0
9,747
8,507
52,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,118
Gold Earned
37,637
249
Minions Killed
190
11
Camps Cleared
5
1,065,388
Distance Traveled
863,316
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
14,256
750
50
3
4
365,944
0
W
Chaac
13,694
721
83
4
3
365,611
2
W
Sylvanus
14,168
746
116
6
4
333,833
4
L
Zhong Kui
12,946
681
80
4
5
261,456
2
L
Sylvanus
12,335
649
84
4
0
277,616
2
L
Ganesha
12,356
650
26
1
0
324,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role