Player Matchup

Chiron
Chiron
LcB-_Zombie
Chiron
Level 48
God Stats
6W - 6L
1,595 SR
Queue Stats
315W - 358L
1,433 Elo+
Solo
Hun Batz
Hun Batz
TankDiff
Hun Batz
Level 68
God Stats
1W - 1L
1,674 SR
Queue Stats
207W - 186L
1,507 Elo+
Solo
Hachiman
Hachiman
UND3RMIND3R
Hachiman
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
161W - 172L
1,445 Elo+
Solo
Terra
Terra
jmfm-1
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,258 Elo+
Solo
Bastet
Bastet
shadow_avatar
Bastet
Level 119
God Stats
1W - 1L
1,698 SR
Queue Stats
34W - 32L
1,503 Elo+
Solo
Team Averages
Level 76
1,593 SR
1,429 Elo+

VS

Team Averages
Level 118
1,515 SR
1,420 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AigleSquash2445
Odin
Level 104
God Stats
2W - 0L
1,710 SR
Queue Stats
10W - 10L
1,296 Elo+
Solo
Merlin
Merlin
JAG7368
Merlin
Level 147
God Stats
15W - 21L
1,366 SR
Queue Stats
1,728W - 1,820L
1,451 Elo+
Solo
Guan Yu
Guan Yu
Sr_Cocodrilo_
Guan Yu
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
137W - 126L
1,668 Elo+
Party 1
Hachiman
Hachiman
yenyon
Hachiman
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
2 / 3 / 8
8,318
832
17,417
10,706
4,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
TankDiff
Hun Batz
11
1 / 6 / 6
6,964
696
7,671
9,572
3,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
UND3RMIND3R
Hachiman
17
10 / 5 / 1
10,045
1,005
11,822
9,633
3,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
jmfm-1
Terra
12
0 / 5 / 5
6,894
689
2,271
11,105
11,193
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
1 / 6 / 8
7,567
757
9,098
10,568
3,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 3 / 11
9,038
904
8,935
22,782
13,378
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
10 / 2 / 10
9,957
996
13,552
15,555
14,700
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
JAG7368
Merlin
14
6 / 3 / 6
8,652
865
9,579
8,019
2,791
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
14
3 / 3 / 16
8,921
892
6,006
15,677
14,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
yenyon
Hachiman
16
3 / 3 / 15
9,441
944
8,833
10,199
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
83
14
Kills
25
25
Deaths
14
28
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
3
11
2.83
W
10
2
10
7.5
W
Merlin
JAG7368
Merlin
6
3
6
3
L
Chiron
2
3
8
2
W
Guan Yu
3
3
16
3.67
L
Hun Batz
TankDiff
Hun Batz
1
6
6
0.67
L
Hachiman
UND3RMIND3R
Hachiman
10
5
1
2.1
L
Terra
jmfm-1
Terra
0
5
5
0.5
L
1
6
8
0.83
W
Hachiman
yenyon
Hachiman
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,279
Damage
46,905
51,584
Taken
72,232
26,258
Mitigated
49,282
12,777
Healing
32,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,935
344
533
7,777
22,782
13,378
455
958
21,824
23,530
0
W
13,552
2,750
1,149
5,282
15,555
14,700
499
759
14,796
259
19,287
W
Merlin
JAG7368
Merlin
9,579
964
698
926
8,019
2,791
331
0
8,019
17,191
0
L
Chiron
17,417
3,786
1,200
4,081
10,706
4,254
62
4,093
6,463
0
34,566
W
Guan Yu
6,006
1,001
7,290
5,021
15,677
14,604
673
554
15,123
0
9,963
L
Hun Batz
TankDiff
Hun Batz
7,671
1,525
853
723
9,572
3,495
0
4,449
5,035
0
12,787
L
Hachiman
UND3RMIND3R
Hachiman
11,822
6,995
202
2,147
9,633
3,565
1,377
3,158
6,239
0
20,521
L
Terra
jmfm-1
Terra
2,271
496
1,597
1,013
11,105
11,193
87
3,441
7,424
3,392
0
L
9,098
1,539
182
779
10,568
3,751
348
3,600
6,758
0
12,235
W
Hachiman
yenyon
Hachiman
8,833
2,895
444
3,349
10,199
3,809
2,556
0
10,199
0
19,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,788
Gold Earned
46,009
77
Minions Killed
113
0
Camps Cleared
0
871,569
Distance Traveled
965,134
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,038
904
36
4
0
191,498
1
W
Odin
9,957
996
11
1
0
207,544
1
W
Merlin
8,652
865
27
3
0
177,578
1
L
Chiron
8,318
832
34
3
0
174,547
0
W
Guan Yu
8,921
892
7
1
0
203,835
0
L
Hun Batz
6,964
696
9
1
0
145,855
1
L
Hachiman
10,045
1,005
21
2
0
165,137
0
L
Terra
6,894
689
7
1
0
186,902
0
L
Bastet
7,567
757
6
1
0
199,128
0
W
Hachiman
9,441
944
32
3
0
184,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role