Player Matchup

Mulan
Mulan
Astral Ranger
Mulan
Level 148
God Stats
8W - 9L
1,092 SR
Queue Stats
277W - 288L
1,390 Elo+
Solo
Artio
Artio
DistortedFame
Artio
Level 37
God Stats
3W - 5L
1,500 SR
Queue Stats
114W - 110L
1,403 Elo+
Party 2
Artemis
Artemis
EPIC_BEASTEM
Artemis
Level 100
God Stats
15W - 7L
1,756 SR
Queue Stats
170W - 190L
1,370 Elo+
Party 2
Gilgamesh
Gilgamesh
Kalumanovinsmoke
Gilgamesh
Level 88
God Stats
10W - 7L
1,221 SR
Queue Stats
129W - 144L
1,354 Elo+
Party 2
Baron Samedi
Baron Samedi
abdiasxd_silva98
Baron Samedi
Level 59
God Stats
4W - 3L
1,500 SR
Queue Stats
86W - 88L
1,449 Elo+
Solo
Team Averages
Level 86
1,414 SR
1,393 Elo+

VS

Team Averages
Level 84
1,522 SR
1,380 Elo+
Bastet
Bastet
A_Pimp_Named_Tex
Bastet
Level 67
God Stats
27W - 33L
1,443 SR
Queue Stats
405W - 495L
1,388 Elo+
Party 1
King Arthur
King Arthur
Chief_evy416
King Arthur
Level 129
God Stats
8W - 11L
1,462 SR
Queue Stats
247W - 278L
1,410 Elo+
Party 3
Geb
Geb
Pintsize_Nish
Geb
Level 94
God Stats
16W - 12L
1,689 SR
Queue Stats
145W - 135L
1,389 Elo+
Party 3
Janus
Janus
Xx_COOPDOG_xX
Janus
Level 65
God Stats
3W - 6L
1,458 SR
Queue Stats
628W - 696L
1,333 Elo+
Party 1
Izanami
Izanami
cybertover
Izanami
Level 67
God Stats
8W - 5L
1,559 SR
Queue Stats
25W - 28L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 4
10,582
529
15,435
17,644
20,517
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 17
10,024
501
6,855
14,729
16,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
EPIC_BEASTEM
Artemis
17
13 / 4 / 5
11,226
561
22,134
16,989
5,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
17
10 / 5 / 9
11,306
565
17,574
17,712
7,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
abdiasxd_silva98
Baron Samedi
19
9 / 2 / 6
12,192
610
10,564
9,927
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 7
9,516
476
8,367
17,669
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Chief_evy416
King Arthur
18
7 / 4 / 3
10,870
544
17,508
23,081
20,060
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 10 / 5
9,339
467
6,892
26,388
26,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 8 / 2
10,424
521
4,656
12,463
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
cybertover
Izanami
15
3 / 8 / 5
9,782
489
11,456
16,580
6,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
40
38
Kills
18
18
Deaths
38
41
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
8
7
0.81
W
4
5
4
1.2
L
King Arthur
Chief_evy416
King Arthur
7
4
3
2.13
W
2
2
17
5.25
W
Artemis
EPIC_BEASTEM
Artemis
13
4
5
3.88
W
Gilgamesh
10
5
9
2.9
L
2
10
5
0.45
L
3
8
2
0.5
W
Baron Samedi
abdiasxd_silva98
Baron Samedi
9
2
6
6
L
Izanami
cybertover
Izanami
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,562
Damage
48,879
77,001
Taken
96,181
55,071
Mitigated
63,830
25,307
Healing
22,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,367
2,444
0
4,557
17,669
6,292
550
3,251
14,418
0
45,766
W
15,435
2,791
0
3,716
17,644
20,517
738
2,281
15,363
0
63,113
L
King Arthur
Chief_evy416
King Arthur
17,508
1,724
0
8,265
23,081
20,060
49
2,781
20,300
9,902
64,440
W
6,855
1,707
517
3,627
14,729
16,030
397
2,330
12,399
23,139
0
W
Artemis
EPIC_BEASTEM
Artemis
22,134
14,547
0
8,371
16,989
5,887
2,791
4,081
12,908
0
84,991
W
Gilgamesh
17,574
5,465
0
5,037
17,712
7,708
720
3,785
13,927
0
64,890
L
6,892
1,144
388
3,788
26,388
26,935
84
4,645
21,743
22,896
0
L
4,656
593
65
1,109
12,463
4,521
536
3,913
8,550
52,551
0
W
Baron Samedi
abdiasxd_silva98
Baron Samedi
10,564
259
867
3,172
9,927
4,929
629
1,720
8,207
79,052
0
L
Izanami
cybertover
Izanami
11,456
6,760
0
3,993
16,580
6,022
556
2,829
13,751
0
74,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,330
Gold Earned
49,931
475
Minions Killed
502
0
Camps Cleared
0
1,765,061
Distance Traveled
1,625,101
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,516
476
88
4
0
355,129
2
W
Mulan
10,582
529
110
6
0
354,179
2
L
King Arthur
10,870
544
129
6
0
318,303
0
W
Artio
10,024
501
17
1
0
377,361
0
W
Artemis
11,226
561
117
6
0
294,884
3
W
Gilgamesh
11,306
565
100
5
0
370,920
0
L
Geb
9,339
467
30
2
0
325,480
5
L
Janus
10,424
521
113
6
0
317,804
0
W
Baron Samedi
12,192
610
131
7
0
367,717
6
L
Izanami
9,782
489
142
7
0
308,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role