Player Matchup

Ne Zha
Ne Zha
ALL HAIL HYDRAE
Ne Zha
Level 127
God Stats
9W - 9L
1,491 SR
Queue Stats
281W - 310L
1,372 Elo+
Party 2
Tyr
Tyr
IamNugget
Tyr
Level 100
God Stats
8W - 7L
1,533 SR
Queue Stats
12W - 11L
1,523 Elo+
Party 3
Aphrodite
Aphrodite
Litfi_Safados
Aphrodite
Level 67
God Stats
9W - 6L
1,655 SR
Queue Stats
26W - 18L
1,498 Elo+
Party 3
Charybdis
Charybdis
Oreotropolis2020
Charybdis
Level 143
God Stats
13W - 9L
1,657 SR
Queue Stats
55W - 42L
1,482 Elo+
Party 3
Nu Wa
Nu Wa
xTruthxTTV
Nu Wa
Level 99
God Stats
18W - 18L
1,466 SR
Queue Stats
331W - 369L
1,373 Elo+
Party 2
Team Averages
Level 107
1,560 SR
1,450 Elo+

VS

Team Averages
Level 63
1,356 SR
1,286 Elo+
Ymir
Ymir
Coldseason
Ymir
Level 143
God Stats
5W - 6L
1,191 SR
Queue Stats
114W - 134L
1,397 Elo+
Party 1
Izanami
Izanami
Hg Fulminate
Izanami
Level 103
God Stats
7W - 11L
1,385 SR
Queue Stats
38W - 39L
1,423 Elo+
Party 1
Bellona
Bellona
LionZod
Bellona
Level 8
God Stats
1W - 6L
1,323 SR
Queue Stats
1W - 7L
1,228 Elo+
Party 4
Fenrir
Fenrir
Neonzues
Fenrir
Level 27
God Stats
2W - 4L
1,380 SR
Queue Stats
22W - 35L
1,228 Elo+
Party 4
Kukulkan
Kukulkan
TranquilThyme98
Kukulkan
Level 32
God Stats
5W - 14L
1,500 SR
Queue Stats
44W - 58L
1,156 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 8
9,650
603
8,664
11,950
4,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
17 / 0 / 8
10,754
672
14,781
13,143
12,207
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Litfi_Safados
Aphrodite
13
3 / 2 / 14
8,009
501
5,300
8,163
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
13
9 / 3 / 9
8,735
546
15,487
13,558
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
15
5 / 0 / 14
8,885
555
12,091
5,765
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 1
5,825
364
2,766
11,922
7,798
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Hg Fulminate
Izanami
10
0 / 12 / 1
6,065
379
8,437
17,660
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bellona
LionZod
Bellona
11
0 / 7 / 1
6,300
394
2,426
11,129
9,048
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
Neonzues
Fenrir
11
1 / 10 / 2
7,276
455
8,274
16,698
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
12
2 / 9 / 1
7,863
491
8,322
12,178
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
11
44
Kills
5
5
Deaths
44
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
0
8
14
L
2
6
1
0.42
L
Izanami
Hg Fulminate
Izanami
0
12
1
0.04
W
17
0
8
21
L
Bellona
LionZod
Bellona
0
7
1
0.07
W
Aphrodite
Litfi_Safados
Aphrodite
3
2
14
5
L
Fenrir
Neonzues
Fenrir
1
10
2
0.2
W
Charybdis
9
3
9
4.5
L
Kukulkan
2
9
1
0.28
W
Nu Wa
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,323
Damage
30,225
52,579
Taken
69,587
25,606
Mitigated
28,775
22,130
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,664
3,495
0
5,347
11,950
4,119
1,044
1,997
9,843
0
67,630
L
2,766
613
0
90
11,922
7,798
0
4,068
7,577
18,805
0
L
Izanami
Hg Fulminate
Izanami
8,437
6,107
154
2,236
17,660
3,112
0
2,262
15,290
0
37,781
W
14,781
2,811
0
4,380
13,143
12,207
1,758
1,256
11,825
0
46,217
L
Bellona
LionZod
Bellona
2,426
1,486
0
534
11,129
9,048
0
2,943
8,166
0
26,911
W
Aphrodite
Litfi_Safados
Aphrodite
5,300
894
2,997
4,184
8,163
3,501
815
2,385
5,754
27,192
1,541
L
Fenrir
Neonzues
Fenrir
8,274
2,768
0
3,081
16,698
5,325
0
2,516
14,122
0
36,988
W
Charybdis
15,487
8,466
0
3,182
13,558
4,038
4,092
2,605
10,895
0
48,359
L
Kukulkan
8,322
1,279
0
29
12,178
3,492
34
5,067
7,071
45,598
0
W
Nu Wa
12,091
4,159
0
2,040
5,765
1,741
891
2,415
3,174
46,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,033
Gold Earned
33,329
358
Minions Killed
313
0
Camps Cleared
0
1,516,888
Distance Traveled
1,247,384
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,650
603
94
6
0
329,691
0
L
Ymir
5,825
364
31
2
0
217,367
0
L
Izanami
6,065
379
54
3
0
245,521
0
W
Tyr
10,754
672
90
6
0
346,642
3
L
Bellona
6,300
394
54
3
0
289,009
0
W
Aphrodite
8,009
501
64
4
0
294,513
6
L
Fenrir
7,276
455
70
4
0
259,020
2
W
Charybdis
8,735
546
63
4
0
250,659
3
L
Kukulkan
7,863
491
104
7
0
236,467
1
W
Nu Wa
8,885
555
47
3
0
295,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role