Player Matchup

Poseidon
Poseidon
AlanCM20
Poseidon
Level 118
God Stats
38W - 42L
1,424 SR
Queue Stats
239W - 220L
1,519 Elo+
Party 1
Vamana
Vamana
Andres_Stuker
Vamana
Level 115
God Stats
12W - 16L
1,329 SR
Queue Stats
270W - 256L
1,498 Elo+
Party 1
Izanami
Izanami
Scappino_1
Izanami
Level 128
God Stats
31W - 36L
1,449 SR
Queue Stats
398W - 367L
1,504 Elo+
Party 1
Geb
Geb
Shabbsbb
Geb
Level 105
God Stats
8W - 9L
1,377 SR
Queue Stats
186W - 194L
1,464 Elo+
Party 1
Erlang Shen
Erlang Shen
TheKillerGhoul
Erlang Shen
Level 139
God Stats
6W - 7L
1,345 SR
Queue Stats
208W - 227L
1,391 Elo+
Solo
Team Averages
Level 121
1,385 SR
1,475 Elo+

VS

Team Averages
Level 96
1,580 SR
1,505 Elo+
Eset
Eset
Abel115
Eset
Level 64
God Stats
7W - 8L
1,775 SR
Queue Stats
204W - 204L
1,471 Elo+
Solo
Apollo
Apollo
TannerToomb
Apollo
Level 67
God Stats
18W - 10L
1,595 SR
Queue Stats
289W - 294L
1,468 Elo+
Solo
Tyr
Tyr
TrippyKookaburra
Tyr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 190L
1,567 Elo+
Solo
Nemesis
Nemesis
backmasking
Nemesis
Level 120
God Stats
1W - 1L
1,703 SR
Queue Stats
13W - 12L
1,515 Elo+
Party 2
Sobek
Sobek
kaffinated
Sobek
Level 122
God Stats
0W - 2L
1,330 SR
Queue Stats
10W - 10L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlanCM20
Poseidon
17
6 / 2 / 1
10,157
635
7,070
7,387
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 1
10,299
644
9,988
12,854
11,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Scappino_1
Izanami
15
3 / 2 / 4
9,754
610
7,301
9,567
3,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 3 / 6
8,220
514
5,767
13,716
12,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
TheKillerGhoul
Erlang Shen
15
2 / 2 / 1
8,852
553
3,454
10,429
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Abel115
Eset
16
3 / 3 / 2
9,311
582
8,360
9,284
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
6
1 / 4 / 1
5,663
354
5,218
6,261
1,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 5 / 1
8,819
551
10,767
15,290
12,022
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
backmasking
Nemesis
14
3 / 2 / 1
8,487
530
3,247
10,328
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
10
1 / 2 / 1
6,563
410
3,240
12,913
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
16
Kills
10
11
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Eset
Abel115
Eset
3
3
2
1.33
W
Poseidon
AlanCM20
Poseidon
6
2
1
3.25
W
3
2
1
1.75
W
Izanami
Scappino_1
Izanami
3
2
4
2.5
W
2
3
6
1.67
L
Apollo
1
4
1
0.38
W
Erlang Shen
TheKillerGhoul
Erlang Shen
2
2
1
1.25
L
2
5
1
0.5
L
Nemesis
backmasking
Nemesis
3
2
1
1.75
L
Sobek
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,580
Damage
30,832
53,953
Taken
54,076
35,320
Mitigated
29,328
18,673
Healing
14,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Abel115
Eset
8,360
346
0
2,416
9,284
3,287
48
4,168
5,116
69,938
0
W
Poseidon
AlanCM20
Poseidon
7,070
800
0
1,725
7,387
2,627
0
3,651
3,736
67,551
0
W
9,988
2,779
0
5,366
12,854
11,343
588
3,814
9,040
10,006
60,646
W
Izanami
Scappino_1
Izanami
7,301
5,017
0
3,181
9,567
3,433
5,390
1,853
7,714
0
77,491
W
5,767
1,023
341
3,665
13,716
12,870
0
4,188
9,528
21,454
0
L
Apollo
5,218
2,822
0
1,633
6,261
1,424
0
1,085
5,176
0
22,934
W
Erlang Shen
TheKillerGhoul
Erlang Shen
3,454
1,267
0
4,395
10,429
5,047
0
1,327
9,102
0
72,032
L
10,767
1,179
0
3,702
15,290
12,022
0
3,118
12,172
12,988
39,732
L
Nemesis
backmasking
Nemesis
3,247
1,287
0
2,218
10,328
3,977
0
3,534
6,794
0
49,798
L
Sobek
3,240
378
0
4,786
12,913
8,618
0
3,696
9,217
21,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,282
Gold Earned
38,843
537
Minions Killed
405
0
Camps Cleared
0
1,518,323
Distance Traveled
1,347,984
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,311
582
139
9
0
298,267
7
W
Poseidon
10,157
635
136
9
0
325,704
2
W
Vamana
10,299
644
132
8
0
258,915
4
W
Izanami
9,754
610
146
9
0
277,044
3
W
Geb
8,220
514
16
1
0
326,548
1
L
Apollo
5,663
354
45
3
0
168,534
1
W
Erlang Shen
8,852
553
107
7
0
330,112
1
L
Tyr
8,819
551
108
7
0
287,010
0
L
Nemesis
8,487
530
90
6
0
304,020
1
L
Sobek
6,563
410
23
1
0
290,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role