Player Matchup

Terra
Terra
JollyFish115
Terra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
MBQ MAYHEM
Sun Wukong
Level 160
God Stats
81W - 67L
1,498 SR
Queue Stats
596W - 619L
1,506 Elo+
Solo
Nemesis
Nemesis
SmegaLocke
Nemesis
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 26L
1,500 Elo+
Party 3
Neith
Neith
disappntingchild
Neith
Level 3
God Stats
0W - 2L
1,365 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 2
Ao Kuang
Ao Kuang
paasbaan
Ao Kuang
Level 63
God Stats
0W - 2L
1,578 SR
Queue Stats
5W - 10L
1,434 Elo+
Party 2
Team Averages
Level 47
1,488 SR
1,444 Elo+

VS

Team Averages
Level 45
1,659 SR
1,663 Elo+
Ganesha
Ganesha
 
Ganesha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
PickleToucher
Mulan
Level 28
God Stats
3W - 2L
1,807 SR
Queue Stats
66W - 21L
1,779 Elo+
Party 1
Bellona
Bellona
SadieTouchMe
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 14L
1,768 Elo+
Party 1
Danzaburou
Danzaburou
ZayKay1183
Danzaburou
Level 52
God Stats
9W - 19L
1,727 SR
Queue Stats
12W - 22L
1,490 Elo+
Solo
Hel
Hel
kereduan
Hel
Level 17
God Stats
2W - 0L
1,759 SR
Queue Stats
43W - 15L
1,777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 3
7,565
688
3,175
20,325
20,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
MBQ MAYHEM
Sun Wukong
14
2 / 2 / 2
8,027
730
10,236
17,656
15,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
SmegaLocke
Nemesis
13
0 / 7 / 2
6,963
633
4,413
12,639
4,003
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 0
6,447
586
763
5,744
2,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
paasbaan
Ao Kuang
14
3 / 6 / 0
8,138
740
6,966
14,652
6,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 18
9,265
842
8,648
9,178
10,108
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
3 / 1 / 14
8,921
811
10,084
12,698
14,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
SadieTouchMe
Bellona
16
15 / 2 / 5
10,482
953
17,024
13,293
12,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
ZayKay1183
Danzaburou
16
6 / 1 / 12
9,511
865
11,833
3,375
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 0 / 11
10,791
981
15,380
8,573
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
90
5
Kills
30
30
Deaths
6
7
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
18
4.5
L
0
10
3
0.15
L
Sun Wukong
MBQ MAYHEM
Sun Wukong
2
2
2
1.5
W
3
1
14
10
W
Bellona
SadieTouchMe
Bellona
15
2
5
8.75
L
Nemesis
SmegaLocke
Nemesis
0
7
2
0.14
W
Danzaburou
ZayKay1183
Danzaburou
6
1
12
12
L
0
5
0
0
W
6
0
11
11.5
L
Ao Kuang
paasbaan
Ao Kuang
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,553
Damage
62,969
71,016
Taken
47,117
50,416
Mitigated
42,824
11,335
Healing
21,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,648
1,203
518
1,420
9,178
10,108
1,514
1,921
7,257
24,938
0
L
3,175
1,168
1,200
2,125
20,325
20,971
0
6,914
12,868
6,452
0
L
Sun Wukong
MBQ MAYHEM
Sun Wukong
10,236
1,316
0
4,698
17,656
15,965
0
7,009
10,235
0
21,770
W
10,084
3,279
0
1,691
12,698
14,542
978
3,288
9,410
0
21,448
W
Bellona
SadieTouchMe
Bellona
17,024
5,077
0
1,721
13,293
12,143
1,667
2,902
10,391
0
31,942
L
Nemesis
SmegaLocke
Nemesis
4,413
1,270
0
643
12,639
4,003
0
5,271
7,124
0
13,970
W
Danzaburou
ZayKay1183
Danzaburou
11,833
6,087
0
1,019
3,375
1,474
1,598
660
2,715
0
26,642
L
763
385
0
85
5,744
2,783
0
267
5,271
0
1,704
W
15,380
2,069
8,929
6,283
8,573
4,557
2,929
1,370
7,203
73,453
0
L
Ao Kuang
paasbaan
Ao Kuang
6,966
1,276
417
2,167
14,652
6,694
0
4,567
9,764
18,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,140
Gold Earned
48,970
81
Minions Killed
251
0
Camps Cleared
0
903,505
Distance Traveled
1,115,249
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,265
842
22
2
0
219,841
3
L
Terra
7,565
688
9
1
0
169,501
1
L
Sun Wukong
8,027
730
25
2
0
222,248
0
W
Mulan
8,921
811
28
3
0
208,931
0
W
Bellona
10,482
953
35
3
0
231,859
0
L
Nemesis
6,963
633
26
2
0
205,522
0
W
Danzaburou
9,511
865
34
3
0
197,063
0
L
Neith
6,447
586
2
0
0
76,415
1
W
Hel
10,791
981
132
12
0
257,555
5
L
Ao Kuang
8,138
740
19
2
0
229,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role