Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
LeQuebecois95
Neith
Level 43
God Stats
105W - 94L
1,554 SR
Queue Stats
125W - 123L
1,513 Elo+
Party 3
Xing Tian
Xing Tian
PhantomMimer
Xing Tian
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 62L
1,500 Elo+
Party 2
Osiris
Osiris
Rokkwilder
Osiris
Level 160
God Stats
2W - 1L
1,556 SR
Queue Stats
107W - 105L
1,462 Elo+
Party 2
Anubis
Anubis
thewitcherjoe
Anubis
Level 67
God Stats
7W - 8L
1,292 SR
Queue Stats
208W - 193L
1,393 Elo+
Party 2
Team Averages
Level 85
1,480 SR
1,474 Elo+

VS

Team Averages
Level 103
1,467 SR
1,536 Elo+
Sobek
Sobek
BRseraph
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 215L
1,547 Elo+
Party 1
Izanami
Izanami
MissStellaBell
Izanami
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 163L
1,546 Elo+
Party 1
Mercury
Mercury
Spantik
Mercury
Level 139
God Stats
12W - 8L
1,370 SR
Queue Stats
237W - 215L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
Thormadn3ss
Baron Samedi
Level 127
God Stats
6W - 4L
1,721 SR
Queue Stats
228W - 180L
1,530 Elo+
Party 1
Horus
Horus
o0_FocusOnMeh_0o
Horus
Level 83
God Stats
1W - 6L
1,242 SR
Queue Stats
150W - 138L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 1 / 4
7,426
743
4,602
6,519
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 0 / 3
6,750
675
7,312
3,351
858
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
PhantomMimer
Xing Tian
9
3 / 1 / 9
6,113
611
4,451
7,939
5,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Rokkwilder
Osiris
11
2 / 1 / 0
6,416
642
4,598
7,329
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 2 / 4
6,491
649
7,872
6,201
2,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BRseraph
Sobek
7
0 / 5 / 1
4,498
450
1,963
9,760
4,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 4 / 0
4,587
459
1,378
7,067
902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
Spantik
Mercury
10
3 / 4 / 1
6,055
606
2,910
8,693
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Thormadn3ss
Baron Samedi
9
1 / 4 / 2
5,525
553
5,630
6,452
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 0
5,355
536
2,947
7,034
6,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
20
Kills
5
5
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
4
8
L
Sobek
BRseraph
Sobek
0
5
1
0.1
W
5
0
3
6.5
L
0
4
0
0
W
Xing Tian
PhantomMimer
Xing Tian
3
1
9
7.5
W
Osiris
Rokkwilder
Osiris
2
1
0
2
L
Mercury
Spantik
Mercury
3
4
1
0.88
L
Baron Samedi
Thormadn3ss
Baron Samedi
1
4
2
0.5
L
1
3
0
0.33
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,835
Damage
14,828
31,339
Taken
39,006
15,649
Mitigated
16,760
13,093
Healing
10,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,602
1,060
0
3,454
6,519
2,069
0
1,693
4,686
0
45,831
L
Sobek
BRseraph
Sobek
1,963
356
0
2,696
9,760
4,726
0
4,918
4,842
7,536
0
W
7,312
3,075
159
1,915
3,351
858
672
329
3,012
0
41,172
L
1,378
1,023
0
2,317
7,067
902
0
903
6,164
0
20,463
W
Xing Tian
PhantomMimer
Xing Tian
4,451
894
0
1,764
7,939
5,378
0
2,464
5,369
11,177
0
W
Osiris
Rokkwilder
Osiris
4,598
1,791
0
3,395
7,329
4,552
192
0
7,329
0
33,723
L
Mercury
Spantik
Mercury
2,910
1,379
0
410
8,693
2,372
0
1,791
6,902
0
30,239
L
Baron Samedi
Thormadn3ss
Baron Samedi
5,630
947
70
2,130
6,452
2,138
0
4,277
2,175
27,513
0
L
2,947
1,673
114
2,590
7,034
6,622
0
0
7,034
0
20,363
W
7,872
665
0
2,406
6,201
2,792
101
2,693
3,350
31,168
2,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,196
Gold Earned
26,020
315
Minions Killed
223
0
Camps Cleared
0
1,023,201
Distance Traveled
921,665
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,426
743
91
9
0
234,198
2
L
Sobek
4,498
450
10
1
0
179,573
2
W
Neith
6,750
675
81
8
0
193,039
2
L
Izanami
4,587
459
44
4
0
172,654
3
W
Xing Tian
6,113
611
10
1
0
217,543
2
W
Osiris
6,416
642
67
7
0
205,800
0
L
Mercury
6,055
606
68
7
0
214,677
2
L
Baron Samedi
5,525
553
58
6
0
178,689
1
L
Horus
5,355
536
43
4
0
176,072
5
W
Anubis
6,491
649
66
7
0
172,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role