Player Matchup

Jing Wei
Jing Wei
ShockwaveThunder
Jing Wei
Level 142
God Stats
2W - 6L
1,180 SR
Queue Stats
209W - 232L
1,327 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Spookydoc
Morgan Le Fay
Level 53
God Stats
0W - 1L
1,323 SR
Queue Stats
21W - 27L
1,369 Elo+
Party 1
Cliodhna
Cliodhna
TouchWain
Cliodhna
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 13L
1,340 Elo+
Party 1
Cthulhu
Cthulhu
caleelbain
Cthulhu
Level 19
God Stats
2W - 5L
1,281 SR
Queue Stats
5W - 10L
1,270 Elo+
Party 1
Ymir
Ymir
redIce123
Ymir
Level 48
God Stats
53W - 38L
1,633 SR
Queue Stats
137W - 144L
1,431 Elo+
Solo
Team Averages
Level 54
1,383 SR
1,348 Elo+

VS

Team Averages
Level 70
1,535 SR
1,464 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Alessio040302
Medusa
Level 47
God Stats
6W - 7L
1,480 SR
Queue Stats
152W - 153L
1,502 Elo+
Party 2
Thanatos
Thanatos
Reivaj27
Thanatos
Level 88
God Stats
5W - 5L
1,531 SR
Queue Stats
57W - 59L
1,376 Elo+
Solo
Xing Tian
Xing Tian
anberten
Xing Tian
Level 65
God Stats
20W - 11L
1,614 SR
Queue Stats
108W - 99L
1,444 Elo+
Solo
Persephone
Persephone
orbita_tsukuyomi
Persephone
Level 22
God Stats
6W - 9L
1,550 SR
Queue Stats
20W - 22L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,583
573
1,255
4,484
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
Spookydoc
Morgan Le Fay
8
0 / 2 / 0
4,489
561
723
3,637
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
TouchWain
Cliodhna
3
0 / 1 / 0
3,365
421
1,027
1,808
348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
caleelbain
Cthulhu
8
0 / 2 / 1
4,377
547
1,438
3,897
2,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
1
0 / 0 / 0
3,084
386
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 1 / 0
6,103
763
2,434
4,577
1,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 0 / 1
5,550
694
2,071
2,536
727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Reivaj27
Thanatos
8
1 / 0 / 0
4,699
587
657
3,580
921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
anberten
Xing Tian
8
0 / 0 / 0
4,659
582
784
4,213
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
orbita_tsukuyomi
Persephone
9
0 / 0 / 0
5,197
650
1,574
3,675
789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
0
Kills
5
5
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
0
3
W
1
0
1
1.5
W
Thanatos
Reivaj27
Thanatos
1
0
0
1
L
0
0
0
0
L
Morgan Le Fay
Spookydoc
Morgan Le Fay
0
2
0
0
L
Cliodhna
TouchWain
Cliodhna
0
1
0
0
W
Xing Tian
anberten
Xing Tian
0
0
0
0
L
Cthulhu
caleelbain
Cthulhu
0
2
1
0.25
W
Persephone
orbita_tsukuyomi
Persephone
0
0
0
0
L
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,443
Damage
7,520
13,826
Taken
18,581
4,944
Mitigated
6,148
4,108
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,434
553
0
2,522
4,577
1,593
1,034
1,147
3,206
25,192
3,828
W
2,071
856
0
1,305
2,536
727
168
575
1,961
0
30,899
W
Thanatos
Reivaj27
Thanatos
657
137
0
3,953
3,580
921
0
189
3,365
0
18,355
L
1,255
1,085
0
2,855
4,484
1,179
0
2,358
2,126
0
25,423
L
Morgan Le Fay
Spookydoc
Morgan Le Fay
723
93
0
315
3,637
1,015
0
0
3,637
20,571
0
L
Cliodhna
TouchWain
Cliodhna
1,027
168
0
314
1,808
348
0
92
1,716
0
5,464
W
Xing Tian
anberten
Xing Tian
784
0
0
531
4,213
2,118
0
0
4,213
11,778
0
L
Cthulhu
caleelbain
Cthulhu
1,438
173
0
624
3,897
2,402
0
2,199
1,698
16,198
0
W
Persephone
orbita_tsukuyomi
Persephone
1,574
271
0
2,297
3,675
789
0
0
3,675
32,361
1,271
L
Ymir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,898
Gold Earned
26,208
150
Minions Killed
276
0
Camps Cleared
0
552,011
Distance Traveled
810,431
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,103
763
68
9
0
166,927
1
W
Medusa
5,550
694
63
8
0
180,630
3
W
Thanatos
4,699
587
48
6
0
167,688
1
L
Jing Wei
4,583
573
48
6
0
159,427
2
L
Morgan Le Fay
4,489
561
56
7
0
150,846
5
L
Cliodhna
3,365
421
11
1
0
56,704
1
W
Xing Tian
4,659
582
24
3
0
151,114
0
L
Cthulhu
4,377
547
35
4
0
174,849
0
W
Persephone
5,197
650
73
9
0
144,072
1
L
Ymir
3,084
386
0
0
0
10,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role