Player Matchup

Sylvanus
Sylvanus
Ahmbreez
Sylvanus
Level 43
God Stats
1W - 1L
1,492 SR
Queue Stats
1W - 4L
1,248 Elo+
Solo
Hachiman
Hachiman
DaDopeBoy_DDB
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Ondad
Kukulkan
Level 59
God Stats
8W - 14L
1,400 SR
Queue Stats
34W - 44L
1,252 Elo+
Solo
Chaac
Chaac
Youngbloods2424
Chaac
Level 29
God Stats
7W - 15L
1,499 SR
Queue Stats
151W - 186L
1,355 Elo+
Solo
Kali
Kali
spidermans10
Kali
Level 142
God Stats
4W - 9L
1,459 SR
Queue Stats
209W - 206L
1,462 Elo+
Solo
Team Averages
Level 59
1,470 SR
1,354 Elo+

VS

Team Averages
Level 80
1,551 SR
1,396 Elo+
Izanami
Izanami
JoBunny95
Izanami
Level 17
God Stats
37W - 44L
1,214 SR
Queue Stats
39W - 44L
1,169 Elo+
Solo
Danzaburou
Danzaburou
KenichiTheMight
Danzaburou
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 36L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
RIP4nem2X
Sun Wukong
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 177L
1,419 Elo+
Party 1
Hel
Hel
Zarhime
Hel
Level 155
God Stats
3W - 3L
1,727 SR
Queue Stats
126W - 115L
1,502 Elo+
Solo
Cthulhu
Cthulhu
kruelrafa
Cthulhu
Level 157
God Stats
12W - 2L
1,816 SR
Queue Stats
27W - 14L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ahmbreez
Sylvanus
18
1 / 5 / 12
11,999
600
6,697
25,509
35,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
DaDopeBoy_DDB
Hachiman
19
4 / 7 / 8
12,658
633
17,974
15,467
6,219
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Ondad
Kukulkan
20
2 / 6 / 13
13,274
664
20,448
17,330
7,253
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 5 / 9
13,215
661
16,803
30,933
39,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 1 / 7
15,386
769
26,231
24,529
13,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JoBunny95
Izanami
18
1 / 12 / 9
12,723
636
13,924
23,924
9,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
KenichiTheMight
Danzaburou
20
8 / 4 / 14
15,153
758
43,374
19,839
10,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
RIP4nem2X
Sun Wukong
17
0 / 5 / 14
11,774
589
8,831
26,387
26,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
20
9 / 4 / 10
14,600
730
19,024
20,951
10,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
kruelrafa
Cthulhu
20
6 / 1 / 13
15,937
797
17,432
29,953
44,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
84
26
Kills
24
24
Deaths
26
49
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ahmbreez
Sylvanus
1
5
12
1.4
L
Hachiman
DaDopeBoy_DDB
Hachiman
4
7
8
1.14
W
Izanami
JoBunny95
Izanami
1
12
9
0.46
W
Danzaburou
KenichiTheMight
Danzaburou
8
4
14
3.75
L
Kukulkan
Ondad
Kukulkan
2
6
13
1.42
W
Sun Wukong
RIP4nem2X
Sun Wukong
0
5
14
1.4
L
5
5
9
1.9
W
Hel
9
4
10
3.5
W
Cthulhu
kruelrafa
Cthulhu
6
1
13
12.5
L
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,153
Damage
102,585
113,768
Taken
121,054
101,833
Mitigated
102,734
26,186
Healing
37,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ahmbreez
Sylvanus
6,697
1,963
3,094
4,254
25,509
35,041
0
8,838
16,534
14,722
0
L
Hachiman
DaDopeBoy_DDB
Hachiman
17,974
14,139
0
0
15,467
6,219
2,329
4,068
11,296
0
43,883
W
Izanami
JoBunny95
Izanami
13,924
8,182
0
2,926
23,924
9,966
5,035
8,433
15,118
0
40,114
W
Danzaburou
KenichiTheMight
Danzaburou
43,374
16,562
0
4,674
19,839
10,777
1,332
3,833
15,831
0
72,535
L
Kukulkan
Ondad
Kukulkan
20,448
1,143
163
727
17,330
7,253
0
6,389
10,796
53,941
0
W
Sun Wukong
RIP4nem2X
Sun Wukong
8,831
2,062
188
2,330
26,387
26,548
24
4,601
20,643
0
15,678
L
16,803
2,597
391
8,114
30,933
39,918
427
9,988
20,539
0
49,132
W
Hel
19,024
985
12,565
11,750
20,951
10,894
2,067
3,699
17,031
56,793
0
W
Cthulhu
kruelrafa
Cthulhu
17,432
1,435
1,339
1,643
29,953
44,549
343
6,579
23,102
60,088
0
L
26,231
15,566
0
9,443
24,529
13,402
475
7,173
17,107
0
59,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,532
Gold Earned
70,187
303
Minions Killed
292
0
Camps Cleared
0
1,703,208
Distance Traveled
1,860,131
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,999
600
24
1
0
271,452
0
L
Hachiman
12,658
633
49
2
0
311,322
0
W
Izanami
12,723
636
57
3
0
308,758
0
W
Danzaburou
15,153
758
62
3
0
378,889
0
L
Kukulkan
13,274
664
93
5
0
312,091
0
W
Sun Wukong
11,774
589
7
0
0
401,616
0
L
Chaac
13,215
661
54
3
0
358,188
1
W
Hel
14,600
730
78
4
0
371,265
2
W
Cthulhu
15,937
797
88
4
0
399,603
0
L
Kali
15,386
769
83
4
0
450,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role