Player Matchup

Chaac
Chaac
BackIn10
Chaac
Level 156
God Stats
14W - 9L
1,862 SR
Queue Stats
502W - 323L
1,747 Elo+
Party 2
Thoth
Thoth
KingTitan721
Thoth
Level 159
God Stats
3W - 1L
1,794 SR
Queue Stats
138W - 133L
1,565 Elo+
Solo
Heimdallr
Heimdallr
MacxAttackx1217
Heimdallr
Level 154
God Stats
3W - 6L
1,517 SR
Queue Stats
202W - 183L
1,623 Elo+
Party 2
Team Averages
Level 156
1,724 SR
1,645 Elo+

VS

Team Averages
Level 105
1,632 SR
1,648 Elo+
Serqet
Serqet
DaDanster
Serqet
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
realivantion
Merlin
Level 100
God Stats
14W - 19L
1,519 SR
Queue Stats
72W - 102L
1,408 Elo+
Solo
Sylvanus
Sylvanus
thev431
Sylvanus
Level 145
God Stats
2W - 2L
1,878 SR
Queue Stats
27W - 29L
2,038 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BackIn10
Chaac
16
9 / 3 / 12
11,226
802
16,032
16,467
16,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 3 / 15
11,385
813
12,146
7,669
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
MacxAttackx1217
Heimdallr
16
9 / 5 / 8
11,684
835
14,250
13,279
4,297
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DaDanster
Serqet
14
5 / 8 / 3
10,862
776
9,478
15,080
5,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
13
1 / 11 / 4
8,735
624
6,865
15,287
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
thev431
Sylvanus
16
5 / 7 / 5
11,197
800
9,530
17,270
7,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
26
Kills
11
11
Deaths
26
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
BackIn10
Chaac
9
3
12
5
L
Serqet
DaDanster
Serqet
5
8
3
0.81
W
8
3
15
5.17
W
Heimdallr
MacxAttackx1217
Heimdallr
9
5
8
2.6
L
Merlin
1
11
4
0.27
L
Sylvanus
thev431
Sylvanus
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,428
Damage
25,873
37,415
Taken
47,637
23,430
Mitigated
17,859
11,226
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BackIn10
Chaac
16,032
2,835
503
6,328
16,467
16,675
212
4,759
10,927
417
32,227
L
Serqet
DaDanster
Serqet
9,478
3,619
0
259
15,080
5,060
0
4,128
10,952
0
16,163
W
12,146
66
0
888
7,669
2,458
1,198
4,477
3,192
44,107
0
W
Heimdallr
MacxAttackx1217
Heimdallr
14,250
7,057
0
3,507
13,279
4,297
1,094
6,644
6,047
0
38,614
L
Merlin
6,865
110
0
94
15,287
4,897
419
3,236
12,050
29,798
0
L
Sylvanus
thev431
Sylvanus
9,530
2,986
1,868
3,996
17,270
7,902
0
5,094
12,176
23,744
3,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,295
Gold Earned
30,794
162
Minions Killed
101
8
Camps Cleared
2
756,458
Distance Traveled
656,677
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,226
802
38
3
1
267,897
1
L
Serqet
10,862
776
18
1
0
233,667
0
W
Thoth
11,385
813
62
4
5
249,834
3
W
Heimdallr
11,684
835
62
4
2
238,727
5
L
Merlin
8,735
624
49
4
1
218,760
1
L
Sylvanus
11,197
800
34
2
1
204,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role