Player Matchup

Kumbhakarna
Kumbhakarna
Evilution2000
Kumbhakarna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,795 Elo+
Party 1
Jormungandr
Jormungandr
SpicyChikan
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,795 Elo+
Party 1
Ymir
Ymir
Vecc1701
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,697 Elo+

VS

Team Averages
Level 70
1,400 SR
1,286 Elo+
Medusa
Medusa
Dudddeitsholly
Medusa
Level 60
God Stats
12W - 15L
1,468 SR
Queue Stats
43W - 107L
1,240 Elo+
Party 2
Gilgamesh
Gilgamesh
Kyrata7299
Gilgamesh
Level 68
God Stats
7W - 15L
1,472 SR
Queue Stats
28W - 73L
1,308 Elo+
Party 2
Nu Wa
Nu Wa
Sadboyzmedia
Nu Wa
Level 82
God Stats
7W - 17L
1,258 SR
Queue Stats
121W - 213L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Evilution2000
Kumbhakarna
12
2 / 8 / 1
8,519
655
4,544
12,831
4,688
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
SpicyChikan
Jormungandr
12
2 / 6 / 1
8,558
658
8,250
16,405
14,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
11
0 / 6 / 3
7,643
588
4,196
13,983
10,812
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 8
10,805
831
13,227
4,424
1,677
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Kyrata7299
Gilgamesh
13
6 / 3 / 13
10,232
787
9,200
10,104
9,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
4 / 1 / 12
10,136
780
13,329
7,076
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
4
Kills
20
20
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
10
0
8
14
L
Kumbhakarna
Evilution2000
Kumbhakarna
2
8
1
0.31
W
Gilgamesh
Kyrata7299
Gilgamesh
6
3
13
4.17
W
4
1
12
10
L
Jormungandr
SpicyChikan
Jormungandr
2
6
1
0.42
L
Ymir
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,990
Damage
35,756
43,219
Taken
21,604
30,372
Mitigated
13,390
866
Healing
1,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,227
7,837
0
267
4,424
1,677
606
3,721
703
0
28,060
L
Kumbhakarna
Evilution2000
Kumbhakarna
4,544
898
0
0
12,831
4,688
0
4,858
7,705
24,230
0
W
Gilgamesh
Kyrata7299
Gilgamesh
9,200
2,671
0
1,032
10,104
9,071
515
7,821
2,283
0
15,664
W
13,329
4,917
0
112
7,076
2,642
1,529
5,647
1,429
51,414
0
L
Jormungandr
SpicyChikan
Jormungandr
8,250
1,992
0
866
16,405
14,872
0
5,408
10,857
33,491
0
L
Ymir
4,196
1,108
0
0
13,983
10,812
0
3,556
10,165
13,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,720
Gold Earned
31,173
87
Minions Killed
122
2
Camps Cleared
8
563,793
Distance Traveled
669,633
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,805
831
34
3
1
233,319
2
L
Kumbhakarna
8,519
655
34
3
2
185,996
4
W
Gilgamesh
10,232
787
13
1
0
230,680
0
W
Nu Wa
10,136
780
75
6
7
205,634
0
L
Jormungandr
8,558
658
31
2
0
197,353
1
L
Ymir
7,643
588
22
2
0
180,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role