Player Matchup

Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond I
Guàpo
Nemesis
Diamond I
Level 158
God Stats
2W - 4L
1,449 SR
Queue Stats
211W - 207L
2,406 MMR
Solo
Guan Yu
Guan Yu
Masters
JohnnyQuasar
Guan Yu
Masters
Level 160
God Stats
28W - 21L
1,845 SR
Queue Stats
452W - 440L
2,503 MMR
Solo
Yemoja
Yemoja
Diamond I
Spae
Yemoja
Diamond I
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 85L
2,526 MMR
Solo
Cernunnos
Cernunnos
Masters
Spiritedbook
Cernunnos
Masters
Level 159
God Stats
14W - 9L
1,639 SR
Queue Stats
244W - 222L
2,542 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 159
1,587 SR
2,296 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,578 SR
2,275 MMR
Thoth
Thoth
Masters
 
Thoth
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Masters
CISSP
Ullr
Masters
Level 67
God Stats
20W - 18L
1,902 SR
Queue Stats
192W - 165L
2,888 MMR
Party 1
Horus
Horus
Diamond II
XxHOTxSAUCExX
Horus
Diamond II
Level 160
God Stats
21W - 11L
1,774 SR
Queue Stats
148W - 113L
2,388 MMR
Solo
Pele
Pele
Diamond II
honkifurhorny
Pele
Diamond II
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 126L
2,379 MMR
Solo
Bellona
Bellona
Diamond I
rebbaJ
Bellona
Diamond I
Level 144
God Stats
1W - 3L
1,215 SR
Queue Stats
95W - 77L
2,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 1 / 0
7,018
585
4,622
4,219
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Guàpo
Nemesis
10
1 / 4 / 1
6,042
504
3,899
9,480
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
JohnnyQuasar
Guan Yu
11
2 / 3 / 1
6,725
560
6,098
11,766
7,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Spae
Yemoja
9
0 / 3 / 0
5,434
453
2,089
9,657
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
Spiritedbook
Cernunnos
11
2 / 5 / 0
6,552
546
6,396
9,440
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BastetShivaPersephone

VS

Bans
CliodhnaArtioCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 0 / 1
7,870
656
4,797
3,211
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ullr
CISSP
Ullr
13
4 / 2 / 5
7,962
664
9,260
8,078
1,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 6
7,304
609
4,283
10,701
5,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 0 / 3
7,214
601
3,467
7,271
2,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
rebbaJ
Bellona
13
3 / 2 / 1
7,553
629
10,813
13,068
12,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
6
Kills
16
16
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
0
1
W
Thoth
 
Thoth
2
0
1
2.5
W
Ullr
CISSP
Ullr
4
2
5
3.25
L
Nemesis
Guàpo
Nemesis
1
4
1
0.38
L
Guan Yu
JohnnyQuasar
Guan Yu
2
3
1
0.83
L
Yemoja
Spae
Yemoja
0
3
0
0
L
Cernunnos
Spiritedbook
Cernunnos
2
5
0
0.4
W
3
2
6
3
W
4
0
3
5.5
W
Bellona
rebbaJ
Bellona
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,104
Damage
32,620
44,562
Taken
42,329
19,427
Mitigated
23,862
11,667
Healing
12,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,622
647
0
1,874
4,219
1,752
0
1,126
3,093
58,339
0
W
Thoth
 
Thoth
4,797
0
0
484
3,211
1,164
0
2,132
1,079
57,294
0
W
Ullr
CISSP
Ullr
9,260
2,758
0
718
8,078
1,977
0
498
7,580
0
50,846
L
Nemesis
Guàpo
Nemesis
3,899
1,413
0
1,291
9,480
2,408
0
1,019
8,461
0
34,201
L
Guan Yu
JohnnyQuasar
Guan Yu
6,098
984
140
5,096
11,766
7,966
0
0
11,766
0
36,746
L
Yemoja
Spae
Yemoja
2,089
723
241
1,022
9,657
4,818
0
2,652
7,005
10,042
0
L
Cernunnos
Spiritedbook
Cernunnos
6,396
2,580
0
2,003
9,440
2,483
0
0
9,440
0
42,562
W
4,283
1,807
2,019
2,903
10,701
5,619
106
2,402
8,266
0
15,216
W
3,467
733
0
988
7,271
2,271
0
1,679
5,569
0
49,568
W
Bellona
rebbaJ
Bellona
10,813
4,046
0
5,550
13,068
12,831
27
0
12,433
0
54,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,771
Gold Earned
37,903
382
Minions Killed
424
0
Camps Cleared
0
1,194,657
Distance Traveled
1,297,063
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,018
585
133
11
0
233,376
7
W
Thoth
7,870
656
117
10
0
268,425
6
W
Ullr
7,962
664
95
8
0
253,843
2
L
Nemesis
6,042
504
63
5
0
262,822
1
L
Guan Yu
6,725
560
88
7
0
251,741
5
L
Yemoja
5,434
453
15
1
0
241,511
1
L
Cernunnos
6,552
546
83
7
0
205,207
2
W
Horus
7,304
609
24
2
0
248,478
6
W
Pele
7,214
601
91
8
0
306,480
4
W
Bellona
7,553
629
97
8
0
219,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role