Player Matchup

Cthulhu
Cthulhu
Silver II
 
Cthulhu
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Silver II
SebastionLee
Chang'e
Silver II
Level 129
God Stats
0W - 2L
1,075 SR
Queue Stats
4W - 13L
1,342 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze IV
xNerdKidSociety
Cu Chulainn
Bronze IV
Level 75
God Stats
0W - 1L
1,757 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,444 SR
1,447 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,599 SR
1,364 MMR
Atlas
Atlas
Gold IV
Barden0203
Atlas
Gold IV
Level 87
God Stats
2W - 1L
1,331 SR
Queue Stats
29W - 28L
1,374 MMR
Party 1
Geb
Geb
Gold V
Deadmen25
Geb
Gold V
Level 128
God Stats
3W - 13L
1,736 SR
Queue Stats
164W - 214L
1,335 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
SilverSn1per_
Ah Muzen Cab
Gold IV
Level 128
God Stats
2W - 1L
1,728 SR
Queue Stats
35W - 36L
1,383 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 4 / 3
8,121
677
7,880
16,039
10,803
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
SebastionLee
Chang'e
11
1 / 6 / 4
7,420
618
6,439
12,776
4,400
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
xNerdKidSociety
Cu Chulainn
11
2 / 5 / 3
7,728
644
8,070
11,198
5,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
NoxShivaYmirBastetAphrodite

VS

Bans
FenrirAthenaAchillesZeusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
8 / 1 / 7
10,750
896
9,951
12,127
11,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 2 / 11
8,354
696
7,010
11,425
10,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
SilverSn1per_
Ah Muzen Cab
14
6 / 2 / 6
9,476
790
13,387
7,797
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
5
Kills
15
15
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
3
0.88
W
Atlas
8
1
7
11.5
W
1
2
11
3.25
L
Chang'e
SebastionLee
Chang'e
1
6
4
0.5
W
Ah Muzen Cab
SilverSn1per_
Ah Muzen Cab
6
2
6
4.5
L
Cu Chulainn
xNerdKidSociety
Cu Chulainn
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,389
Damage
30,348
40,013
Taken
31,349
20,220
Mitigated
25,331
6,604
Healing
11,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,880
429
154
560
16,039
10,803
0
4,982
11,057
22,506
0
W
Atlas
9,951
3,136
239
3,772
12,127
11,243
346
5,118
6,798
24,512
0
W
7,010
506
436
3,480
11,425
10,852
170
4,599
6,717
15,858
0
L
Chang'e
SebastionLee
Chang'e
6,439
548
2,631
3,259
12,776
4,400
50
6,777
5,999
25,369
0
W
Ah Muzen Cab
SilverSn1per_
Ah Muzen Cab
13,387
7,223
0
3,354
7,797
3,236
2,054
4,964
2,833
0
48,632
L
Cu Chulainn
xNerdKidSociety
Cu Chulainn
8,070
1,865
0
0
11,198
5,017
19
5,754
5,444
0
17,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,269
Gold Earned
28,580
114
Minions Killed
131
5
Camps Cleared
6
605,567
Distance Traveled
708,618
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,121
677
45
4
0
214,863
3
W
Atlas
10,750
896
32
3
0
228,854
3
W
Geb
8,354
696
21
2
0
250,902
4
L
Chang'e
7,420
618
34
3
4
198,343
3
W
Ah Muzen Cab
9,476
790
78
7
6
228,862
0
L
Cu Chulainn
7,728
644
35
3
1
192,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role