Player Matchup

Chernobog
Chernobog
DaDanster
Chernobog
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Athena
Athena
DonnieQuest
Athena
Level 129
God Stats
3W - 6L
1,406 SR
Queue Stats
183W - 179L
1,526 Elo+
Party 3
Zhong Kui
Zhong Kui
Sevzilla
Zhong Kui
Level 155
God Stats
7W - 7L
1,450 SR
Queue Stats
183W - 179L
1,526 Elo+
Party 3
He Bo
He Bo
WZRD210
He Bo
Level 144
God Stats
6W - 6L
1,492 SR
Queue Stats
294W - 313L
1,472 Elo+
Solo
Neith
Neith
thev431
Neith
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,402 Elo+
Party 1
Team Averages
Level 129
1,469 SR
1,485 Elo+

VS

Team Averages
Level 104
1,444 SR
1,500 Elo+
Janus
Janus
Bucky4_0-mmmkaay
Janus
Level 156
God Stats
2W - 4L
1,329 SR
Queue Stats
190W - 185L
1,561 Elo+
Party 2
Ratatoskr
Ratatoskr
Pork_chopper420
Ratatoskr
Level 59
God Stats
3W - 3L
1,302 SR
Queue Stats
353W - 384L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
christianvera
Cthulhu
Level 80
God Stats
5W - 3L
1,826 SR
Queue Stats
320W - 301L
1,484 Elo+
Solo
Merlin
Merlin
shaflow95
Merlin
Level 97
God Stats
2W - 8L
1,262 SR
Queue Stats
236W - 281L
1,485 Elo+
Solo
He Bo
He Bo
tjalla010
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DaDanster
Chernobog
17
3 / 6 / 19
9,678
807
10,651
12,332
4,924
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
17
3 / 3 / 15
9,036
753
6,924
12,654
15,852
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Zhong Kui
Sevzilla
Zhong Kui
18
5 / 2 / 15
9,916
826
9,850
11,552
14,746
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
WZRD210
He Bo
16
7 / 4 / 7
10,603
884
9,217
7,640
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
thev431
Neith
19
10 / 4 / 12
11,505
959
18,015
17,238
7,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 8
10,122
844
15,284
9,827
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Pork_chopper420
Ratatoskr
17
5 / 4 / 5
10,220
852
4,301
13,202
11,971
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
17
3 / 6 / 12
10,403
867
12,999
19,049
20,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
shaflow95
Merlin
16
2 / 5 / 8
9,795
816
9,608
11,282
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
tjalla010
He Bo
16
4 / 8 / 7
10,191
849
8,212
11,397
3,450
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
58
28
Kills
18
19
Deaths
28
68
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
5
8
1.6
W
Chernobog
DaDanster
Chernobog
3
6
19
2.08
W
Athena
3
3
15
3.5
L
Ratatoskr
Pork_chopper420
Ratatoskr
5
4
5
1.88
W
Zhong Kui
Sevzilla
Zhong Kui
5
2
15
6.25
W
He Bo
WZRD210
He Bo
7
4
7
2.63
L
Cthulhu
3
6
12
1.5
L
Merlin
shaflow95
Merlin
2
5
8
1.2
W
Neith
thev431
Neith
10
4
12
4
L
He Bo
tjalla010
He Bo
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,657
Damage
50,404
61,416
Taken
64,757
45,978
Mitigated
42,629
23,785
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,284
636
882
1,438
9,827
3,004
0
3,945
5,862
25,379
0
W
Chernobog
DaDanster
Chernobog
10,651
5,227
916
2,245
12,332
4,924
764
10,193
1,878
0
28,543
W
Athena
6,924
1,130
1,754
3,047
12,654
15,852
291
9,721
2,712
12,278
0
L
Ratatoskr
Pork_chopper420
Ratatoskr
4,301
664
1,107
4,168
13,202
11,971
115
7,267
5,793
444
6,114
W
Zhong Kui
Sevzilla
Zhong Kui
9,850
635
1,017
2,735
11,552
14,746
1,157
8,808
2,538
16,564
0
W
He Bo
WZRD210
He Bo
9,217
244
415
1,663
7,640
3,186
42
5,095
2,501
13,458
0
L
Cthulhu
12,999
703
1,427
4,641
19,049
20,709
57
5,222
13,706
24,057
0
L
Merlin
shaflow95
Merlin
9,608
874
1,058
2,779
11,282
3,495
783
4,071
7,031
31,698
0
W
Neith
thev431
Neith
18,015
6,816
1,343
8,650
17,238
7,270
1,409
11,653
5,399
0
34,458
L
He Bo
tjalla010
He Bo
8,212
493
294
969
11,397
3,450
111
4,979
6,374
11,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,738
Gold Earned
50,731
115
Minions Killed
120
0
Camps Cleared
0
963,242
Distance Traveled
1,069,039
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,122
844
34
3
0
230,553
0
W
Chernobog
9,678
807
37
3
0
185,334
0
W
Athena
9,036
753
6
1
0
238,070
0
L
Ratatoskr
10,220
852
3
0
0
231,355
0
W
Zhong Kui
9,916
826
13
1
0
213,937
1
W
He Bo
10,603
884
9
1
0
134,809
0
L
Cthulhu
10,403
867
27
2
0
201,037
0
L
Merlin
9,795
816
47
4
0
210,369
0
W
Neith
11,505
959
50
4
0
191,092
0
L
He Bo
10,191
849
9
1
0
195,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role