Player Matchup

Artio
Artio
BenzoLoverXNX
Artio
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 307L
1,256 Elo+
Party 2
Kali
Kali
Xx_woriorgod_xX
Kali
Level 27
God Stats
15W - 13L
1,500 SR
Queue Stats
92W - 95L
1,703 Elo+
Party 2
Thoth
Thoth
blackfox4527
Thoth
Level 47
God Stats
1W - 5L
1,294 SR
Queue Stats
502W - 427L
1,546 Elo+
Solo
Neith
Neith
thedistt
Neith
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 22L
1,500 Elo+
Party 2
Ymir
Ymir
zMatteHDz
Ymir
Level 26
God Stats
5W - 9L
1,262 SR
Queue Stats
135W - 161L
1,256 Elo+
Party 2
Team Averages
Level 30
1,411 SR
1,452 Elo+

VS

Team Averages
Level 74
1,582 SR
1,308 Elo+
Cliodhna
Cliodhna
DarkHeartsKing
Cliodhna
Level 155
God Stats
4W - 1L
1,656 SR
Queue Stats
118W - 107L
1,436 Elo+
Solo
Hachiman
Hachiman
Fahad-611-
Hachiman
Level 35
God Stats
1W - 5L
1,341 SR
Queue Stats
15W - 19L
1,099 Elo+
Party 1
Thanatos
Thanatos
IIGoldenXMan
Thanatos
Level 63
God Stats
7W - 9L
1,716 SR
Queue Stats
265W - 289L
1,454 Elo+
Party 3
Artio
Artio
Murshed-44
Artio
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 18L
1,099 Elo+
Party 1
Anubis
Anubis
v IKAKASHi v
Anubis
Level 87
God Stats
3W - 3L
1,695 SR
Queue Stats
208W - 225L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
7,891
376
5,758
14,958
14,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 7 / 2
10,369
494
7,335
18,371
5,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 2
8,898
424
6,261
12,037
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
thedistt
Neith
12
1 / 7 / 1
7,344
350
6,712
10,963
1,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
1 / 7 / 2
8,060
384
1,996
18,632
12,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
7 / 1 / 9
11,979
570
12,259
16,430
8,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Fahad-611-
Hachiman
19
9 / 1 / 8
12,156
579
20,349
13,554
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
IIGoldenXMan
Thanatos
17
12 / 2 / 5
12,073
575
9,142
11,724
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
17
2 / 3 / 13
11,291
538
5,272
15,921
20,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
17
4 / 2 / 11
11,789
561
11,806
13,910
6,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
80
7
Kills
34
34
Deaths
9
10
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Cliodhna
7
1
9
11.5
W
Hachiman
Fahad-611-
Hachiman
9
1
8
13
W
Thanatos
IIGoldenXMan
Thanatos
12
2
5
7.25
W
Artio
2
3
13
2.83
L
4
7
2
0.71
L
1
7
2
0.29
L
Neith
thedistt
Neith
1
7
1
0.21
W
Anubis
4
2
11
4.75
L
Ymir
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,062
Damage
58,828
74,961
Taken
71,539
36,330
Mitigated
44,145
10,417
Healing
39,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,758
223
143
2,570
14,958
14,208
0
2,919
11,572
36,585
0
W
Cliodhna
12,259
1,298
0
7,930
16,430
8,173
2,227
3,514
12,557
0
75,018
W
Hachiman
Fahad-611-
Hachiman
20,349
9,496
0
6,533
13,554
4,828
6,128
4,871
8,579
0
107,387
W
Thanatos
IIGoldenXMan
Thanatos
9,142
2,404
0
13,695
11,724
4,412
700
2,818
8,874
0
57,220
W
Artio
5,272
1,103
172
4,181
15,921
20,374
568
4,251
11,284
26,645
3,147
L
7,335
3,059
0
2,867
18,371
5,595
0
3,445
14,775
0
67,075
L
6,261
170
0
1,000
12,037
2,379
0
3,455
8,508
54,581
0
L
Neith
thedistt
Neith
6,712
1,417
0
1,396
10,963
1,926
0
2,027
8,890
0
31,196
W
Anubis
11,806
129
0
7,231
13,910
6,358
1,740
3,304
10,570
80,846
0
L
Ymir
1,996
610
490
1,951
18,632
12,222
0
5,015
13,493
16,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,562
Gold Earned
59,288
355
Minions Killed
522
0
Camps Cleared
0
1,829,808
Distance Traveled
1,961,998
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,891
376
67
3
0
389,852
3
W
Cliodhna
11,979
570
125
6
0
433,788
4
W
Hachiman
12,156
579
143
7
0
393,412
6
W
Thanatos
12,073
575
85
4
0
407,830
5
W
Artio
11,291
538
50
2
0
378,775
1
L
Kali
10,369
494
103
5
0
464,548
5
L
Thoth
8,898
424
103
5
0
357,372
1
L
Neith
7,344
350
55
3
0
331,780
0
W
Anubis
11,789
561
119
6
0
348,193
3
L
Ymir
8,060
384
27
1
0
286,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role