Player Matchup

Heimdallr
Heimdallr
Platinum IV
 
Heimdallr
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,500 SR
1,500 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 99
1,500 SR
1,887 MMR
Sol
Sol
Gold I
BigBoyJaimy
Sol
Gold I
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,887 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
3
0 / 1 / 0
2,718
906
494
1,151
359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
He BoAh Muzen CabBakasuraKaliUllr

VS

Bans
OlorunSkadiIzanamiPoseidonChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,348
1,449
981
2,221
747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

494
Damage
981
1,151
Taken
2,221
359
Mitigated
747
212
Healing
1,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
494
318
0
212
1,151
359
0
751
400
0
1,686
W
981
509
0
1,302
2,221
747
2,692
150
2,071
15,614
1,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

2,718
Gold Earned
4,348
4
Minions Killed
44
0
Camps Cleared
3
17,688
Distance Traveled
58,585
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
2,718
906
4
1
0
17,688
0
W
Sol
4,348
1,449
44
15
3
58,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role