Player Matchup

Hercules
Hercules
Fabri_2005Py
Hercules
Level 62
God Stats
2W - 4L
1,530 SR
Queue Stats
74W - 101L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
GabrielLMM7786
Gilgamesh
Level 88
God Stats
2W - 1L
1,788 SR
Queue Stats
115W - 140L
1,446 Elo+
Party 2
Cabrakan
Cabrakan
Itswolfpy
Cabrakan
Level 46
God Stats
4W - 9L
1,048 SR
Queue Stats
35W - 62L
1,299 Elo+
Party 1
Heimdallr
Heimdallr
LGsus_947py
Heimdallr
Level 62
God Stats
0W - 2L
1,199 SR
Queue Stats
11W - 11L
1,456 Elo+
Party 1
Zeus
Zeus
SeaFoodzz
Zeus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,278 Elo+
Party 2
Team Averages
Level 62
1,413 SR
1,382 Elo+

VS

Team Averages
Level 60
1,379 SR
1,439 Elo+
Ymir
Ymir
DANIELTRAUNT
Ymir
Level 66
God Stats
10W - 7L
1,394 SR
Queue Stats
128W - 110L
1,587 Elo+
Solo
Chernobog
Chernobog
GarfoDeGuerra
Chernobog
Level 43
God Stats
1W - 1L
1,200 SR
Queue Stats
6W - 11L
1,297 Elo+
Solo
Jormungandr
Jormungandr
Iguim17
Jormungandr
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 112L
1,461 Elo+
Solo
Bakasura
Bakasura
KlusiFaziu
Bakasura
Level 86
God Stats
1W - 2L
1,304 SR
Queue Stats
13W - 11L
1,504 Elo+
Solo
Poseidon
Poseidon
Valentin12345261
Poseidon
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 145L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fabri_2005Py
Hercules
11
0 / 1 / 0
5,684
517
2,021
5,668
2,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
GabrielLMM7786
Gilgamesh
10
1 / 2 / 1
5,915
538
3,059
7,678
2,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Itswolfpy
Cabrakan
9
2 / 4 / 0
5,477
498
1,709
8,807
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
LGsus_947py
Heimdallr
9
0 / 3 / 3
5,231
476
2,940
7,735
2,425
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
9
2 / 6 / 0
5,451
496
2,502
5,970
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,310
665
3,316
5,002
3,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chernobog
GarfoDeGuerra
Chernobog
10
2 / 3 / 6
6,228
566
7,978
6,418
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Iguim17
Jormungandr
10
2 / 1 / 3
6,488
590
2,920
6,444
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
KlusiFaziu
Bakasura
14
9 / 0 / 1
7,679
698
6,817
7,210
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 1 / 4
6,844
622
3,506
3,840
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
16
16
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Hercules
Fabri_2005Py
Hercules
0
1
0
0
L
Gilgamesh
GabrielLMM7786
Gilgamesh
1
2
1
0.75
W
Chernobog
GarfoDeGuerra
Chernobog
2
3
6
1.67
W
Jormungandr
Iguim17
Jormungandr
2
1
3
3.5
L
Cabrakan
Itswolfpy
Cabrakan
2
4
0
0.5
W
Bakasura
KlusiFaziu
Bakasura
9
0
1
9.5
L
Heimdallr
LGsus_947py
Heimdallr
0
3
3
0.5
L
Zeus
2
6
0
0.33
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,231
Damage
24,537
35,858
Taken
28,914
15,563
Mitigated
14,117
6,574
Healing
11,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,316
1,430
0
2,235
5,002
3,474
0
0
4,825
42,794
0
L
Hercules
Fabri_2005Py
Hercules
2,021
386
0
1,654
5,668
2,730
0
2,755
2,913
0
31,203
L
Gilgamesh
GabrielLMM7786
Gilgamesh
3,059
808
0
1,242
7,678
2,584
0
2,216
5,172
0
36,039
W
Chernobog
GarfoDeGuerra
Chernobog
7,978
3,674
0
1,753
6,418
1,896
0
1,095
5,306
0
32,848
W
Jormungandr
Iguim17
Jormungandr
2,920
585
0
1,562
6,444
4,758
0
1,066
5,368
19,684
2,833
L
Cabrakan
Itswolfpy
Cabrakan
1,709
171
75
1,568
8,807
6,466
0
2,035
6,564
8,093
0
W
Bakasura
KlusiFaziu
Bakasura
6,817
4,568
0
4,230
7,210
3,062
59
1,564
5,596
0
43,458
L
Heimdallr
LGsus_947py
Heimdallr
2,940
1,012
186
1,504
7,735
2,425
0
1,740
5,873
0
31,868
L
Zeus
2,502
1,098
0
345
5,970
1,358
165
735
4,595
22,421
0
W
3,506
378
0
1,407
3,840
927
0
369
3,431
38,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,758
Gold Earned
34,549
267
Minions Killed
344
0
Camps Cleared
0
1,078,162
Distance Traveled
1,142,442
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,310
665
78
7
0
179,544
5
L
Hercules
5,684
517
73
7
0
222,070
5
L
Gilgamesh
5,915
538
67
6
0
246,359
6
W
Chernobog
6,228
566
53
5
0
219,059
5
W
Jormungandr
6,488
590
45
4
0
219,602
2
L
Cabrakan
5,477
498
14
1
0
209,483
0
W
Bakasura
7,679
698
93
8
0
287,193
2
L
Heimdallr
5,231
476
62
6
0
216,071
2
L
Zeus
5,451
496
51
5
0
184,179
0
W
Poseidon
6,844
622
75
7
0
237,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role