Player Matchup

Bastet
Bastet
J o K e I2 Zz
Bastet
Level 61
God Stats
0W - 1L
1,890 SR
Queue Stats
27W - 14L
1,500 Elo+
Party 1
Ra
Ra
Onurb 37
Ra
Level 148
God Stats
3W - 13L
1,100 SR
Queue Stats
671W - 747L
1,473 Elo+
Solo
Ares
Ares
YurpySlurpy
Ares
Level 9
God Stats
7W - 8L
1,563 SR
Queue Stats
42W - 48L
1,550 Elo+
Party 1
Team Averages
Level 73
1,518 SR
1,508 Elo+

VS

Team Averages
Level 97
1,625 SR
1,519 Elo+
Chiron
Chiron
BallER28000
Chiron
Level 132
God Stats
6W - 5L
1,500 SR
Queue Stats
241W - 299L
1,490 Elo+
Solo
Bacchus
Bacchus
Fishing4Fetus
Bacchus
Level 143
God Stats
1W - 0L
1,650 SR
Queue Stats
15W - 16L
1,567 Elo+
Party 2
Atlas
Atlas
XBOXBOY1234
Atlas
Level 15
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
9,718
694
10,917
12,152
8,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 8 / 7
8,693
621
11,685
11,892
4,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
7 / 7 / 3
10,679
763
8,138
18,605
19,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
10 / 0 / 6
11,907
851
10,131
9,762
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
13
3 / 5 / 10
10,107
722
10,147
11,631
8,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 5 / 10
11,155
797
14,946
20,707
9,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
10
Kills
21
21
Deaths
10
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chiron
10
0
6
13
W
Bacchus
3
5
10
1.6
L
3
6
5
0.92
L
0
8
7
0.44
W
8
5
10
2.6
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,740
Damage
35,224
42,649
Taken
42,100
32,226
Mitigated
22,054
6,921
Healing
13,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
10,131
4,066
1,590
5,059
9,762
4,057
1,637
4,077
5,550
0
43,098
W
Bacchus
10,147
1,399
0
1,000
11,631
8,930
373
5,384
6,099
26,686
0
L
10,917
1,261
276
1,717
12,152
8,059
0
7,776
4,376
0
30,437
L
11,685
790
1,027
2,189
11,892
4,323
0
8,486
3,406
33,984
0
W
14,946
3,063
0
5,956
20,707
9,067
265
11,007
9,398
34,843
0
L
8,138
423
276
1,436
18,605
19,844
50
9,136
9,469
15,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,090
Gold Earned
33,169
123
Minions Killed
135
6
Camps Cleared
5
726,631
Distance Traveled
722,355
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,907
851
73
5
1
252,426
0
W
Bacchus
10,107
722
40
3
2
223,719
2
L
Bastet
9,718
694
48
3
6
266,923
1
L
Ra
8,693
621
62
4
0
233,433
2
W
Atlas
11,155
797
22
2
2
246,210
1
L
Ares
10,679
763
13
1
0
226,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role