Player Matchup

Xing Tian
Xing Tian
HarryPloppins
Xing Tian
Level 105
God Stats
8W - 3L
1,671 SR
Queue Stats
116W - 105L
1,609 Elo+
Party 3
Da Ji
Da Ji
Kodacub
Da Ji
Level 26
God Stats
1W - 2L
1,740 SR
Queue Stats
57W - 91L
1,300 Elo+
Party 4
Ullr
Ullr
Sequiya
Ullr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,479 Elo+
Party 4
Zhong Kui
Zhong Kui
fiskardoodle
Zhong Kui
Level 121
God Stats
6W - 4L
1,617 SR
Queue Stats
425W - 429L
1,541 Elo+
Party 3
Hachiman
Hachiman
ymirsWeiner
Hachiman
Level 68
God Stats
2W - 3L
1,805 SR
Queue Stats
87W - 64L
1,570 Elo+
Party 3
Team Averages
Level 89
1,667 SR
1,500 Elo+

VS

Team Averages
Level 80
1,599 SR
1,575 Elo+
Nu Wa
Nu Wa
DivineSinReaper
Nu Wa
Level 104
God Stats
8W - 2L
1,600 SR
Queue Stats
144W - 167L
1,421 Elo+
Party 2
Bellona
Bellona
HydroMarine
Bellona
Level 146
God Stats
2W - 0L
1,668 SR
Queue Stats
21W - 18L
1,508 Elo+
Party 1
Sobek
Sobek
TheAssaultMain
Sobek
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 3L
2,064 Elo+
Party 1
Ganesha
Ganesha
iMightBeADragon
Ganesha
Level 99
God Stats
5W - 0L
1,500 SR
Queue Stats
162W - 186L
1,420 Elo+
Party 2
Agni
Agni
xxAIDENxx2114
Agni
Level 29
God Stats
4W - 1L
1,726 SR
Queue Stats
124W - 149L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HarryPloppins
Xing Tian
15
4 / 4 / 3
8,971
748
9,855
14,703
18,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Kodacub
Da Ji
13
0 / 9 / 9
7,718
643
4,647
12,252
4,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
Sequiya
Ullr
19
7 / 4 / 7
10,637
886
11,413
16,294
8,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
fiskardoodle
Zhong Kui
17
4 / 7 / 10
9,710
809
18,492
14,709
9,242
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
ymirsWeiner
Hachiman
15
2 / 7 / 9
8,927
744
9,829
13,461
5,834
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 17
10,032
836
13,523
10,103
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
HydroMarine
Bellona
16
10 / 5 / 11
10,420
868
22,516
20,299
23,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
12 / 3 / 14
11,739
978
10,936
20,796
24,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 4 / 27
9,987
832
7,037
13,501
15,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 2 / 15
10,083
840
9,632
8,441
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
115
17
Kills
31
31
Deaths
17
38
Assists
84
Player
Kills
Deaths
Assists
KDA
W
5
3
17
4.5
L
Xing Tian
HarryPloppins
Xing Tian
4
4
3
1.38
W
Bellona
HydroMarine
Bellona
10
5
11
3.1
L
Da Ji
Kodacub
Da Ji
0
9
9
0.5
L
Ullr
Sequiya
Ullr
7
4
7
2.63
W
12
3
14
6.33
L
Zhong Kui
fiskardoodle
Zhong Kui
4
7
10
1.29
W
0
4
27
3.38
W
4
2
15
5.75
L
Hachiman
ymirsWeiner
Hachiman
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,236
Damage
63,644
71,419
Taken
73,140
46,858
Mitigated
71,561
20,682
Healing
25,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,523
3,585
2,118
2,096
10,103
4,236
2,438
2,916
7,187
29,321
0
L
Xing Tian
HarryPloppins
Xing Tian
9,855
595
244
2,925
14,703
18,896
207
8,594
5,754
14,994
0
W
Bellona
HydroMarine
Bellona
22,516
8,981
775
5,640
20,299
23,418
340
9,137
11,162
200
31,207
L
Da Ji
Kodacub
Da Ji
4,647
338
1,505
729
12,252
4,836
137
6,968
5,130
0
6,141
L
Ullr
Sequiya
Ullr
11,413
4,256
1,658
5,907
16,294
8,050
1,381
7,918
8,273
0
33,218
W
10,936
1,026
2,812
7,371
20,796
24,560
30
8,207
12,589
17,884
0
L
Zhong Kui
fiskardoodle
Zhong Kui
18,492
2,897
655
2,913
14,709
9,242
606
8,685
5,732
32,159
0
W
7,037
524
1,534
1,666
13,501
15,616
680
6,702
6,799
15,073
0
W
9,632
747
930
878
8,441
3,731
1,450
1,385
7,056
24,842
0
L
Hachiman
ymirsWeiner
Hachiman
9,829
4,954
1,314
2,832
13,461
5,834
438
8,064
5,202
0
25,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,963
Gold Earned
52,261
111
Minions Killed
130
0
Camps Cleared
0
972,020
Distance Traveled
1,124,452
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,032
836
49
4
0
215,351
0
L
Xing Tian
8,971
748
11
1
0
222,649
1
W
Bellona
10,420
868
17
1
0
221,429
2
L
Da Ji
7,718
643
5
0
0
188,681
6
L
Ullr
10,637
886
34
3
0
210,485
0
W
Sobek
11,739
978
15
1
0
247,311
0
L
Zhong Kui
9,710
809
28
2
0
177,279
0
W
Ganesha
9,987
832
0
0
0
215,390
0
W
Agni
10,083
840
49
4
0
224,971
1
L
Hachiman
8,927
744
33
3
0
172,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role