Player Matchup

Atlas
Atlas
Bulldoxide
Atlas
Level 95
God Stats
6W - 8L
1,542 SR
Queue Stats
156W - 207L
1,437 Elo+
Party 2
Apollo
Apollo
TopDadNA
Apollo
Level 67
God Stats
5W - 2L
1,575 SR
Queue Stats
122W - 183L
1,424 Elo+
Party 2
Khepri
Khepri
dkelly
Khepri
Level 36
God Stats
16W - 11L
1,667 SR
Queue Stats
86W - 100L
1,427 Elo+
Party 2
Fenrir
Fenrir
jediandy82
Fenrir
Level 103
God Stats
7W - 10L
1,530 SR
Queue Stats
296W - 342L
1,435 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
wcengman3
Morgan Le Fay
Level 123
God Stats
3W - 5L
1,307 SR
Queue Stats
92W - 86L
1,456 Elo+
Party 2
Team Averages
Level 85
1,524 SR
1,436 Elo+

VS

Team Averages
Level 102
1,539 SR
1,542 Elo+
Sylvanus
Sylvanus
BRseraph
Sylvanus
Level 124
God Stats
7W - 5L
1,588 SR
Queue Stats
231W - 215L
1,553 Elo+
Party 1
Medusa
Medusa
MissStellaBell
Medusa
Level 40
God Stats
10W - 14L
1,447 SR
Queue Stats
162W - 163L
1,553 Elo+
Party 1
He Bo
He Bo
Spantik
He Bo
Level 139
God Stats
7W - 5L
1,617 SR
Queue Stats
237W - 215L
1,530 Elo+
Party 1
Hera
Hera
Thormadn3ss
Hera
Level 127
God Stats
1W - 1L
1,720 SR
Queue Stats
228W - 180L
1,536 Elo+
Party 1
Achilles
Achilles
o0_FocusOnMeh_0o
Achilles
Level 82
God Stats
0W - 3L
1,323 SR
Queue Stats
150W - 138L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
4 / 3 / 5
9,012
563
7,324
14,971
6,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
TopDadNA
Apollo
17
6 / 1 / 1
10,299
644
9,625
9,613
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
dkelly
Khepri
14
4 / 1 / 14
9,698
606
5,480
12,192
12,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
jediandy82
Fenrir
15
6 / 2 / 7
9,496
594
11,189
12,398
7,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
wcengman3
Morgan Le Fay
15
11 / 4 / 6
10,020
626
14,942
12,039
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BRseraph
Sylvanus
11
3 / 6 / 2
7,337
459
6,025
17,074
15,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 7 / 2
7,523
470
5,800
13,691
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Spantik
He Bo
14
3 / 6 / 3
8,526
533
11,360
10,754
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 8 / 1
8,315
520
10,598
11,251
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 1
7,106
444
3,035
11,505
8,287
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
31
Kills
11
11
Deaths
32
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BRseraph
Sylvanus
3
6
2
0.67
W
Atlas
4
3
5
2.17
L
0
7
2
0.14
L
He Bo
Spantik
He Bo
3
6
3
0.75
L
5
8
1
0.69
W
Apollo
TopDadNA
Apollo
6
1
1
6.5
W
Khepri
dkelly
Khepri
4
1
14
11
W
Fenrir
jediandy82
Fenrir
6
2
7
4.75
L
0
5
1
0.1
W
Morgan Le Fay
wcengman3
Morgan Le Fay
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,560
Damage
36,818
61,213
Taken
64,275
35,658
Mitigated
36,321
15,320
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BRseraph
Sylvanus
6,025
2,137
944
3,537
17,074
15,596
300
11,688
5,375
21,007
6,233
W
Atlas
7,324
2,758
0
1,880
14,971
6,205
0
6,166
8,805
55,537
0
L
5,800
2,057
0
3,221
13,691
4,942
0
2,138
11,553
0
47,429
L
He Bo
Spantik
He Bo
11,360
395
0
2,542
10,754
3,453
0
4,711
5,967
61,061
0
L
10,598
3,560
0
1,155
11,251
4,043
169
6,480
4,771
52,123
0
W
Apollo
TopDadNA
Apollo
9,625
6,858
0
4,241
9,613
3,496
2,942
370
9,243
0
79,910
W
Khepri
dkelly
Khepri
5,480
688
222
2,987
12,192
12,669
293
6,296
5,896
25,164
0
W
Fenrir
jediandy82
Fenrir
11,189
1,857
0
4,031
12,398
7,829
495
5,433
6,965
0
44,034
L
3,035
413
0
2,081
11,505
8,287
0
2,729
8,684
0
30,356
W
Morgan Le Fay
wcengman3
Morgan Le Fay
14,942
1,414
239
1,720
12,039
5,459
737
8,767
3,272
58,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,525
Gold Earned
38,807
446
Minions Killed
416
0
Camps Cleared
0
1,598,900
Distance Traveled
1,391,521
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,337
459
42
3
0
255,243
3
W
Atlas
9,012
563
96
6
0
300,121
1
L
Medusa
7,523
470
88
6
0
270,449
2
L
He Bo
8,526
533
109
7
0
310,421
1
L
Hera
8,315
520
104
7
0
268,160
3
W
Apollo
10,299
644
147
9
0
296,554
4
W
Khepri
9,698
606
31
2
0
357,293
0
W
Fenrir
9,496
594
80
5
0
324,818
3
L
Achilles
7,106
444
73
5
0
287,248
7
W
Morgan Le Fay
10,020
626
92
6
0
320,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role