Player Matchup

Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Bandz420
Atlas
Level 44
God Stats
1W - 1L
1,722 SR
Queue Stats
3W - 4L
1,792 Elo+
Solo
Hera
Hera
Steven-Arango
Hera
Level 48
God Stats
2W - 2L
1,612 SR
Queue Stats
103W - 112L
1,418 Elo+
Solo
Medusa
Medusa
XxBIOTICAMPxX
Medusa
Level 142
God Stats
10W - 8L
1,555 SR
Queue Stats
57W - 48L
1,504 Elo+
Party 1
Fenrir
Fenrir
marcsantx2
Fenrir
Level 42
God Stats
12W - 15L
1,350 SR
Queue Stats
187W - 182L
1,466 Elo+
Solo
Team Averages
Level 79
1,548 SR
1,536 Elo+

VS

Team Averages
Level 85
1,470 SR
1,446 Elo+
Cthulhu
Cthulhu
Acquest
Cthulhu
Level 110
God Stats
2W - 3L
1,500 SR
Queue Stats
205W - 203L
1,487 Elo+
Party 2
Thor
Thor
Hsg-luhlux13
Thor
Level 49
God Stats
3W - 0L
1,481 SR
Queue Stats
320W - 335L
1,459 Elo+
Solo
Mulan
Mulan
Reaper0416
Mulan
Level 103
God Stats
36W - 42L
1,395 SR
Queue Stats
304W - 355L
1,419 Elo+
Solo
Tiamat
Tiamat
arcanexguardian
Tiamat
Level 146
God Stats
2W - 4L
1,500 SR
Queue Stats
238W - 227L
1,469 Elo+
Party 2
Neith
Neith
vKorruptz
Neith
Level 16
God Stats
6W - 5L
1,476 SR
Queue Stats
6W - 5L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
0 / 0 / 1
7,852
561
3,820
11,239
9,256
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Atlas
Bandz420
Atlas
8
0 / 3 / 1
5,816
415
1,666
12,072
6,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 1
8,075
577
5,561
8,049
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 5 / 0
6,719
480
4,812
8,533
2,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
marcsantx2
Fenrir
11
1 / 5 / 4
6,669
476
3,414
9,508
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acquest
Cthulhu
13
6 / 0 / 5
7,746
553
8,782
9,400
8,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 4 / 2
7,968
569
5,363
10,718
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
13
1 / 0 / 0
7,282
520
5,671
6,148
5,153
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 2 / 5
8,564
612
7,149
8,864
5,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
vKorruptz
Neith
10
0 / 1 / 5
5,745
410
1,761
3,820
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
17
17
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
1
0.5
W
Cthulhu
Acquest
Cthulhu
6
0
5
8.5
L
Atlas
Bandz420
Atlas
0
3
1
0.17
W
7
4
2
2
W
Mulan
1
0
0
1
L
4
4
1
1.13
L
1
5
0
0.2
W
3
2
5
2.75
L
Fenrir
marcsantx2
Fenrir
1
5
4
0.6
W
Neith
vKorruptz
Neith
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,273
Damage
28,726
49,401
Taken
38,950
24,122
Mitigated
23,381
9,931
Healing
14,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,820
806
0
4,089
11,239
9,256
0
1,155
9,972
0
54,059
W
Cthulhu
Acquest
Cthulhu
8,782
463
185
3,529
9,400
8,389
37
1,270
8,130
32,275
0
L
Atlas
Bandz420
Atlas
1,666
307
0
411
12,072
6,015
44
2,810
8,938
17,269
0
W
5,363
1,828
0
4,054
10,718
3,704
147
2,108
8,610
0
44,686
W
Mulan
5,671
359
0
1,875
6,148
5,153
0
868
5,280
0
39,748
L
5,561
2,106
0
1,700
8,049
2,838
0
4,607
3,056
52,454
0
L
4,812
1,989
0
514
8,533
2,713
752
4,344
3,940
0
43,679
W
7,149
792
0
4,383
8,864
5,027
80
2,661
6,203
54,171
0
L
Fenrir
marcsantx2
Fenrir
3,414
268
0
3,217
9,508
3,300
0
1,824
7,564
0
27,134
W
Neith
vKorruptz
Neith
1,761
747
0
643
3,820
1,108
145
320
3,500
0
17,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,131
Gold Earned
37,305
384
Minions Killed
375
0
Camps Cleared
0
1,342,713
Distance Traveled
1,370,761
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,852
561
111
8
0
282,385
2
W
Cthulhu
7,746
553
65
5
0
277,626
3
L
Atlas
5,816
415
21
2
0
258,237
0
W
Thor
7,968
569
83
6
0
285,009
2
W
Mulan
7,282
520
94
7
0
256,202
8
L
Hera
8,075
577
120
9
0
263,066
1
L
Medusa
6,719
480
86
6
0
261,744
6
W
Tiamat
8,564
612
105
8
0
279,017
7
L
Fenrir
6,669
476
46
3
0
277,281
2
W
Neith
5,745
410
28
2
0
272,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role