Player Matchup

Artio
Artio
 
Artio
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Kuhlux
Bellona
Level 108
God Stats
14W - 14L
1,597 SR
Queue Stats
96W - 85L
1,592 Elo+
Solo
Tyr
Tyr
MayaK6666632
Tyr
Level 116
God Stats
59W - 48L
1,706 SR
Queue Stats
337W - 311L
1,590 Elo+
Party 1
Janus
Janus
OmegaMex98
Janus
Level 127
God Stats
6W - 11L
1,511 SR
Queue Stats
269W - 253L
1,593 Elo+
Party 1
Anhur
Anhur
oax227
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 82L
1,530 Elo+
Party 1
Team Averages
Level 119
1,563 SR
1,561 Elo+

VS

Team Averages
Level 137
1,649 SR
1,543 Elo+
Cabrakan
Cabrakan
Chaxe
Cabrakan
Level 121
God Stats
19W - 9L
1,934 SR
Queue Stats
126W - 115L
1,584 Elo+
Solo
Horus
Horus
DryPoptart
Horus
Level 126
God Stats
4W - 4L
1,702 SR
Queue Stats
237W - 219L
1,606 Elo+
Solo
Apollo
Apollo
Hellvai
Apollo
Level 148
God Stats
2W - 2L
1,327 SR
Queue Stats
10W - 9L
1,498 Elo+
Party 2
Shiva
Shiva
Slade9910
Shiva
Level 146
God Stats
12W - 10L
1,643 SR
Queue Stats
535W - 477L
1,520 Elo+
Solo
Chang'e
Chang'e
Vihert
Chang'e
Level 146
God Stats
4W - 2L
1,637 SR
Queue Stats
11W - 11L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 2 / 0
5,448
545
4,249
10,044
3,613
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Kuhlux
Bellona
10
2 / 2 / 2
5,662
566
3,940
5,534
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 3 / 3
5,138
514
3,994
9,326
3,975
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
9
0 / 2 / 3
4,810
481
1,383
3,544
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
oax227
Anhur
9
1 / 3 / 1
5,293
529
3,732
6,059
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chaxe
Cabrakan
11
3 / 1 / 4
6,008
601
4,099
6,238
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
9
0 / 2 / 2
5,299
530
4,498
7,914
3,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Hellvai
Apollo
10
2 / 1 / 3
5,858
586
3,241
5,607
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Slade9910
Shiva
10
3 / 1 / 5
5,882
588
6,268
6,183
2,971
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Vihert
Chang'e
11
4 / 2 / 2
6,200
620
3,828
5,328
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
12
12
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
2
0
0.5
W
Cabrakan
Chaxe
Cabrakan
3
1
4
5
W
Horus
0
2
2
0.5
W
Apollo
Hellvai
Apollo
2
1
3
3.5
L
Bellona
Kuhlux
Bellona
2
2
2
1.5
L
3
3
3
1.5
L
Janus
0
2
3
0.75
W
Shiva
Slade9910
Shiva
3
1
5
5.5
W
Chang'e
Vihert
Chang'e
4
2
2
2.5
L
Anhur
oax227
Anhur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,298
Damage
21,934
34,507
Taken
31,270
13,591
Mitigated
13,457
10,004
Healing
14,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,249
619
12
5,293
10,044
3,613
0
2,297
7,388
26,335
0
W
Cabrakan
Chaxe
Cabrakan
4,099
640
0
2,286
6,238
4,028
0
847
5,391
32,816
0
W
Horus
4,498
2,140
119
2,583
7,914
3,850
0
4,009
3,905
0
25,871
W
Apollo
Hellvai
Apollo
3,241
1,782
0
2,842
5,607
1,013
900
0
5,607
0
33,270
L
Bellona
Kuhlux
Bellona
3,940
1,442
0
481
5,534
3,861
0
2,745
2,789
0
32,857
L
3,994
532
0
2,036
9,326
3,975
0
1,195
8,071
0
11,781
L
Janus
1,383
44
0
730
3,544
845
0
1,151
2,393
24,268
0
W
Shiva
Slade9910
Shiva
6,268
983
656
1,995
6,183
2,971
0
116
6,067
558
22,522
W
Chang'e
Vihert
Chang'e
3,828
382
924
2,633
5,328
1,595
98
660
4,668
30,406
0
L
Anhur
oax227
Anhur
3,732
2,160
0
1,452
6,059
1,297
0
855
5,204
0
25,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,351
Gold Earned
29,247
222
Minions Killed
300
0
Camps Cleared
0
898,776
Distance Traveled
945,575
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,448
545
48
5
0
173,813
2
W
Cabrakan
6,008
601
77
8
0
197,912
1
W
Horus
5,299
530
50
5
0
171,868
0
W
Apollo
5,858
586
69
7
0
184,081
1
L
Bellona
5,662
566
68
7
0
214,509
1
L
Tyr
5,138
514
15
2
0
193,244
2
L
Janus
4,810
481
47
5
0
154,826
0
W
Shiva
5,882
588
38
4
0
197,173
3
W
Chang'e
6,200
620
66
7
0
194,541
3
L
Anhur
5,293
529
44
4
0
162,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role