Player Matchup

Baron Samedi
Baron Samedi
CapNKnuckles281
Baron Samedi
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,103 Elo+
Solo
Artio
Artio
TabooTapeworm
Artio
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,257 Elo+
Party 2
Danzaburou
Danzaburou
brujodeaunk
Danzaburou
Level 121
God Stats
18W - 12L
1,462 SR
Queue Stats
51W - 70L
1,341 Elo+
Party 2
Team Averages
Level 107
1,487 SR
1,234 Elo+

VS

Team Averages
Level 61
1,419 SR
1,344 Elo+
Rama
Rama
 
Rama
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Cereal-isNotSoup
Chaac
Level 65
God Stats
1W - 4L
1,655 SR
Queue Stats
73W - 129L
1,293 Elo+
Party 1
Thoth
Thoth
Montaeous
Thoth
Level 42
God Stats
0W - 4L
1,102 SR
Queue Stats
29W - 96L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CapNKnuckles281
Baron Samedi
15
9 / 4 / 5
10,547
879
14,895
13,139
5,291
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 3 / 9
8,636
720
4,886
14,552
15,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Danzaburou
brujodeaunk
Danzaburou
13
4 / 2 / 5
9,221
768
7,240
11,439
3,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
4 / 4 / 3
9,005
750
12,682
10,335
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 4 / 7
8,096
675
10,032
12,294
9,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thoth
Montaeous
Thoth
12
4 / 6 / 3
8,787
732
6,098
11,142
4,021
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
14
Kills
9
9
Deaths
14
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
4
3
1.38
W
Baron Samedi
CapNKnuckles281
Baron Samedi
9
4
5
2.88
L
1
4
7
1.13
L
Thoth
Montaeous
Thoth
4
6
3
0.92
W
1
3
9
1.83
W
Danzaburou
brujodeaunk
Danzaburou
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,021
Damage
28,812
39,130
Taken
33,771
24,671
Mitigated
17,410
15,168
Healing
5,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
12,682
6,537
0
798
10,335
4,130
912
7,200
2,851
0
32,221
W
Baron Samedi
CapNKnuckles281
Baron Samedi
14,895
1,235
2,355
5,884
13,139
5,291
125
3,564
9,394
43,189
0
L
10,032
1,188
0
3,793
12,294
9,259
320
4,849
7,171
0
25,839
L
Thoth
Montaeous
Thoth
6,098
1,340
201
1,000
11,142
4,021
533
7,339
3,556
13,218
0
W
4,886
782
798
3,094
14,552
15,498
0
2,476
11,851
14,319
0
W
Danzaburou
brujodeaunk
Danzaburou
7,240
3,503
557
2,480
11,439
3,882
2,052
1,355
9,929
0
33,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,404
Gold Earned
25,888
128
Minions Killed
101
8
Camps Cleared
2
631,062
Distance Traveled
579,512
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,005
750
57
5
2
189,264
1
W
Baron Samedi
10,547
879
55
5
3
187,535
0
L
Chaac
8,096
675
29
2
0
229,950
0
L
Thoth
8,787
732
15
1
0
160,298
1
W
Artio
8,636
720
15
1
1
227,387
3
W
Danzaburou
9,221
768
58
5
4
216,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role