Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Nicholas555
Atlas
Level 69
God Stats
10W - 5L
1,653 SR
Queue Stats
16W - 13L
1,523 Elo+
Solo
Raijin
Raijin
Z06Adam
Raijin
Level 148
God Stats
5W - 1L
1,480 SR
Queue Stats
54W - 60L
1,408 Elo+
Solo
Artemis
Artemis
xNeVeRSToP xL
Artemis
Level 129
God Stats
131W - 89L
1,632 SR
Queue Stats
289W - 305L
1,481 Elo+
Solo
Janus
Janus
zMeguinda
Janus
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,208 Elo+
Party 1
Team Averages
Level 109
1,553 SR
1,424 Elo+

VS

Team Averages
Level 96
1,508 SR
1,483 Elo+
Agni
Agni
 
Agni
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
DrSteampnk
Da Ji
Level 93
God Stats
2W - 9L
1,500 SR
Queue Stats
2,207W - 2,397L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
InnerBlood
Baron Samedi
Level 89
God Stats
11W - 6L
1,482 SR
Queue Stats
40W - 63L
1,453 Elo+
Solo
Cernunnos
Cernunnos
Jbrock711
Cernunnos
Level 89
God Stats
39W - 39L
1,468 SR
Queue Stats
541W - 515L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pinebox32
Tsukuyomi
Level 148
God Stats
38W - 34L
1,591 SR
Queue Stats
277W - 262L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
9 / 2 / 10
11,494
1,149
9,168
9,748
3,228
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
0 / 2 / 11
10,093
1,009
7,146
15,354
19,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Z06Adam
Raijin
17
5 / 5 / 12
10,922
1,092
10,785
12,201
3,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
18
8 / 3 / 13
12,207
1,221
23,638
15,111
6,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Janus
zMeguinda
Janus
17
6 / 1 / 11
11,384
1,138
9,469
3,640
1,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

218

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
1 / 4 / 3
10,057
1,006
4,319
9,155
2,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
16
1 / 7 / 5
9,670
967
7,608
15,058
5,651
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
InnerBlood
Baron Samedi
16
2 / 5 / 7
10,920
1,092
12,249
11,739
3,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Jbrock711
Cernunnos
15
5 / 1 / 2
10,603
1,060
8,813
9,420
2,752
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
Pinebox32
Tsukuyomi
16
4 / 11 / 7
11,087
1,109
19,080
18,425
5,123
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
28
Kills
13
13
Deaths
28
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
9
2
10
7
L
Agni
 
Agni
1
4
3
0.63
L
Da Ji
1
7
5
0.5
L
Baron Samedi
InnerBlood
Baron Samedi
2
5
7
1.1
L
Cernunnos
Jbrock711
Cernunnos
5
1
2
6
W
0
2
11
2.75
L
Tsukuyomi
Pinebox32
Tsukuyomi
4
11
7
0.68
W
Raijin
Z06Adam
Raijin
5
5
12
2.2
W
Artemis
8
3
13
4.83
W
Janus
zMeguinda
Janus
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,206
Damage
52,069
56,054
Taken
63,797
34,093
Mitigated
19,365
6,671
Healing
5,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,168
1,070
0
1,980
9,748
3,228
0
2,833
6,915
0
16,455
L
Agni
 
Agni
4,319
76
0
0
9,155
2,168
0
3,346
5,809
29,375
0
L
Da Ji
7,608
687
0
463
15,058
5,651
0
7,717
7,341
0
13,522
L
Baron Samedi
InnerBlood
Baron Samedi
12,249
1,361
857
2,404
11,739
3,671
0
5,163
6,576
35,766
0
L
Cernunnos
Jbrock711
Cernunnos
8,813
3,663
261
471
9,420
2,752
0
4,296
5,124
0
25,567
W
7,146
2,004
0
0
15,354
19,874
0
6,763
8,591
24,237
0
L
Tsukuyomi
Pinebox32
Tsukuyomi
19,080
5,558
0
1,197
18,425
5,123
0
6,878
11,547
0
31,916
W
Raijin
Z06Adam
Raijin
10,785
902
0
854
12,201
3,782
0
3,097
9,104
36,753
0
W
Artemis
23,638
11,960
0
3,106
15,111
6,178
0
3,699
11,412
0
32,480
W
Janus
zMeguinda
Janus
9,469
297
206
525
3,640
1,031
0
176
3,464
28,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,100
Gold Earned
52,337
179
Minions Killed
188
5
Camps Cleared
6
944,483
Distance Traveled
975,425
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,494
1,149
24
2
0
213,183
0
L
Agni
10,057
1,006
64
6
1
192,552
0
L
Da Ji
9,670
967
5
1
1
200,038
1
L
Baron Samedi
10,920
1,092
49
5
1
184,686
0
L
Cernunnos
10,603
1,060
38
4
2
202,352
0
W
Atlas
10,093
1,009
19
2
1
182,406
0
L
Tsukuyomi
11,087
1,109
32
3
1
195,797
0
W
Raijin
10,922
1,092
59
6
0
168,564
0
W
Artemis
12,207
1,221
24
2
3
178,005
0
W
Janus
11,384
1,138
53
5
1
202,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role