Player Matchup

Anhur
Anhur
BaybeChimp
Anhur
Level 127
God Stats
1W - 2L
1,345 SR
Queue Stats
80W - 48L
1,690 Elo+
Party 2
Fafnir
Fafnir
Blesseday
Fafnir
Level 90
God Stats
1W - 1L
1,901 SR
Queue Stats
52W - 38L
1,719 Elo+
Party 2
Erlang Shen
Erlang Shen
Geifken
Erlang Shen
Level 139
God Stats
0W - 1L
1,439 SR
Queue Stats
292W - 293L
1,633 Elo+
Solo
Poseidon
Poseidon
KingTifon
Poseidon
Level 147
God Stats
1W - 1L
1,454 SR
Queue Stats
170W - 152L
1,643 Elo+
Party 2
Izanami
Izanami
PermaTick
Izanami
Level 159
God Stats
16W - 13L
1,749 SR
Queue Stats
175W - 167L
1,674 Elo+
Solo
Team Averages
Level 132
1,578 SR
1,672 Elo+

VS

Team Averages
Level 124
1,503 SR
1,569 Elo+
Atlas
Atlas
 
Atlas
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DLJ1
Chronos
Level 142
God Stats
40W - 31L
1,710 SR
Queue Stats
587W - 577L
1,608 Elo+
Solo
Izanami
Izanami
JÉLLY
Izanami
Level 145
God Stats
5W - 11L
1,304 SR
Queue Stats
415W - 356L
1,605 Elo+
Solo
Bellona
Bellona
Shundori
Bellona
Level 85
God Stats
16W - 13L
1,500 SR
Queue Stats
223W - 189L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
1 / 3 / 0
5,677
516
5,050
7,604
786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Blesseday
Fafnir
9
1 / 1 / 0
5,458
496
3,082
7,257
4,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Geifken
Erlang Shen
9
0 / 1 / 0
5,332
485
3,627
6,948
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
KingTifon
Poseidon
11
0 / 3 / 1
5,969
543
3,435
5,899
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
PermaTick
Izanami
12
0 / 1 / 0
6,557
596
3,047
6,480
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 0 / 3
5,709
519
3,860
6,571
2,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
 
Hun Batz
9
0 / 1 / 3
5,461
496
2,756
6,189
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
DLJ1
Chronos
13
3 / 0 / 0
6,862
624
4,703
3,509
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
JÉLLY
Izanami
12
4 / 1 / 0
7,134
649
6,579
6,565
1,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Shundori
Bellona
12
2 / 0 / 0
6,609
601
4,038
7,861
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
9
9
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
0
3
1.5
W
Hun Batz
 
Hun Batz
0
1
3
1.5
L
Anhur
1
3
0
0.33
L
Fafnir
Blesseday
Fafnir
1
1
0
1
W
Chronos
DLJ1
Chronos
3
0
0
3
L
Erlang Shen
Geifken
Erlang Shen
0
1
0
0
W
Izanami
JÉLLY
Izanami
4
1
0
4
L
Poseidon
KingTifon
Poseidon
0
3
1
0.17
L
Izanami
PermaTick
Izanami
0
1
0
0
W
Bellona
Shundori
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,241
Damage
21,936
34,188
Taken
30,695
11,440
Mitigated
12,825
9,469
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,860
1,825
1,420
1,896
6,571
2,548
0
2,974
3,597
10,396
0
W
Hun Batz
 
Hun Batz
2,756
1,141
0
2,307
6,189
1,811
0
1,568
4,621
0
30,200
L
Anhur
5,050
2,349
0
1,737
7,604
786
0
604
7,000
0
34,861
L
Fafnir
Blesseday
Fafnir
3,082
738
0
1,944
7,257
4,471
0
2,745
4,512
10,375
0
W
Chronos
DLJ1
Chronos
4,703
1,448
0
1,399
3,509
1,173
0
1,449
2,060
47,282
0
L
Erlang Shen
Geifken
Erlang Shen
3,627
1,842
0
1,668
6,948
2,694
0
1,235
5,713
0
28,292
W
Izanami
JÉLLY
Izanami
6,579
4,173
0
986
6,565
1,118
854
526
6,039
0
55,038
L
Poseidon
KingTifon
Poseidon
3,435
517
0
1,498
5,899
1,599
0
3,979
1,920
42,034
0
L
Izanami
PermaTick
Izanami
3,047
1,566
0
2,622
6,480
1,890
0
0
6,480
0
44,857
W
Bellona
Shundori
Bellona
4,038
893
0
4,959
7,861
6,175
0
0
7,861
0
34,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,993
Gold Earned
31,775
355
Minions Killed
361
0
Camps Cleared
0
1,069,796
Distance Traveled
1,167,631
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,709
519
19
2
0
236,896
4
W
Hun Batz
5,461
496
64
6
0
241,549
3
L
Anhur
5,677
516
73
7
0
186,470
3
L
Fafnir
5,458
496
15
1
0
205,893
2
W
Chronos
6,862
624
98
9
0
235,321
4
L
Erlang Shen
5,332
485
59
5
0
249,403
3
W
Izanami
7,134
649
103
9
0
208,316
5
L
Poseidon
5,969
543
91
8
0
219,948
3
L
Izanami
6,557
596
117
11
0
208,082
4
W
Bellona
6,609
601
77
7
0
245,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role