Player Matchup

Chronos
Chronos
Gold I
BigBoyJaimy
Chronos
Gold I
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,872 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 99
1,500 SR
1,872 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 109
1,278 SR
1,232 MMR
Ullr
Ullr
Bronze V
x 0bnoxious x
Ullr
Bronze V
Level 109
God Stats
0W - 2L
1,278 SR
Queue Stats
19W - 30L
1,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BigBoyJaimy
Chronos
18
2 / 0 / 0
12,056
927
10,863
10,325
10,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
BakasuraIzanamiKaliMedusaHe Bo

VS

Bans
SkadiOlorunAh Muzen CabSolHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
9,429
725
4,688
15,276
9,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
BigBoyJaimy
Chronos
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,863
Damage
4,688
10,325
Taken
15,276
10,499
Mitigated
9,891
4,771
Healing
2,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BigBoyJaimy
Chronos
10,863
5,005
0
4,771
10,325
10,499
2,704
291
10,034
72,663
7,295
L
4,688
2,311
0
2,282
15,276
9,891
0
9,818
5,458
0
54,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,056
Gold Earned
9,429
138
Minions Killed
99
8
Camps Cleared
2
248,596
Distance Traveled
216,869
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,056
927
138
11
8
248,596
1
L
Ullr
9,429
725
99
8
2
216,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role