Player Matchup

Medusa
Medusa
CarmenSandleg0
Medusa
Level 26
God Stats
10W - 10L
1,738 SR
Queue Stats
64W - 71L
1,460 Elo+
Party 3
Cthulhu
Cthulhu
EweWutx
Cthulhu
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
186W - 160L
1,387 Elo+
Party 1
Shiva
Shiva
INeverTilt
Shiva
Level 111
God Stats
4W - 1L
1,843 SR
Queue Stats
34W - 24L
1,457 Elo+
Party 1
Cliodhna
Cliodhna
MXZ583
Cliodhna
Level 121
God Stats
7W - 10L
1,449 SR
Queue Stats
63W - 74L
1,251 Elo+
Party 1
Baba Yaga
Baba Yaga
OpiumSeeds
Baba Yaga
Level 50
God Stats
5W - 9L
1,177 SR
Queue Stats
90W - 125L
1,447 Elo+
Party 3
Team Averages
Level 71
1,541 SR
1,400 Elo+

VS

Team Averages
Level 61
1,523 SR
1,489 Elo+
Fenrir
Fenrir
BatCurglar
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 163L
1,489 Elo+
Party 2
Persephone
Persephone
ElCerdoAlm
Persephone
Level 89
God Stats
8W - 9L
1,518 SR
Queue Stats
253W - 278L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
Jenesequa
Gilgamesh
Level 88
God Stats
5W - 7L
1,379 SR
Queue Stats
221W - 222L
1,446 Elo+
Solo
Ymir
Ymir
Lil Syco259
Ymir
Level 49
God Stats
12W - 8L
1,723 SR
Queue Stats
193W - 212L
1,492 Elo+
Party 2
Neith
Neith
Vicer3xciser
Neith
Level 49
God Stats
11W - 8L
1,496 SR
Queue Stats
26W - 28L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 11
11,977
521
19,361
15,275
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
EweWutx
Cthulhu
17
8 / 4 / 16
11,245
489
11,506
19,359
24,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shiva
20
6 / 1 / 12
12,482
543
17,921
14,761
17,765
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
MXZ583
Cliodhna
18
7 / 2 / 11
11,549
502
12,060
14,479
6,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
OpiumSeeds
Baba Yaga
18
9 / 2 / 3
11,765
512
12,109
9,556
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BatCurglar
Fenrir
13
2 / 12 / 3
9,389
408
5,040
18,086
6,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
ElCerdoAlm
Persephone
15
1 / 6 / 3
10,219
444
11,966
15,908
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Jenesequa
Gilgamesh
18
1 / 3 / 2
11,105
483
6,526
20,083
20,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 7 / 3
10,066
438
4,475
20,701
18,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 11 / 2
11,899
517
13,609
16,141
6,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
25
39
Kills
12
13
Deaths
39
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BatCurglar
Fenrir
2
12
3
0.29
W
9
4
11
3.63
L
Persephone
ElCerdoAlm
Persephone
1
6
3
0.42
W
Cthulhu
EweWutx
Cthulhu
8
4
16
4
W
Shiva
6
1
12
12
L
Gilgamesh
Jenesequa
Gilgamesh
1
3
2
0.67
L
2
7
3
0.5
W
Cliodhna
MXZ583
Cliodhna
7
2
11
6.25
W
Baba Yaga
OpiumSeeds
Baba Yaga
9
2
3
5.25
L
6
11
2
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,957
Damage
41,616
73,430
Taken
90,919
57,553
Mitigated
56,793
11,562
Healing
16,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BatCurglar
Fenrir
5,040
1,009
0
2,492
18,086
6,470
0
4,073
13,855
0
36,876
W
19,361
6,991
0
2,773
15,275
5,428
2,677
4,255
11,020
0
83,207
L
Persephone
ElCerdoAlm
Persephone
11,966
1,066
122
3,852
15,908
5,222
0
3,620
12,042
73,779
0
W
Cthulhu
EweWutx
Cthulhu
11,506
879
202
2,345
19,359
24,661
61
3,840
15,519
57,692
0
W
Shiva
17,921
2,553
236
2,157
14,761
17,765
220
2,752
12,009
0
90,647
L
Gilgamesh
Jenesequa
Gilgamesh
6,526
1,547
0
5,846
20,083
20,184
490
3,996
15,964
0
73,678
L
4,475
836
75
2,122
20,701
18,151
96
7,540
12,894
24,860
0
W
Cliodhna
MXZ583
Cliodhna
12,060
989
0
1,962
14,479
6,020
767
2,373
12,106
0
100,016
W
Baba Yaga
OpiumSeeds
Baba Yaga
12,109
155
0
1,887
9,556
3,679
880
3,221
6,335
53,204
0
L
13,609
4,194
0
2,219
16,141
6,766
1,078
3,367
12,546
0
78,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,018
Gold Earned
52,678
558
Minions Killed
456
0
Camps Cleared
0
2,205,738
Distance Traveled
2,111,280
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,389
408
59
3
0
423,052
2
W
Medusa
11,977
521
134
6
0
408,220
0
L
Persephone
10,219
444
120
5
0
433,055
1
W
Cthulhu
11,245
489
81
4
0
422,237
9
W
Shiva
12,482
543
120
5
0
463,735
5
L
Gilgamesh
11,105
483
126
5
0
477,998
0
L
Ymir
10,066
438
39
2
0
413,848
0
W
Cliodhna
11,549
502
136
6
0
538,315
0
W
Baba Yaga
11,765
512
87
4
0
373,231
9
L
Neith
11,899
517
112
5
0
363,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role