Player Matchup

Hercules
Hercules
Locoshark
Hercules
Level 67
God Stats
0W - 2L
1,339 SR
Queue Stats
15W - 26L
1,362 Elo+
Party 1
Tiamat
Tiamat
Soulcake9
Tiamat
Level 9
God Stats
1W - 6L
1,241 SR
Queue Stats
1W - 7L
1,194 Elo+
Party 1
Hachiman
Hachiman
spitkiler
Hachiman
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 8L
876 Elo+
Party 1
Team Averages
Level 27
1,360 SR
1,144 Elo+

VS

Team Averages
Level 77
1,466 SR
1,382 Elo+
Chaac
Chaac
BenevolentBlake
Chaac
Level 87
God Stats
13W - 10L
1,478 SR
Queue Stats
45W - 66L
1,208 Elo+
Party 2
Izanami
Izanami
DisturbedAdam
Izanami
Level 82
God Stats
1W - 0L
1,285 SR
Queue Stats
37W - 49L
1,309 Elo+
Party 2
Baron Samedi
Baron Samedi
k3mmyh3dO
Baron Samedi
Level 61
God Stats
27W - 17L
1,637 SR
Queue Stats
367W - 359L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Locoshark
Hercules
13
6 / 4 / 1
8,544
712
5,628
16,460
17,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Soulcake9
Tiamat
11
1 / 4 / 5
7,264
605
5,503
9,982
5,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
spitkiler
Hachiman
11
1 / 5 / 5
7,539
628
2,564
9,468
2,760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 9
9,034
753
9,589
11,010
8,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
14
8 / 5 / 4
9,895
825
10,402
8,412
2,893
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
k3mmyh3dO
Baron Samedi
13
2 / 0 / 10
8,905
742
11,371
6,993
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
8
Kills
13
13
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
W
Izanami
8
5
4
2
L
Hercules
Locoshark
Hercules
6
4
1
1.63
L
Tiamat
Soulcake9
Tiamat
1
4
5
0.88
W
Baron Samedi
k3mmyh3dO
Baron Samedi
2
0
10
7
L
Hachiman
spitkiler
Hachiman
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,695
Damage
31,362
35,910
Taken
26,415
25,990
Mitigated
13,960
5,450
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,589
1,254
342
3,858
11,010
8,193
238
1,812
8,814
106
26,323
W
Izanami
10,402
7,238
0
933
8,412
2,893
737
1,794
6,305
0
39,090
L
Hercules
Locoshark
Hercules
5,628
2,097
0
3,252
16,460
17,620
0
6,334
9,865
0
10,952
L
Tiamat
Soulcake9
Tiamat
5,503
890
0
1,444
9,982
5,610
0
2,844
6,893
24,987
0
W
Baron Samedi
k3mmyh3dO
Baron Samedi
11,371
1,411
1,399
5,097
6,993
2,874
962
2,096
4,524
37,076
0
L
Hachiman
spitkiler
Hachiman
2,564
2,043
0
754
9,468
2,760
0
2,564
6,718
0
11,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,347
Gold Earned
27,834
74
Minions Killed
139
3
Camps Cleared
8
563,429
Distance Traveled
693,810
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,034
753
28
2
3
271,676
4
W
Izanami
9,895
825
64
5
4
184,748
1
L
Hercules
8,544
712
15
1
2
210,356
4
L
Tiamat
7,264
605
29
2
1
187,483
0
W
Baron Samedi
8,905
742
47
4
1
237,386
1
L
Hachiman
7,539
628
30
3
0
165,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role