Player Matchup

Bastet
Bastet
Crocodileant
Bastet
Level 5
God Stats
5W - 0L
1,803 SR
Queue Stats
63W - 20L
1,899 Elo+
Party 1
Baron Samedi
Baron Samedi
STOMPED RACOON
Baron Samedi
Level 43
God Stats
5W - 1L
1,916 SR
Queue Stats
68W - 35L
1,699 Elo+
Party 1
Zhong Kui
Zhong Kui
VIVIDLICKS
Zhong Kui
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 21L
1,903 Elo+
Party 1
Team Averages
Level 17
1,740 SR
1,834 Elo+

VS

Team Averages
Level 88
1,449 SR
1,299 Elo+
Hou Yi
Hou Yi
Davidbdc
Hou Yi
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
SheAWulf
Nu Wa
Level 59
God Stats
0W - 2L
1,347 SR
Queue Stats
1W - 6L
1,066 Elo+
Solo
Chaac
Chaac
angeliitosb
Chaac
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
11 / 1 / 6
9,791
890
10,599
9,752
3,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
STOMPED RACOON
Baron Samedi
13
3 / 2 / 11
8,303
755
5,229
5,645
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
VIVIDLICKS
Zhong Kui
13
4 / 2 / 13
8,767
797
11,999
11,558
7,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Davidbdc
Hou Yi
11
3 / 3 / 2
7,255
660
5,836
7,147
1,833
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
SheAWulf
Nu Wa
10
1 / 8 / 3
6,928
630
5,743
9,426
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 7 / 3
6,556
596
4,467
13,057
7,107
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
18
Kills
5
5
Deaths
18
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
11
1
6
14
L
Hou Yi
Davidbdc
Hou Yi
3
3
2
1.33
W
Baron Samedi
STOMPED RACOON
Baron Samedi
3
2
11
4.25
L
Nu Wa
SheAWulf
Nu Wa
1
8
3
0.31
W
Zhong Kui
VIVIDLICKS
Zhong Kui
4
2
13
5.25
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,827
Damage
16,046
26,955
Taken
29,630
13,816
Mitigated
10,782
12,474
Healing
3,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
10,599
2,254
0
3,857
9,752
3,442
471
2,791
6,755
0
31,736
L
Hou Yi
Davidbdc
Hou Yi
5,836
1,664
0
1,060
7,147
1,833
0
3,760
3,387
0
18,132
W
Baron Samedi
STOMPED RACOON
Baron Samedi
5,229
316
1,660
2,020
5,645
2,712
482
680
4,835
30,354
0
L
Nu Wa
SheAWulf
Nu Wa
5,743
958
0
255
9,426
1,842
618
5,058
4,368
18,558
0
W
Zhong Kui
VIVIDLICKS
Zhong Kui
11,999
3,375
0
4,937
11,558
7,662
1,152
2,303
9,047
30,420
4,511
L
4,467
968
138
1,879
13,057
7,107
540
6,947
6,110
0
10,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,861
Gold Earned
20,739
127
Minions Killed
98
8
Camps Cleared
2
615,482
Distance Traveled
471,469
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,791
890
42
4
6
238,062
3
L
Hou Yi
7,255
660
34
3
1
169,006
1
W
Baron Samedi
8,303
755
43
4
0
193,255
2
L
Nu Wa
6,928
630
48
4
0
144,791
3
W
Zhong Kui
8,767
797
42
4
2
184,165
2
L
Chaac
6,556
596
16
1
1
157,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role