Player Matchup

Bellona
Bellona
Danny devito548
Bellona
Level 23
God Stats
0W - 3L
1,188 SR
Queue Stats
29W - 64L
1,227 Elo+
Party 1
Khepri
Khepri
TrippyGamer2522
Khepri
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 150L
1,252 Elo+
Party 1
Ao Kuang
Ao Kuang
TrippyGamer3719
Ao Kuang
Level 25
God Stats
2W - 6L
1,431 SR
Queue Stats
56W - 96L
1,199 Elo+
Party 1
Team Averages
Level 38
1,373 SR
1,226 Elo+

VS

Team Averages
Level 57
1,462 SR
1,285 Elo+
Zeus
Zeus
Goatsecx
Zeus
Level 59
God Stats
8W - 9L
1,397 SR
Queue Stats
86W - 153L
1,284 Elo+
Solo
Neith
Neith
Kyle-Ferd
Neith
Level 69
God Stats
3W - 0L
1,742 SR
Queue Stats
10W - 8L
1,392 Elo+
Solo
King Arthur
King Arthur
RGK_DanyRan
King Arthur
Level 43
God Stats
7W - 2L
1,248 SR
Queue Stats
52W - 57L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
10,230
602
8,172
15,003
12,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 6 / 5
10,381
611
6,309
21,184
18,570
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
15
5 / 5 / 2
10,923
643
11,053
16,351
5,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
7 / 2 / 8
12,738
749
17,808
7,718
2,979
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Kyle-Ferd
Neith
17
7 / 1 / 9
12,382
728
21,186
10,344
4,144
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
RGK_DanyRan
King Arthur
15
2 / 4 / 10
11,165
657
6,660
18,681
11,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
16
16
Deaths
7
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Zeus
7
2
8
5.5
W
Neith
Kyle-Ferd
Neith
7
1
9
11.5
W
King Arthur
RGK_DanyRan
King Arthur
2
4
10
1.75
L
1
6
5
0.58
L
Ao Kuang
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,534
Damage
45,654
52,538
Taken
36,743
36,963
Mitigated
18,247
9,224
Healing
12,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,172
1,434
898
1,434
15,003
12,753
547
6,437
8,414
0
34,274
W
Zeus
17,808
2,769
586
3,435
7,718
2,979
596
4,146
3,572
61,873
0
W
Neith
Kyle-Ferd
Neith
21,186
8,593
0
2,709
10,344
4,144
1,938
4,704
5,640
0
47,446
W
King Arthur
RGK_DanyRan
King Arthur
6,660
1,399
74
5,791
18,681
11,124
76
9,076
9,605
0
23,425
L
6,309
734
0
2,906
21,184
18,570
264
7,931
13,002
26,534
0
L
Ao Kuang
11,053
3,442
532
3,454
16,351
5,640
662
3,678
12,497
25,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,534
Gold Earned
36,285
108
Minions Killed
169
2
Camps Cleared
6
885,000
Distance Traveled
842,605
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,230
602
41
2
1
321,491
4
W
Zeus
12,738
749
101
6
1
266,094
0
W
Neith
12,382
728
44
3
3
277,047
0
W
King Arthur
11,165
657
24
1
2
299,464
0
L
Khepri
10,381
611
31
2
1
269,842
1
L
Ao Kuang
10,923
643
36
2
0
293,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role