Player Matchup

Baron Samedi
Baron Samedi
WideFnOpen69
Baron Samedi
Level 13
God Stats
96W - 100L
1,335 SR
Queue Stats
105W - 113L
1,290 Elo+
Party 1
Bacchus
Bacchus
drsyberia
Bacchus
Level 141
God Stats
4W - 0L
1,739 SR
Queue Stats
85W - 137L
1,318 Elo+
Solo
Jing Wei
Jing Wei
inkheart122
Jing Wei
Level 67
God Stats
6W - 7L
1,777 SR
Queue Stats
186W - 234L
1,324 Elo+
Party 1
Team Averages
Level 74
1,617 SR
1,311 Elo+

VS

Team Averages
Level 44
1,395 SR
1,317 Elo+
Set
Set
KrispyKHAN95
Set
Level 63
God Stats
2W - 5L
1,211 SR
Queue Stats
15W - 23L
1,241 Elo+
Solo
Athena
Athena
LieutenantDan302
Athena
Level 23
God Stats
0W - 2L
1,256 SR
Queue Stats
25W - 28L
1,334 Elo+
Party 2
Olorun
Olorun
the_force72
Olorun
Level 45
God Stats
4W - 4L
1,716 SR
Queue Stats
35W - 32L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
WideFnOpen69
Baron Samedi
14
0 / 2 / 9
9,983
624
13,542
11,219
5,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
drsyberia
Bacchus
16
7 / 0 / 4
12,229
764
14,748
19,570
27,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
inkheart122
Jing Wei
16
4 / 0 / 7
10,933
683
14,082
10,610
3,689
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
8,662
541
6,431
18,713
10,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 3 / 2
9,828
614
6,406
18,115
21,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
14
2 / 1 / 0
9,402
588
16,262
11,892
5,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
0
3
2
0.33
W
Baron Samedi
WideFnOpen69
Baron Samedi
0
2
9
2.25
W
Bacchus
drsyberia
Bacchus
7
0
4
9
W
Jing Wei
inkheart122
Jing Wei
4
0
7
7.5
L
Olorun
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,372
Damage
29,099
41,399
Taken
48,720
36,155
Mitigated
37,767
19,583
Healing
7,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,431
1,548
0
616
18,713
10,725
0
11,000
7,713
0
27,091
L
6,406
1,463
177
1,966
18,115
21,710
0
10,456
7,659
14,426
0
W
Baron Samedi
WideFnOpen69
Baron Samedi
13,542
844
3,603
4,973
11,219
5,129
560
6,995
3,747
41,823
0
W
Bacchus
drsyberia
Bacchus
14,748
1,742
208
7,521
19,570
27,337
383
8,957
9,743
31,682
0
W
Jing Wei
inkheart122
Jing Wei
14,082
11,521
0
3,278
10,610
3,689
2,027
5,682
4,388
0
49,065
L
Olorun
16,262
4,030
883
3,826
11,892
5,332
0
7,636
4,256
44,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,145
Gold Earned
27,892
163
Minions Killed
139
2
Camps Cleared
6
900,971
Distance Traveled
849,391
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,662
541
32
2
2
262,214
0
L
Athena
9,828
614
25
2
1
298,850
4
W
Baron Samedi
9,983
624
51
3
0
266,507
0
W
Bacchus
12,229
764
30
2
0
322,432
4
W
Jing Wei
10,933
683
82
5
2
312,032
4
L
Olorun
9,402
588
82
5
3
288,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role