Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Coelho0202
Hachiman
Level 129
God Stats
1W - 0L
1,845 SR
Queue Stats
11W - 10L
1,515 Elo+
Solo
Kukulkan
Kukulkan
Olok0
Kukulkan
Level 126
God Stats
2W - 0L
1,942 SR
Queue Stats
130W - 100L
1,581 Elo+
Party 1
Hera
Hera
USSWolf
Hera
Level 61
God Stats
3W - 1L
1,270 SR
Queue Stats
147W - 119L
1,560 Elo+
Party 1
Team Averages
Level 122
1,612 SR
1,531 Elo+

VS

Team Averages
Level 98
1,549 SR
1,497 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Ramonesvermelho
Ullr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,778 Elo+
Solo
Cabrakan
Cabrakan
Shadown_killler
Cabrakan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo
Hou Yi
Hou Yi
ovomatavoce
Hou Yi
Level 156
God Stats
2W - 2L
1,746 SR
Queue Stats
64W - 68L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 3 / 11
8,663
866
8,337
6,679
2,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
 
Sobek
15
3 / 3 / 7
8,582
858
7,592
14,370
19,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Coelho0202
Hachiman
15
5 / 1 / 8
8,829
883
7,203
6,343
2,572
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Olok0
Kukulkan
15
3 / 1 / 10
8,560
856
8,964
4,561
1,781
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
USSWolf
Hera
13
4 / 4 / 7
8,037
804
9,539
6,342
2,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
5 / 1 / 2
8,680
868
12,211
8,454
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
 
Camazotz
13
0 / 3 / 4
6,843
684
4,078
9,961
7,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 3 / 6
7,074
707
4,189
8,180
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
10
3 / 7 / 1
6,948
695
5,158
12,109
11,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
13
3 / 3 / 4
7,754
775
7,169
8,383
2,881
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
17
Kills
12
12
Deaths
17
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
3
11
2.5
W
Sobek
 
Sobek
3
3
7
2.17
L
Ah Puch
 
Ah Puch
5
1
2
6
L
Camazotz
 
Camazotz
0
3
4
0.67
W
Hachiman
Coelho0202
Hachiman
5
1
8
9
W
Kukulkan
Olok0
Kukulkan
3
1
10
8
L
1
3
6
1.33
L
Cabrakan
3
7
1
0.5
W
Hera
USSWolf
Hera
4
4
7
1.88
L
Hou Yi
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,635
Damage
32,805
38,295
Taken
47,087
29,163
Mitigated
28,438
15,136
Healing
16,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,337
348
1,048
552
6,679
2,626
587
3,451
3,228
28,301
0
W
Sobek
 
Sobek
7,592
544
2,547
4,549
14,370
19,735
0
3,824
10,145
11,304
0
L
Ah Puch
 
Ah Puch
12,211
165
482
4,940
8,454
3,050
202
5,275
3,179
26,897
0
L
Camazotz
 
Camazotz
4,078
573
945
3,228
9,961
7,936
0
8,641
1,320
0
10,306
W
Hachiman
Coelho0202
Hachiman
7,203
3,314
790
760
6,343
2,572
98
3,705
2,609
0
11,465
W
Kukulkan
Olok0
Kukulkan
8,964
484
2,244
1,164
4,561
1,781
1,019
3,063
1,432
25,814
0
L
4,189
1,055
984
2,436
8,180
2,988
0
6,105
2,075
0
12,345
L
Cabrakan
5,158
426
158
838
12,109
11,583
0
8,413
3,696
12,498
0
W
Hera
USSWolf
Hera
9,539
3,737
633
849
6,342
2,449
223
3,326
2,976
13,428
0
L
Hou Yi
7,169
1,871
552
1,691
8,383
2,881
140
5,998
2,385
0
14,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,671
Gold Earned
37,299
125
Minions Killed
96
0
Camps Cleared
0
1,032,275
Distance Traveled
924,728
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,663
866
46
5
0
198,938
2
W
Sobek
8,582
858
12
1
0
209,885
1
L
Ah Puch
8,680
868
44
4
0
215,621
0
L
Camazotz
6,843
684
12
1
0
199,624
0
W
Hachiman
8,829
883
14
1
0
214,527
0
W
Kukulkan
8,560
856
40
4
0
211,797
0
L
Ullr
7,074
707
10
1
0
174,776
0
L
Cabrakan
6,948
695
16
2
0
165,436
1
W
Hera
8,037
804
13
1
0
197,128
4
L
Hou Yi
7,754
775
14
1
0
169,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role