Player Matchup

Arachne
Arachne
Acquest
Arachne
Level 110
God Stats
13W - 6L
1,952 SR
Queue Stats
205W - 203L
1,498 Elo+
Party 1
Shiva
Shiva
SavageMyGuy
Shiva
Level 73
God Stats
7W - 12L
1,615 SR
Queue Stats
888W - 910L
1,459 Elo+
Solo
Ao Kuang
Ao Kuang
SkarseId
Ao Kuang
Level 89
God Stats
23W - 11L
1,563 SR
Queue Stats
190W - 194L
1,454 Elo+
Solo
The Morrigan
The Morrigan
arcanexguardian
The Morrigan
Level 146
God Stats
2W - 4L
1,807 SR
Queue Stats
238W - 227L
1,479 Elo+
Party 1
Neith
Neith
vKorruptz
Neith
Level 15
God Stats
6W - 5L
1,521 SR
Queue Stats
6W - 5L
1,434 Elo+
Party 1
Team Averages
Level 87
1,691 SR
1,465 Elo+

VS

Team Averages
Level 73
1,468 SR
1,447 Elo+
Gilgamesh
Gilgamesh
DemonNamedGarnet
Gilgamesh
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 31L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
JJbro1121
Baba Yaga
Level 105
God Stats
1W - 1L
1,380 SR
Queue Stats
170W - 201L
1,342 Elo+
Solo
Arachne
Arachne
Mystro_77
Arachne
Level 137
God Stats
13W - 13L
1,275 SR
Queue Stats
332W - 347L
1,397 Elo+
Solo
Skadi
Skadi
PatrickVoodoo
Skadi
Level 87
God Stats
29W - 20L
1,685 SR
Queue Stats
64W - 70L
1,496 Elo+
Party 2
Atlas
Atlas
R3cognition9970
Atlas
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Acquest
Arachne
17
9 / 4 / 7
11,189
533
14,695
20,970
10,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 5 / 5
8,584
409
8,490
19,625
15,222
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
SkarseId
Ao Kuang
18
3 / 0 / 5
10,621
506
5,867
13,176
13,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
arcanexguardian
The Morrigan
17
3 / 6 / 3
10,576
504
7,965
12,960
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
vKorruptz
Neith
14
0 / 6 / 2
8,794
419
3,404
9,812
3,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
2 / 4 / 1
10,633
506
8,753
12,710
12,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
JJbro1121
Baba Yaga
17
3 / 5 / 6
11,498
548
15,135
10,707
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Mystro_77
Arachne
20
4 / 1 / 2
12,191
581
6,782
19,186
10,431
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
10 / 3 / 4
12,139
578
17,394
13,068
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 7
10,349
493
5,371
16,999
18,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
41
16
Kills
21
21
Deaths
16
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
Acquest
Arachne
9
4
7
3.13
W
Gilgamesh
2
4
1
0.63
W
Baba Yaga
JJbro1121
Baba Yaga
3
5
6
1.2
W
Arachne
Mystro_77
Arachne
4
1
2
5
W
10
3
4
4
W
2
3
7
1.83
L
1
5
5
0.7
L
Ao Kuang
SkarseId
Ao Kuang
3
0
5
5.5
L
The Morrigan
arcanexguardian
The Morrigan
3
6
3
0.75
L
Neith
vKorruptz
Neith
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,421
Damage
53,435
76,543
Taken
72,670
48,603
Mitigated
51,320
21,881
Healing
19,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Acquest
Arachne
14,695
10,065
0
7,740
20,970
10,997
236
4,876
15,909
0
77,385
W
Gilgamesh
8,753
2,192
281
2,806
12,710
12,126
1,980
4,021
8,436
0
59,985
W
Baba Yaga
JJbro1121
Baba Yaga
15,135
504
137
2,237
10,707
5,590
849
3,006
7,701
84,741
0
W
Arachne
Mystro_77
Arachne
6,782
5,284
0
5,009
19,186
10,431
14
1,098
18,088
0
120,077
W
17,394
8,942
0
5,829
13,068
4,687
3,107
1,335
11,733
0
95,868
W
5,371
1,654
0
2,993
16,999
18,486
1,040
3,432
13,297
22,591
0
L
8,490
812
269
3,397
19,625
15,222
0
5,220
14,341
0
50,222
L
Ao Kuang
SkarseId
Ao Kuang
5,867
1,507
69
7,290
13,176
13,624
390
2,816
10,135
56,704
0
L
The Morrigan
arcanexguardian
The Morrigan
7,965
2,506
0
2,696
12,960
5,262
0
6,243
6,654
74,840
1,516
L
Neith
vKorruptz
Neith
3,404
1,206
0
420
9,812
3,498
251
1,351
8,461
0
36,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,764
Gold Earned
56,810
496
Minions Killed
587
0
Camps Cleared
0
1,996,449
Distance Traveled
1,999,693
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,189
533
100
5
0
446,193
0
W
Gilgamesh
10,633
506
115
5
0
366,574
1
W
Baba Yaga
11,498
548
146
7
0
386,246
1
W
Arachne
12,191
581
158
8
0
437,893
0
W
Skadi
12,139
578
142
7
0
425,860
4
W
Atlas
10,349
493
26
1
0
383,120
5
L
Shiva
8,584
409
67
3
0
436,361
0
L
Ao Kuang
10,621
506
109
5
0
415,361
5
L
The Morrigan
10,576
504
146
7
0
323,335
3
L
Neith
8,794
419
74
4
0
375,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role