Player Matchup

Hel
Hel
Hoboito07
Hel
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,421 Elo+
Party 2
Mulan
Mulan
N0 ElVl0T10N5
Mulan
Level 99
God Stats
11W - 19L
1,500 SR
Queue Stats
254W - 253L
1,625 Elo+
Solo
He Bo
He Bo
PAPA SL4YER
He Bo
Level 92
God Stats
2W - 3L
1,427 SR
Queue Stats
5W - 8L
1,471 Elo+
Party 2
Hou Yi
Hou Yi
box ep derp
Hou Yi
Level 67
God Stats
1W - 1L
1,744 SR
Queue Stats
167W - 154L
1,528 Elo+
Party 1
Ymir
Ymir
onebiggy
Ymir
Level 5
God Stats
2W - 1L
1,433 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 85
1,521 SR
1,509 Elo+

VS

Team Averages
Level 92
1,483 SR
1,506 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
BreakinYourBoxes
Scylla
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 172L
1,519 Elo+
Party 3
Thanatos
Thanatos
CABJkid
Thanatos
Level 89
God Stats
9W - 10L
1,205 SR
Queue Stats
446W - 419L
1,500 Elo+
Party 3
King Arthur
King Arthur
J95 Th3 Truth
King Arthur
Level 43
God Stats
3W - 2L
1,688 SR
Queue Stats
373W - 397L
1,455 Elo+
Solo
Izanami
Izanami
iRamenGuy
Izanami
Level 127
God Stats
11W - 16L
1,521 SR
Queue Stats
341W - 326L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,507
459
4,783
11,372
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 1 / 0
6,724
560
4,452
5,727
3,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 4 / 1
6,269
522
4,995
7,387
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
8
0 / 1 / 1
5,107
426
3,600
7,190
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
7
0 / 5 / 2
4,997
416
3,024
10,644
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 0 / 6
6,091
508
4,649
7,900
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 2 / 9
6,903
575
5,944
5,626
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
CABJkid
Thanatos
12
12 / 2 / 3
8,193
683
13,040
10,873
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
J95 Th3 Truth
King Arthur
8
0 / 4 / 0
5,372
448
1,239
7,754
3,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
iRamenGuy
Izanami
12
3 / 0 / 2
7,011
584
8,079
4,353
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
8
Kills
19
19
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
6
5
W
2
2
9
3.25
W
Thanatos
CABJkid
Thanatos
12
2
3
6.75
L
0
8
1
0.06
W
King Arthur
J95 Th3 Truth
King Arthur
0
4
0
0
L
6
1
0
6
L
2
4
1
0.63
L
Hou Yi
0
1
1
0.5
W
Izanami
iRamenGuy
Izanami
3
0
2
4
L
Ymir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,854
Damage
32,951
42,320
Taken
36,506
10,497
Mitigated
14,461
10,502
Healing
17,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,649
1,382
1,038
3,212
7,900
4,465
477
3,424
4,476
16,871
5,039
W
5,944
1,291
0
430
5,626
1,778
220
3,371
2,255
38,044
0
W
Thanatos
CABJkid
Thanatos
13,040
4,494
0
9,088
10,873
3,598
715
4,813
5,870
0
34,392
L
4,783
133
434
2,296
11,372
1,733
0
4,067
7,305
30,573
0
W
King Arthur
J95 Th3 Truth
King Arthur
1,239
336
0
1,805
7,754
3,335
0
380
7,162
0
18,754
L
4,452
1,235
0
2,473
5,727
3,356
0
0
5,727
0
27,341
L
4,995
486
0
2,191
7,387
1,308
0
2,532
4,855
34,807
0
L
Hou Yi
3,600
950
0
1,857
7,190
1,035
0
1,222
5,968
0
30,608
W
Izanami
iRamenGuy
Izanami
8,079
5,569
0
2,047
4,353
1,285
1,534
814
3,539
0
54,725
L
Ymir
3,024
655
60
1,191
10,644
3,065
0
2,307
8,337
4,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
33,570
244
Minions Killed
307
0
Camps Cleared
0
1,072,987
Distance Traveled
1,083,198
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,091
508
44
4
0
226,974
5
W
Scylla
6,903
575
67
6
0
224,931
4
W
Thanatos
8,193
683
51
4
0
238,966
0
L
Hel
5,507
459
66
6
0
220,621
1
W
King Arthur
5,372
448
46
4
0
169,428
0
L
Mulan
6,724
560
56
5
0
177,876
1
L
He Bo
6,269
522
68
6
0
233,324
1
L
Hou Yi
5,107
426
47
4
0
212,850
6
W
Izanami
7,011
584
99
8
0
222,899
4
L
Ymir
4,997
416
7
1
0
228,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role