Player Matchup

Da Ji
Da Ji
Silver II
KalebPCraig
Da Ji
Silver II
Level 117
God Stats
7W - 6L
1,615 SR
Queue Stats
160W - 158L
1,455 MMR
Party 1
Chiron
Chiron
Gold III
Pic912
Chiron
Gold III
Level 160
God Stats
6W - 6L
1,644 SR
Queue Stats
210W - 242L
1,575 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
ReaIIySmelly
Tsukuyomi
Gold II
Level 124
God Stats
3W - 5L
1,553 SR
Queue Stats
188W - 186L
1,572 MMR
Solo
Tiamat
Tiamat
Gold I
UniversalBrain
Tiamat
Gold I
Level 149
God Stats
3W - 11L
1,758 SR
Queue Stats
243W - 234L
1,703 MMR
Party 1
Ymir
Ymir
Platinum IV
zCompuLsiive
Ymir
Platinum IV
Level 156
God Stats
0W - 2L
1,557 SR
Queue Stats
58W - 59L
1,570 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,625 SR
1,575 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,578 SR
1,575 MMR
Thanatos
Thanatos
Silver II
Carter4577
Thanatos
Silver II
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,546 MMR
Party 2
Amaterasu
Amaterasu
Gold II
Chef_LDub
Amaterasu
Gold II
Level 109
God Stats
24W - 15L
1,500 SR
Queue Stats
464W - 454L
1,580 MMR
Solo
Ra
Ra
Gold II
El-Mamadisimo-33
Ra
Gold II
Level 112
God Stats
7W - 4L
1,528 SR
Queue Stats
206W - 215L
1,578 MMR
Solo
Medusa
Medusa
Silver I
KrappyPatty4281
Medusa
Silver I
Level 57
God Stats
2W - 0L
1,568 SR
Queue Stats
6W - 1L
1,592 MMR
Party 2
Khepri
Khepri
Gold III
joshua508
Khepri
Gold III
Level 124
God Stats
15W - 15L
1,791 SR
Queue Stats
316W - 311L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 6
12,226
470
14,632
17,738
10,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chiron
Pic912
Chiron
18
2 / 7 / 2
11,650
448
18,566
21,008
6,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
ReaIIySmelly
Tsukuyomi
20
5 / 7 / 4
13,120
505
24,380
29,654
26,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 5 / 5
13,015
501
26,649
20,192
13,522
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 8 / 4
10,900
419
8,309
28,827
32,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
ArachneAchillesShivaBastet

VS

Bans
AtlasLokiCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Carter4577
Thanatos
20
6 / 7 / 13
15,472
595
14,118
19,391
8,302
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Chef_LDub
Amaterasu
20
5 / 4 / 10
15,054
579
12,174
37,914
38,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
10 / 6 / 8
16,136
621
22,446
19,884
11,473
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 3 / 13
15,526
597
30,916
28,008
13,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
joshua508
Khepri
18
1 / 3 / 20
13,902
535
6,701
25,375
33,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
22
Kills
32
33
Deaths
23
21
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Carter4577
Thanatos
6
7
13
1.79
W
Amaterasu
Chef_LDub
Amaterasu
5
4
10
2.5
W
10
6
8
2.33
L
8
6
6
1.83
W
10
3
13
5.5
L
Chiron
Pic912
Chiron
2
7
2
0.43
L
Tsukuyomi
ReaIIySmelly
Tsukuyomi
5
7
4
1
L
6
5
5
1.7
W
Khepri
joshua508
Khepri
1
3
20
3.67
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,536
Damage
86,355
117,419
Taken
130,572
88,274
Mitigated
106,089
24,255
Healing
68,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Carter4577
Thanatos
14,118
3,322
0
19,493
19,391
8,302
5,839
4,176
15,077
0
103,720
W
Amaterasu
Chef_LDub
Amaterasu
12,174
4,370
1,181
16,026
37,914
38,566
2,090
8,312
28,498
0
66,390
W
22,446
826
6,319
6,561
19,884
11,473
1,686
7,435
12,047
130,305
0
L
14,632
2,907
0
4,560
17,738
10,013
0
5,455
12,121
0
89,687
W
30,916
17,172
0
13,946
28,008
13,991
5,663
8,310
19,485
0
158,955
L
Chiron
Pic912
Chiron
18,566
6,287
840
3,920
21,008
6,320
476
4,403
16,491
0
104,625
L
Tsukuyomi
ReaIIySmelly
Tsukuyomi
24,380
5,281
50
7,056
29,654
26,416
376
3,188
26,351
0
107,285
L
26,649
1,170
233
5,409
20,192
13,522
87
3,711
16,332
105,859
0
W
Khepri
joshua508
Khepri
6,701
1,172
0
5,114
25,375
33,757
324
7,788
17,244
20,998
1,820
L
8,309
1,371
0
2,187
28,827
32,003
58
11,597
16,844
27,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,911
Gold Earned
76,090
680
Minions Killed
640
0
Camps Cleared
0
2,411,366
Distance Traveled
2,621,733
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,472
595
127
5
0
571,252
0
W
Amaterasu
15,054
579
119
5
0
534,090
4
W
Ra
16,136
621
211
8
0
495,341
2
L
Da Ji
12,226
470
127
5
0
516,699
4
W
Medusa
15,526
597
156
6
0
519,706
5
L
Chiron
11,650
448
174
7
0
454,582
5
L
Tsukuyomi
13,120
505
189
7
0
466,573
1
L
Tiamat
13,015
501
159
6
0
519,302
2
W
Khepri
13,902
535
27
1
0
501,344
5
L
Ymir
10,900
419
31
1
0
454,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role