Player Matchup

Baron Samedi
Baron Samedi
Esquivel xx
Baron Samedi
Level 149
God Stats
6W - 3L
1,500 SR
Queue Stats
65W - 58L
1,425 Elo+
Party 1
Shiva
Shiva
lilKurryKween
Shiva
Level 85
God Stats
3W - 7L
1,224 SR
Queue Stats
40W - 46L
1,411 Elo+
Solo
Ne Zha
Ne Zha
xlegaxy7
Ne Zha
Level 124
God Stats
6W - 3L
1,500 SR
Queue Stats
215W - 254L
1,383 Elo+
Party 1
Team Averages
Level 119
1,408 SR
1,406 Elo+

VS

Team Averages
Level 85
1,524 SR
1,358 Elo+
Nox
Nox
N3G MuzzleFlash
Nox
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 211L
1,332 Elo+
Party 2
Nike
Nike
Saix713
Nike
Level 65
God Stats
22W - 32L
1,561 SR
Queue Stats
102W - 174L
1,345 Elo+
Party 2
Neith
Neith
yourrealdadday
Neith
Level 104
God Stats
61W - 75L
1,511 SR
Queue Stats
271W - 401L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Esquivel xx
Baron Samedi
16
9 / 3 / 11
11,016
734
16,564
14,857
6,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 2 / 17
10,570
705
5,741
12,453
16,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
xlegaxy7
Ne Zha
17
9 / 1 / 11
11,667
778
13,637
11,892
4,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 4
8,614
574
4,994
12,618
4,633
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
Saix713
Nike
13
3 / 6 / 2
9,684
646
7,693
15,548
9,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 3
9,349
623
14,321
13,201
4,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
21
Kills
6
6
Deaths
21
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Esquivel xx
Baron Samedi
9
3
11
4.83
L
1
9
4
0.33
L
Nike
Saix713
Nike
3
6
2
0.67
W
3
2
17
5.75
W
Ne Zha
xlegaxy7
Ne Zha
9
1
11
14.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,942
Damage
27,008
39,202
Taken
41,367
28,307
Mitigated
18,498
16,579
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Esquivel xx
Baron Samedi
16,564
1,004
3,916
7,565
14,857
6,836
908
1,901
12,819
37,001
0
L
4,994
516
598
999
12,618
4,633
0
7,598
4,804
15,190
0
L
Nike
Saix713
Nike
7,693
837
333
1,493
15,548
9,410
281
4,362
10,891
0
19,097
W
5,741
628
870
1,533
12,453
16,961
554
2,293
9,967
2,939
26,451
W
Ne Zha
xlegaxy7
Ne Zha
13,637
1,468
0
2,695
11,892
4,510
147
1,385
10,298
0
45,851
L
14,321
1,868
183
3,084
13,201
4,455
511
5,520
7,430
0
45,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,253
Gold Earned
27,647
173
Minions Killed
120
9
Camps Cleared
3
814,158
Distance Traveled
699,734
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,016
734
41
3
2
244,945
2
L
Nox
8,614
574
25
2
0
203,892
0
L
Nike
9,684
646
25
2
1
242,410
1
W
Shiva
10,570
705
58
4
0
299,481
0
W
Ne Zha
11,667
778
74
5
7
269,732
1
L
Neith
9,349
623
70
5
2
253,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role